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Diffstat (limited to 'src/displayapp/screens/Alarm.cpp')
-rw-r--r--src/displayapp/screens/Alarm.cpp67
1 files changed, 43 insertions, 24 deletions
diff --git a/src/displayapp/screens/Alarm.cpp b/src/displayapp/screens/Alarm.cpp
index b8eaa6d..32f68b8 100644
--- a/src/displayapp/screens/Alarm.cpp
+++ b/src/displayapp/screens/Alarm.cpp
@@ -28,7 +28,7 @@ static void btnEventHandler(lv_obj_t* obj, lv_event_t event) {
}
Alarm::Alarm(DisplayApp* app, Controllers::AlarmController& alarmController, Pinetime::Controllers::Settings& settingsController)
- : Screen(app), running {true}, alarmController {alarmController}, settingsController {settingsController} {
+ : Screen(app), alarmController {alarmController}, settingsController {settingsController} {
time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
@@ -79,13 +79,15 @@ Alarm::Alarm(DisplayApp* app, Controllers::AlarmController& alarmController, Pin
txtMinDown = lv_label_create(btnMinutesDown, nullptr);
lv_label_set_text_static(txtMinDown, "-");
- btnEnable = lv_btn_create(lv_scr_act(), nullptr);
- btnEnable->user_data = this;
- lv_obj_set_event_cb(btnEnable, btnEventHandler);
- lv_obj_set_size(btnEnable, 115, 50);
- lv_obj_align(btnEnable, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
- txtEnable = lv_label_create(btnEnable, nullptr);
- SetEnableButtonState();
+ btnStop = lv_btn_create(lv_scr_act(), nullptr);
+ btnStop->user_data = this;
+ lv_obj_set_event_cb(btnStop, btnEventHandler);
+ lv_obj_set_size(btnStop, 120, 50);
+ lv_obj_align(btnStop, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
+ lv_obj_set_style_local_bg_color(btnStop, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_RED);
+ txtStop = lv_label_create(btnStop, nullptr);
+ lv_label_set_text_static(txtStop, Symbols::stop);
+ lv_obj_set_hidden(btnStop, true);
btnRecur = lv_btn_create(lv_scr_act(), nullptr);
btnRecur->user_data = this;
@@ -103,6 +105,13 @@ Alarm::Alarm(DisplayApp* app, Controllers::AlarmController& alarmController, Pin
txtInfo = lv_label_create(btnInfo, nullptr);
lv_label_set_text_static(txtInfo, "i");
+ enableSwitch = lv_switch_create(lv_scr_act(), nullptr);
+ enableSwitch->user_data = this;
+ lv_obj_set_event_cb(enableSwitch, btnEventHandler);
+ lv_obj_set_size(enableSwitch, 100, 50);
+ // Align to the center of 115px from edge
+ lv_obj_align(enableSwitch, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 7, 0);
+
UpdateAlarmTime();
}
@@ -113,15 +122,12 @@ Alarm::~Alarm() {
void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
using Pinetime::Controllers::AlarmController;
if (event == LV_EVENT_CLICKED) {
- if (obj == btnEnable) {
+ if (obj == btnStop) {
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
alarmController.StopAlerting();
- } else if (alarmController.State() == AlarmController::AlarmState::Set) {
- alarmController.DisableAlarm();
- } else {
- alarmController.ScheduleAlarm();
}
- SetEnableButtonState();
+ SetSwitchState(LV_ANIM_OFF);
+ StopAlerting();
return;
}
if (obj == btnInfo) {
@@ -132,11 +138,19 @@ void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
HideInfo();
return;
}
+ if (obj == enableSwitch) {
+ if (lv_switch_get_state(enableSwitch)) {
+ alarmController.ScheduleAlarm();
+ } else {
+ alarmController.DisableAlarm();
+ }
+ return;
+ }
// If any other button was pressed, disable the alarm
// this is to make it clear that the alarm won't be set until it is turned back on
if (alarmController.State() == AlarmController::AlarmState::Set) {
alarmController.DisableAlarm();
- SetEnableButtonState();
+ lv_switch_off(enableSwitch, LV_ANIM_ON);
}
if (obj == btnMinutesUp) {
if (alarmMinutes >= 59) {
@@ -215,22 +229,27 @@ void Alarm::UpdateAlarmTime() {
}
void Alarm::SetAlerting() {
- SetEnableButtonState();
+ lv_obj_set_hidden(enableSwitch, true);
+ lv_obj_set_hidden(btnRecur, true);
+ lv_obj_set_hidden(btnStop, false);
}
-void Alarm::SetEnableButtonState() {
+void Alarm::StopAlerting() {
+ lv_obj_set_hidden(enableSwitch, false);
+ lv_obj_set_hidden(btnRecur, false);
+ lv_obj_set_hidden(btnStop, true);
+}
+
+void Alarm::SetSwitchState(lv_anim_enable_t anim) {
switch (alarmController.State()) {
case AlarmController::AlarmState::Set:
- lv_label_set_text(txtEnable, "ON");
- lv_obj_set_style_local_bg_color(btnEnable, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN);
+ lv_switch_on(enableSwitch, anim);
break;
case AlarmController::AlarmState::Not_Set:
- lv_label_set_text(txtEnable, "OFF");
- lv_obj_set_style_local_bg_color(btnEnable, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
+ lv_switch_off(enableSwitch, anim);
+ break;
+ default:
break;
- case AlarmController::AlarmState::Alerting:
- lv_label_set_text(txtEnable, Symbols::stop);
- lv_obj_set_style_local_bg_color(btnEnable, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_RED);
}
}