1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
|
# SPDX-License-Identifier: LGPL-3.0-or-later
# Copyright (C) 2020 Daniel Thompson
# Copyright (C) 2020 Carlos Gil
"""Music Player for GadgetBridge
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. figure:: res/MusicApp.png
:width: 179
Screenshot of the Music Player application
Music Player Controller:
* Touch: play/pause
* Swipe UPDOWN: Volume down/up
* Swipe LEFTRIGHT: next/previous
"""
import wasp
import icons
import time
from micropython import const
# 2-bit RLE, generated from res/music_icon.png, 358 bytes
icon = (
b'\x02'
b'`@'
b'\x1e\xa4<\xa4<\xa4;\xa6?X\xec2\xf0/\xf2-'
b'\xf4,\xc3@[n\xc3,\xc3n\xc3,\xc3n\xc3,'
b'\xc3n\xc3,\xc3b\xc7E\xc3,\xc3]\xccE\xc3,'
b'\xc3Z\xcfE\xc3,\xc3T\xd5E\xc3,\xc3Q\xd8E'
b'\xc3,\xc3Q\xd8E\xc3,\xc3Q\xd8E\xc3,\xc3Q'
b'\xd0E\xc3E\xc3,\xc3Q\xccI\xc3E\xc3,\xc3Q'
b'\xc9L\xc3E\xc3,\xc3Q\xc5P\xc3E\xc3,\xc3Q'
b'\xc3R\xc3E\xc3,\xc3Q\xc3R\xc3E\xc3,\xc3Q'
b'\xc3R\xc3E\xc3+\xc4Q\xc3R\xc3E\xc3*\xc5Q'
b'\xc3R\xc3E\xc3*\xc5Q\xc3R\xc3E\xc3*\xc5Q'
b'\xc3R\xc3E\xc3*\xc5Q\xc3R\xc3E\xc3*\xc5Q'
b'\xc3R\xc3E\xc3*\xc5Q\xc3R\xc3E\xc3*\xc5Q'
b'\xc3L\xc4B\xc3E\xc3+\xc4Q\xc3I\xccE\xc3,'
b'\xc3Q\xc3H\xcdE\xc3,\xc3Q\xc3G\xceE\xc3,'
b'\xc3K\xc3C\xc3F\xcfE\xc3,\xc3H\xccF\xcfE'
b'\xc3,\xc3G\xcdF\xcfE\xc3,\xc3F\xceF\xcfE'
b'\xc3,\xc3E\xcfF\xcfE\xc3,\xc3E\xcfG\xceE'
b'\xc3,\xc3D\xd0H\xccF\xc3,\xc3D\xd0I\xcaG'
b'\xc3,\xc3E\xcfK\xc5J\xc3,\xc3E\xce[\xc3,'
b'\xc3F\xcd[\xc3,\xc3G\xca]\xc3,\xc3I\xc7^'
b'\xc3,\xc3n\xc3,\xc3n\xc3,\xc3n\xc3,\xc3n'
b'\xc3,\xf4-\xf2/\xf02\xec?X\xa6;\xa4<\xa4'
b'<\xa4\x1e'
)
DISPLAY_WIDTH = const(240)
ICON_SIZE = const(72)
CENTER_AT = const((DISPLAY_WIDTH - ICON_SIZE) // 2)
class MusicPlayerApp(object):
""" Music Player Controller application."""
NAME = 'Music'
ICON = icon
def __init__(self):
self._pauseplay = wasp.widgets.GfxButton(CENTER_AT, CENTER_AT, icons.play)
self._back = wasp.widgets.GfxButton(0, 120-12, icons.back)
self._fwd = wasp.widgets.GfxButton(240-48, 120-12, icons.fwd)
self._play_state = False
self._musicstate = 'pause'
self._artist = ''
self._track = ''
self._state_changed = True
self._track_changed = True
self._artist_changed = True
def _send_cmd(self, cmd):
print('\r')
for i in range(1):
for i in range(0, len(cmd), 20):
print(cmd[i: i + 20], end='')
time.sleep(0.2)
print(' ')
print(' ')
def _fill_space(self, key):
if key == 'top':
wasp.watch.drawable.fill(
x=0, y=0, w=DISPLAY_WIDTH, h=CENTER_AT)
elif key == 'down':
wasp.watch.drawable.fill(x=0, y=CENTER_AT + ICON_SIZE,
w=DISPLAY_WIDTH,
h=DISPLAY_WIDTH - (CENTER_AT + ICON_SIZE))
def foreground(self):
"""Activate the application."""
