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authorJF002 <JF002@users.noreply.github.com>2021-04-09 18:43:39 (GMT)
committerGitHub <noreply@github.com>2021-04-09 18:43:39 (GMT)
commit17a37acaa81278cc8c782d84d994d4ca938ef006 (patch)
tree3c15890315a420417cd96b82103da80c84ed562d /src/components/motor
parent04fc33e2d479161ec261f932b908dffbd73e227f (diff)
parent3685095da0d01f137692f80df2c267a8b90da715 (diff)
Merge pull request #258 from joaquimorg/BigRewrite
New settings menu and more...
Diffstat (limited to 'src/components/motor')
-rw-r--r--src/components/motor/MotorController.cpp7
-rw-r--r--src/components/motor/MotorController.h3
2 files changed, 9 insertions, 1 deletions
diff --git a/src/components/motor/MotorController.cpp b/src/components/motor/MotorController.cpp
index 7f53fbf..345234b 100644
--- a/src/components/motor/MotorController.cpp
+++ b/src/components/motor/MotorController.cpp
@@ -7,6 +7,8 @@ APP_TIMER_DEF(vibTimer);
using namespace Pinetime::Controllers;
+MotorController::MotorController( Controllers::Settings &settingsController ) : settingsController{settingsController} {}
+
void MotorController::Init() {
nrf_gpio_cfg_output(pinMotor);
nrf_gpio_pin_set(pinMotor);
@@ -14,7 +16,10 @@ void MotorController::Init() {
app_timer_create(&vibTimer, APP_TIMER_MODE_SINGLE_SHOT, vibrate);
}
-void MotorController::SetDuration(uint8_t motorDuration) {
+void MotorController::SetDuration(uint8_t motorDuration) {
+
+ if ( settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF ) return;
+
nrf_gpio_pin_clear(pinMotor);
/* Start timer for motorDuration miliseconds and timer triggers vibrate() when it finishes*/
app_timer_start(vibTimer, APP_TIMER_TICKS(motorDuration), NULL);
diff --git a/src/components/motor/MotorController.h b/src/components/motor/MotorController.h
index bdc20c0..2f2e034 100644
--- a/src/components/motor/MotorController.h
+++ b/src/components/motor/MotorController.h
@@ -2,6 +2,7 @@
#include <cstdint>
#include "app_timer.h"
+#include "components/settings/Settings.h"
namespace Pinetime {
namespace Controllers {
@@ -9,10 +10,12 @@ namespace Pinetime {
class MotorController {
public:
+ MotorController( Controllers::Settings &settingsController );
void Init();
void SetDuration(uint8_t motorDuration);
private:
+ Controllers::Settings& settingsController;
static void vibrate(void * p_context);
};
}