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| author | JF002 <JF002@users.noreply.github.com> | 2021-06-12 19:01:55 (GMT) |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-12 19:01:55 (GMT) |
| commit | ab1a3900a377054bd67196f0ee5c748ea93d3e46 (patch) | |
| tree | 907608958d0be8a97a3d646c842fde3095cef939 /src/displayapp/screens/Clock.cpp | |
| parent | f2d01166c380b72ebcb13ef649def88ff4cf2d21 (diff) | |
| parent | e90e8c7426f9a44e696b208a5b393a60476a3d43 (diff) | |
Merge branch 'develop' into pinetimestyle
Diffstat (limited to 'src/displayapp/screens/Clock.cpp')
| -rw-r--r-- | src/displayapp/screens/Clock.cpp | 36 |
1 files changed, 16 insertions, 20 deletions
diff --git a/src/displayapp/screens/Clock.cpp b/src/displayapp/screens/Clock.cpp index 4f0efd9..3b288d9 100644 --- a/src/displayapp/screens/Clock.cpp +++ b/src/displayapp/screens/Clock.cpp @@ -34,24 +34,20 @@ Clock::Clock(DisplayApp* app, settingsController {settingsController}, heartRateController {heartRateController}, motionController {motionController}, - screens {app, - settingsController.GetClockFace(), - { - [this]() -> std::unique_ptr<Screen> { - return WatchFaceDigitalScreen(); - }, - [this]() -> std::unique_ptr<Screen> { - return WatchFaceAnalogScreen(); - }, - [this]() -> std::unique_ptr<Screen> { - return PineTimeStyleScreen(); - }, - // Examples for more watch faces - //[this]() -> std::unique_ptr<Screen> { return WatchFaceMinimalScreen(); }, - //[this]() -> std::unique_ptr<Screen> { return WatchFaceCustomScreen(); } - }, - Screens::ScreenListModes::LongPress} { - + screen {[this, &settingsController]() { + switch (settingsController.GetClockFace()) { + case 0: + return WatchFaceDigitalScreen(); + break; + case 1: + return WatchFaceAnalogScreen(); + break; + case 2: + return PineTimeStyleScreen(); + break; + } + return WatchFaceDigitalScreen(); + }()} { settingsController.SetAppMenu(0); } @@ -60,12 +56,12 @@ Clock::~Clock() { } bool Clock::Refresh() { - screens.Refresh(); + screen->Refresh(); return running; } bool Clock::OnTouchEvent(Pinetime::Applications::TouchEvents event) { - return screens.OnTouchEvent(event); + return screen->OnTouchEvent(event); } std::unique_ptr<Screen> Clock::WatchFaceDigitalScreen() { |
