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Diffstat (limited to 'attic/game-debug.html.coffee')
| -rw-r--r-- | attic/game-debug.html.coffee | 311 |
1 files changed, 0 insertions, 311 deletions
diff --git a/attic/game-debug.html.coffee b/attic/game-debug.html.coffee deleted file mode 100644 index 3877da7..0000000 --- a/attic/game-debug.html.coffee +++ /dev/null @@ -1,311 +0,0 @@ -# Copyright (c) 2013, 2014 Michele Bini - -# A game featuring a Vaquita, the smallest, most endagered marine cetacean - -# This program is available under the terms of the MIT License - -version = "0.0.11" - -{ htmlcup } = require 'htmlcup' - -htmlcup[x] = htmlcup.compileTag x for x in [ "svg", "rect", "g", "ellipse", "polygon", "line", "image", "defs", "linearGradient", "stop", "use" ] - -title = "Vilma the Vaquita" - -fs = require 'fs' - -datauri = (t, x)-> "data:#{t};base64,#{new Buffer(fs.readFileSync(x)).toString("base64")}" -datauripng = (x)-> datauri "image/png", x -datauriicon = (x)-> datauri "image/x-icon", x - -icon = datauriicon "vaquita.ico" -pixyvaquita = datauripng "pixyvaquita_v2.png" -pixyvaquita_v105 = datauripng "pixyvaquita_v105_v.png" -frames = - _: pixyvaquita - _v105: pixyvaquita_v105 - twistleft: datauripng "pixyvaquita_v2_twistleft.png" - -useSvg = true - -genPage = -> - htmlcup.html5Page -> - @head -> - @meta charset:"utf-8" - @link rel:"shortcut icon", href:icon - @title title - @style type: "text/css", - """ - body { - /* background:pink; */ - /* background: #69B2FF; */ - /* background: #21AFF8; */ - /* background: #0286E8; */ - /* background: #1096EE; */ - background:black; - text-align: center; - font-size: 22px; - font-family: Helvetica; - } - .banner { - border: 5px solid white; - border: 5px solid white rgba(255,255,255,0.9); - box-shadow: 0 2px 4px blue; - margin: 1em; - } - p { - color:white; - color:rgba(255,255,255,0.9); - margin-top:0.418em; - margin-bottom:0.418em; - margin-left:auto; - margin-right:auto; - width:22em; - max-width:100%; - text-shadow: 0 1px 1px blue; - } - a { - /* - color:rgb(200,255,255); - color:rgba(200,255,255,0.9); - */ - color:white; - color:rgba(255,255,255,0.9); - text-decoration:none; - display: inline-block; - border: 1px solid white; - padding: 0 0.2em; - border-radius: 0.2em; - -moz-border-radius: 0.2em; - -webkit-border-radius: 0.2em; - -ie-border-radius: 0.2em; - } - a:hover { - background-color:rgba(20,70,180,1.0); - } - .petition { - margin:0.418em; - padding:0.618em; - } - .petition a { - font-size:127.2%; - box-shadow: 0 2px 4px blue; - margin:0.3em; - } - .page { - width: 100%; - height: 100%; - margin: 0; - border: 0; - } - .centering { - display: table; - padding: 0; - } - .centered { - display: table-cell; - vertical-align: middle; - text-align: center; - } - .inline-block { - display: inline-block; - } - .dynamic-section { - display: inline-block; - vertical-align:middle; - max-width:100%; - } - .flip-lr { - -moz-transform: scaleX(-1); - -o-transform: scaleX(-1); - -webkit-transform: scaleX(-1); - transform: scaleX(-1); - filter: FlipH; - -ms-filter: "FlipH"; - } - image, .pixelart { - image-rendering:optimizeSpeed; /* Legal fallback */ - image-rendering:-moz-crisp-edges; /* Firefox */ - image-rendering:-o-crisp-edges; /* Opera */ - image-rendering:-webkit-optimize-contrast; /* Safari */ - image-rendering:optimize-contrast; /* CSS3 Proposed */ - image-rendering:crisp-edges; /* CSS4 Proposed */ - image-rendering:pixelated; /* CSS4 Proposed */ - -ms-interpolation-mode:nearest-neighbor; /* IE8+ */ - } - /* - .pixelart { - image-rendering: -moz-crisp-edges; - -ms-interpolation-mode: nearest-neighbor; - image-rendering: pixelated; - image-rendering: crisp-edges; - } - */ - g.flipped { - transform:scale(-1,1); - } - .dimmed { - opacity: 0.2; - } - .dimmed:hover { - opacity: 1; - } - """ - @body -> - @div class:"centering page", -> - @div class:"centered", -> - @div -> @a class:"dimmed", "Vilma the Vaquita - v#{version}" - if useSvg - @svg id:"sea-svgroot", width:"960", height:"720", -> - @defs -> - @linearGradient