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path: root/src/displayapp/screens/Symbols.h
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#pragma once

          // For neofont:
          // Layout for 3-byte codes: 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
          // U+F0000:                 11110011 10110000   000000   000000
          // Neofont glyph:           11110011 10110zzz   zzzzyy   yyyyyy
          //                                        CDD   DEEEAA   ABBBCC
          //                          \xF3     \xB[0-7] \x[8-B]. \x[8-B].
          // "\xF3\xB5\x80\x97"

//  h + (g<<1) + (f<<2) + (e<<3) + (d << 4) + (c << 5) + (b << 6) + (a << 7),  \
//  0 + (o<<1) + (n<<2) + (m<<3) + (l << 4) + (k << 5) + (j << 6) + (i << 7)   \

#define G(  \
    a,b,c,  \
    d,e,f,  \
    g,h,i,  \
    j,k,l,  \
    m,n,o   \
) { \
  ((char)(  0xF3                                                   )),  \
  ((char)(  0xB0 | (i<<2) | (j<<1) | k                             )),  \
  ((char)(  0x80 | (l<<5) | (m<<4) | (n<<3) | (o<<2) | (a<<1) | b  )),  \
  ((char)(  0x80 | (c<<5) | (d<<4) | (e<<3) | (f<<2) | (g<<1) | h  )),  \
  0                                                                     \
}

#define X 1
#define _ 0

namespace Pinetime {
  namespace Applications {
    namespace Screens {
      namespace Symbols {
        static constexpr const char* none = "";
        static constexpr const char batteryFull[] =
          // "\xEF\x89\x80";
          G(_, X, _,
            X, X, X,
            X, X, X,
            X, X, X,
            X, X, X);
        static constexpr const char batteryEmpty[] =
          // "\xEF\x89\x84";
          G(_, X, _,
            X, _, X,
            X, _, X,
            X, _, X, // l is ignored!
            X, X, X);
        static constexpr const char batteryThreeQuarter[] =
          // Was: "\xEF\x89\x81";
          G(_, X, _,
            X, X, X,
            X, _, X,
            X, X, X,
            X, X, X);
        static constexpr const char batteryHalf[] = 
          // Was: "\xEF\x89\x82";
          G(_, X, _,
            X, _, X,
            X, X, X,
            X, X, X,
            X, X, X);
        static constexpr const char batteryOneQuarter[] =
          // Was: "\xEF\x89\x83";
          G(_, X, _,
            X, _, X,
            X, _, X,
            X, X, X,
            X, X, X);
        static constexpr const char heartBeat[] =
          // Was: "\xEF\x88\x9E"
          G(_, _, _,
            X, _, X,
            X, X, X,
            _, X, _,
            _, _, _);
        static constexpr const char* bluetoothFull = "\xEF\x8A\x93";
        static constexpr const char* bluetooth = "\xEF\x8A\x94";
        static constexpr const char plug[] =
          // "\xEF\x87\xA6";
          G(X, _, X,
            X, X, X,
            X, X, X,
            _, X, _,
            _, X, _);
        static constexpr const char* shoe = "\xEF\x95\x8B";
        static constexpr const char* clock = "\xEF\x80\x97";
        static constexpr const char* info = "\xEF\x84\xA9";
        static constexpr const char* list = "\xEF\x80\xBA";
        static constexpr const char* sun = "\xEF\x86\x85";
        static constexpr const char* check = "\xEF\x95\xA0";
        static constexpr const char* music = "\xEF\x80\x81";
        static constexpr const char* tachometer = "\xEF\x8F\xBD";
        static constexpr const char* asterisk = "\xEF\x81\xA9";
        static constexpr const char* paintbrush = "\xEF\x87\xBC";
        static constexpr const char* map = "\xEF\x96\xa0";
        static constexpr const char* qrcode = "\xEF\x80\xa9";
        static constexpr const char* phone = "\xEF\x82\x95";
        static constexpr const char* phoneSlash = "\xEF\x8F\x9D";
        static constexpr const char* volumMute = "\xEF\x9A\xA9";
        static constexpr const char* volumUp = "\xEF\x80\xA8";
        static constexpr const char* volumDown = "\xEF\x80\xA7";
        static constexpr const char* stepForward = "\xEF\x81\x91";
        static constexpr const char* stepBackward = "\xEF\x81\x88";
        static constexpr const char* play = "\xEF\x81\x8B";
        static constexpr const char* pause = "\xEF\x81\x8C";
        static constexpr const char* stop = "\xEF\x81\x8D";
        static constexpr const char* stopWatch = "\xEF\x8B\xB2";
        static constexpr const char* hourGlass = "\xEF\x89\x92";
        static constexpr const char* lapsFlag = "\xEF\x80\xA4";
        static constexpr const char* drum = "\xEF\x95\xA9";
        static constexpr const char* chartLine = "\xEF\x88\x81";
        static constexpr const char* eye = "\xEF\x81\xAE";
        static constexpr const char* home = "\xEF\x80\x95";
        static constexpr const char* airplane = "\xEF\x81\xB2";

        // lv_font_sys_48.c
        static constexpr const char* settings = "\xEE\xA4\x82"; // e902

        static constexpr const char* brightnessHigh = "\xEE\xA4\x84";   // e904
        static constexpr const char* brightnessLow = "\xEE\xA4\x85";    // e905
        static constexpr const char* brightnessMedium = "\xEE\xA4\x86"; // e906

        static constexpr const char* notificationsOff = "\xEE\xA4\x8B"; // e90b
        static constexpr const char* notificationsOn = "\xEE\xA4\x8C";  // e90c

        static constexpr const char* highlight = "\xEE\xA4\x87"; // e907

      }
    }
  }
}

#undef G
#undef X
#undef _