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#pragma once #include <cstdint> #include "app_timer.h" #include "components/settings/Settings.h" namespace Pinetime { namespace Controllers { class MotorController { public: MotorController(Controllers::Settings& settingsController); void Init(); void SetDuration(uint8_t motorDuration); private: Controllers::Settings& settingsController; static void vibrate(void* p_context); }; } }