id:"grad1", x1:"0%", y1:"0%", x2:"0%", y2:"100%", -> - @stop offset:"0%", style:"stop-color:rgb(255,255,255);stop-opacity:1" - @stop offset:"25%", style:"stop-color:rgb(100,200,250);stop-opacity:1" - @stop offset:"50%", style:"stop-color:rgb(0,80,240);stop-opacity:1" - @stop offset:"75%", style:"stop-color:rgb(0,0,180);stop-opacity:1" - @stop offset:"100%", style:"stop-color:rgb(0,0,0);stop-opacity:1" - for k,v of frames - @g id:k, -> - @g transform:"translate(-18,-15)", -> - @image width:"50", height:"30", "xlink:href":v - @rect x:"0", y:"0", width:"960", height:"720", fill:"url(#grad1)" - @g transform:"scale(2)", -> - @g id:"sea", transform:"translate(240,180)", -> - @use "xlink:href":"#_" - else - @canvas width:"960", height:"720", -> - @div -> @a class:"dimmed", target:"_blank", href:"index.html", "Learn about Vaquitas" - gameObjects = null - @script type:"text/javascript", "gameObjects=#{JSON.stringify(gameObjects)};" - @coffeeScript -> - svgroot = document.getElementById("sea-svgroot") - - reportErrors = (x)-> - try - x() - catch error - try - alert error.toString() - catch error2 - alert error - - screen_x1 = 240 - screen_y1 = 180 - vaquitas = [ ] - vaquitaObj = - update: (x, y)-> - if !window.abcd - window.abcd = 1 - vx = @vx + Math.floor(Math.random()*3) - 1 - vy = @vy + Math.floor(Math.random()*3) - 1 - x = @x - y = @y - rx = 0.5 * x / screen_x1 - ry = 0.5 * y / screen_y1 - if (s = vx * vx + vy * vy * 2) > 6 - vx = Math.round(vx * 0.9 + rx) - vy = Math.round(vy * 0.9 + ry) - @x = x -= @vx = vx - @y = y -= @vy = vy - if vx > 0 - @scaleX = 1 - else if vx < 0 - @scaleX = -1 - @e.setAttribute "transform", "translate(#{x}, #{y}) scale(#{@scaleX}, 1)" - m = @m; m.e = x; m.f = y; m.a = @scaleX - # @e.transform.baseVal.consolidate() - # @e.transform.baseVal.initialize(@e.transform.baseVal.matrix) - sea = document.getElementById "sea" - v = sea.firstChild - - getTransformMatrix = (el)-> - transformListXX = el.transform.baseVal - transformMatrixXX = svgroot.createSVGMatrix() - transformXX = svgroot.createSVGTransform() - transformXX.setMatrix(transformMatrixXX) - transformListXX.initialize(transformXX) - transformXX.matrix - - addVaquita = -> - n = v.cloneNode() - n.setAttribute "opacity", "0.5" - n.href.baseVal = "#_v105" if Math.random(0) > 0.5 - # n.setAttribute "transform", "" - sea.appendChild n - angle = Math.random() * 6.28 - vaquita = - e: n - m: getTransformMatrix(n) - x: Math.sin(angle) * 300 - y: Math.cos(angle) * 300 - vx: 0 - vy: 0 - scaleX: 1 - __proto__: vaquitaObj - vaquita.update() - vaquitas.push vaquita - - leftKey = 37 - upKey = 38 - rightKey = 39 - downKey = 40 - usedKeys = [ leftKey, upKey, rightKey, downKey ] - - keyDownActions = - 32: addVaquita - - pressedKeys = { } - pressedKeys[k] = 0 for k in usedKeys - - window.addEventListener 'keydown', (event)-> - code = event.keyCode - keyDownActions[ code ]?(event) - pressedKeys[ code ] = 1 - window.addEventListener 'keyup', (event)-> - pressedKeys[ event.keyCode ] = 0 - - do (x = 0, y = 0)-> reportErrors -> - time = 0 - vx = 0 - vy = 0 - ax = 0 - ay = 0 - # s = 1 - # x = 0 - # y = 0 - scaleX = 1 - scaleY = 1 - - window.cf = currentFrame = v.href - transformMatrix = getTransformMatrix(v) - transformMatrix.a = scaleX - transformMatrix.e = x - transformMatrix.f = y - - gameFrame = -> reportErrors -> - if (time & 0xff) is 0x00 and vaquitas.length < 4 - addVaquita() - # s += 0.001 - x -= vx = pressedKeys[leftKey] - pressedKeys[rightKey] - y -= pressedKeys[upKey] - pressedKeys[downKey] - if vx > 0 - scaleX = 1 - else if vx < 0 - scaleX = -1 - v.setAttribute("transform", "translate(#{x}, #{y}) scale(#{scaleX}, #{scaleY})") - # transform = v.transform.baseVal.getItem(0) - # transformMatrix.a = scaleX - # transformMatrix.e = x - # transformMatrix.f = y - if (time % 3) is 0 - if currentFrame.baseVal is "#twistleft" - currentFrame .baseVal = "#_" - else if vx isnt 0 - currentFrame.baseVal = "#twistleft" - # transformList.initialize(transform) - vq.update() for vq in vaquitas - time++ - - setInterval gameFrame, 40 - -genPage() |
