summaryrefslogtreecommitdiff
path: root/src/displayapp/screens/Timer.cpp
blob: 1b2144c9f440f7e177e1a97c25ed93cc5e9bf504 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
#include "displayapp/screens/Timer.h"

#include "displayapp/screens/Screen.h"
#include "displayapp/screens/Symbols.h"
#include <lvgl/lvgl.h>

using namespace Pinetime::Applications::Screens;

void Timer::btnEventHandler(lv_obj_t* obj, lv_event_t event) {
  auto* screen = static_cast<Timer*>(obj->user_data);
  screen->OnButtonEvent(obj, event);
}

void Timer::Stop() {
  int32_t secondsRemaining = timerController.GetSecondsRemaining();
  bool ot = timerController.IsOvertime();
  if (ot) {
    minutesToSet = 0;
    secondsToSet = 0;
    secondsRemaining = 0;
  } else {
    minutesToSet = secondsRemaining / 60;
    secondsToSet = secondsRemaining % 60;
  }
  timerController.StopTimer();
  RefreshRunning();
  if (ot) {
    setTimeTextColor(LV_COLOR_RED);
  }
}

Timer::Timer(DisplayApp* app, Controllers::TimerController& timerController)
  : Screen(app), timerController {timerController} {
  backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
  lv_obj_set_click(backgroundLabel, true);
  lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
  lv_obj_set_size(backgroundLabel, 240, 240);
  lv_obj_set_pos(backgroundLabel, 0, 0);
  lv_label_set_text_static(backgroundLabel, "");

  time = lv_label_create(lv_scr_act(), nullptr);
  lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &neofont3);

  lv_label_set_text_static(time, "00:00");
  lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -20);
  btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
  btnPlayPause->user_data = this;
  lv_obj_set_event_cb(btnPlayPause, btnEventHandler);
  lv_obj_set_size(btnPlayPause, 115, 50);
  lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
  txtPlayPause = lv_label_create(btnPlayPause, nullptr);
  RefreshRunning();
  Refresh();
  taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
}

Timer::~Timer() {
  lv_task_del(taskRefresh);
  lv_obj_clean(lv_scr_act());
  if (timerController.IsRunning() && timerController.IsOvertime()) {
    timerController.StopTimer();
  }
}

void Timer::Refresh() {

  if (timerController.IsRunning()) {
    int32_t seconds = timerController.GetSecondsRemaining();
    if (timerController.IsOvertime()) {
      seconds = -seconds + 1; // "+ 1" is to not show -00:00 again after +00:00

      // safety measures, lets not overflow counter as it will display badly
      if (seconds >= 100 * 60) {
        Stop();
        return;
      }
    }
    lv_label_set_text_fmt(time, "%02lu:%02lu", seconds / 60, seconds % 60);
  }
}

void Timer::setTimeTextColor(lv_color_t color) {
  lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, color);
}

void Timer::RefreshRunning() {
  if (timerController.IsRunning()) {
    if (timerController.IsOvertime()) {
      setTimeTextColor(LV_COLOR_RED);
    } else {
      setTimeTextColor(LV_COLOR_LIME);
    }
    lv_label_set_text_static(txtPlayPause, Symbols::pause);
  } else {
    setTimeTextColor(LV_COLOR_GRAY);
    lv_label_set_text_static(txtPlayPause, Symbols::play);
    CreateButtons();
  }
}