diff options
| author | Daniel Thompson <daniel@redfelineninja.org.uk> | 2020-05-18 21:17:51 (GMT) |
|---|---|---|
| committer | Daniel Thompson <daniel@redfelineninja.org.uk> | 2020-05-18 21:17:51 (GMT) |
| commit | 7f6b1b9059a3537726e0cda706a1898bd8e9ac8e (patch) | |
| tree | f50b2256dce8e23baf05cfb93a6c932404e49b86 /tools | |
| parent | d9bdb0c82fff4b9afff7b01d76deedad515b29a7 (diff) | |
draw565: Switch to a different palette for RLE 2-bit images
This is an incompatible change... older 2-bit images will need to be
re-encoded to display correctly.
Diffstat (limited to 'tools')
| -rwxr-xr-x | tools/rle_encode.py | 110 |
1 files changed, 108 insertions, 2 deletions
diff --git a/tools/rle_encode.py b/tools/rle_encode.py index 36ada32..6dccbd7 100755 --- a/tools/rle_encode.py +++ b/tools/rle_encode.py @@ -8,6 +8,109 @@ import sys import os.path from PIL import Image +def clut8_rgb888(i): + """Reference CLUT for wasp-os. + + Technically speaking this is not a CLUT because the we lookup the colours + algorithmically to avoid the cost of a genuine CLUT. The palette is + designed to be fairly easy to generate algorithmically. + + The palette includes all 216 web-safe colours together 4 grays and + 36 additional colours that target "gaps" at the brighter end of the web + safe set. There are 11 greys (plus black and white) although two are + fairly close together. + + :param int i: Index (from 0..255 inclusive) into the CLUT + :return: 24-bit colour in RGB888 format + """ + if i < 216: + rgb888 = ( i % 6) * 0x33 + rg = i // 6 + rgb888 += (rg % 6) * 0x3300 + rgb888 += (rg // 6) * 0x330000 + elif i < 252: + i -= 216 + rgb888 = 0x7f + (( i % 3) * 0x33) + rg = i // 3 + rgb888 += 0x4c00 + ((rg % 4) * 0x3300) + rgb888 += 0x7f0000 + ((rg // 4) * 0x330000) + else: + i -= 252 + rgb888 = 0x2c2c2c + (0x101010 * i) + + return rgb888 + +def clut8_rgb565(i): + """RBG565 CLUT for wasp-os. + + This CLUT implements the same palette as :py:meth:`clut8_888` but + outputs RGB565 pixels. + + .. note:: + + This function is unused within this file but needs to be + maintained alongside the reference clut so it is reproduced + here. + + :param int i: Index (from 0..255 inclusive) into the CLUT + :return: 16-bit colour in RGB565 format + """ + if i < 216: + rgb565 = (( i % 6) * 0x33) >> 3 + rg = i // 6 + rgb565 += ((rg % 6) * (0x33 << 3)) & 0x07e0 + rgb565 += ((rg // 6) * (0x33 << 8)) & 0xf800 + elif i < 252: + i -= 216 + rgb565 = (0x7f + (( i % 3) * 0x33)) >> 3 + rg = i // 3 + rgb565 += ((0x4c << 3) + ((rg % 4) * (0x33 << 3))) & 0x07e0 + rgb565 += ((0x7f << 8) + ((rg // 4) * (0x33 << 8))) & 0xf800 + else: + i -= 252 + gr6 = (0x2c + (0x10 * i)) >> 2 + gr5 = gr6 >> 1 + rgb565 = (gr5 << 11) + (gr6 << 5) + gr5 + + return rgb565 + +class ReverseCLUT: + def __init__(self, clut): + l = [] + for i in range(256): + l.append(clut(i)) + self.clut = tuple(l) + self.lookup = {} + + def __call__(self, rgb888): + """Compare rgb888 to every element of the CLUT and pick the + closest match. + """ + if rgb888 in self.lookup: + return self.lookup[rgb888] + + best = 200000 + index = -1 + clut = self.clut + r = rgb888 >> 16 + g = (rgb888 >> 8) & 0xff + b = rgb888 & 0xff + + for i in range(256): + candidate = clut[i] + rd = r - (candidate >> 16) + gd = g - ((candidate >> 8) & 0xff) + bd = b - (candidate & 0xff) + # This is the Euclidian distance (squared) + distance = rd * rd + gd * gd + bd * bd + if distance < best: + best = distance + index = i + + self.lookup[rgb888] = index + #print(f'# #{rgb888:06x} -> #{clut8_rgb888(index):06x}') + return index + def varname(p): return os.path.basename(os.path.splitext(p)[0]) @@ -62,15 +165,18 @@ def encode_2bit(im): assert(im.width <= 255) assert(im.height <= 255) + full_palette = ReverseCLUT(clut8_rgb888) + rle = [] rl = 0 px = pixels[0, 0] - palette = [0, 0xfc, 0x2d, 0xff] + # black, grey25, grey50, white + palette = [0, 254, 219, 215] next_color = 1 def encode_pixel(px, rl): nonlocal next_color - px = (px[0] & 0xe0) | ((px[1] & 0xe0) >> 3) | ((px[2] & 0xc0) >> 6) + px = full_palette((px[0] << 16) + (px[1] << 8) + px[2]) if px not in palette: rle.append(next_color << 6) rle.append(px) |