state = wasp.system.musicstate.get('state')
artist = wasp.system.musicinfo.get('artist')
track = wasp.system.musicinfo.get('track')
if state:
self._musicstate = state
if self._musicstate == 'play':
self._play_state = True
elif self._musicstate == 'pause':
self._play_state = False
if artist:
self._artist = artist
if track:
self._track = track
wasp.watch.drawable.fill()
self.draw()
wasp.system.request_tick(1000)
wasp.system.request_event(wasp.EventMask.SWIPE_LEFTRIGHT |
wasp.EventMask.TOUCH)
def background(self):
"""De-activate the application (without losing state)."""
self._state_changed = True
self._track_changed = True
self._artist_changed = True
def tick(self, ticks):
wasp.system.keep_awake()
music_state_now = wasp.system.musicstate.get('state')
music_artist_now = wasp.system.musicinfo.get('artist')
music_track_now = wasp.system.musicinfo.get('track')
if music_state_now:
if music_state_now != self._musicstate:
self._musicstate = music_state_now
self._state_changed = True
else:
self._state_changed = False
wasp.system.musicstate = {}
if music_track_now:
if music_track_now != self._track:
self._track = music_track_now
self._track_changed = True
else:
self._track_changed = False
if music_artist_now:
if music_artist_now != self._artist:
self._artist = music_artist_now
self._artist_changed = True
else:
self._artist_changed = False
wasp.system.musicinfo = {}
self._update()
def swipe(self, event):
"""
Notify the application of a touchscreen swipe event.
"""
if event[0] == wasp.EventType.UP:
self._send_cmd('{"t":"music", "n":"volumeup"} ')
elif event[0] == wasp.EventType.DOWN:
self._send_cmd('{"t":"music", "n":"volumedown"} ')
def touch(self, event):
if self._pauseplay.touch(event):
self._play_state = not self._play_state
if self._play_state:
self._musicstate = 'play'
self._pauseplay.gfx = icons.pause
self._pauseplay.draw()
self._send_cmd('{"t":"music", "n":"play"} ')
else:
self._musicstate = 'pause'
self._pauseplay.gfx = icons.play
self._pauseplay.draw()
self._send_cmd('{"t":"music", "n":"pause"} ')
elif self._back.touch(event):
self._send_cmd('{"t":"music", "n":"previous"} ')
elif self._fwd.touch(event):
self._send_cmd('{"t":"music", "n":"next"} ')
def draw(self):
"""Redraw the display from scratch."""
self._draw()
def _draw(self):
"""Redraw the updated zones."""
if self._state_changed:
self._pauseplay.draw()
if self._track_changed:
self._draw_label(self._track, 24 + 144)
if self._artist_changed:
self._draw_label(self._artist, 12)
self._back.draw()
self._fwd.draw()
def _draw_label(self, label, pos):
"""Redraw label info"""
if label:
draw = wasp.watch.drawable
chunks = draw.wrap(label, 240)
self._fill_space(pos)
for i in range(len(chunks)-1):
sub = label[chunks[i]:chunks[i+1]].rstrip()
draw.string(sub, 0, pos + 24 * i, 240)
def _update(self):
if self._musicstate == 'play':
self._play_state = True
self._pauseplay.gfx = icons.pause
elif self._musicstate == 'pause':
self._play_state = False
self._pauseplay.gfx = icons.play
self._draw()
def update(self):
pass
|