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//
// Created by florian on 16.05.21.
//
#include "components/timer/TimerController.h"
#include "systemtask/SystemTask.h"
#include "app_timer.h"
#include "task.h"
using namespace Pinetime::Controllers;
APP_TIMER_DEF(timerAppTimer);
namespace {
void TimerEnd(void* p_context) {
auto* controller = static_cast<Pinetime::Controllers::TimerController*>(p_context);
if (controller != nullptr)
controller->OnTimerEnd();
}
}
void TimerController::Init() {
app_timer_create(&timerAppTimer, APP_TIMER_MODE_SINGLE_SHOT, TimerEnd);
}
void TimerController::StartTimer(uint32_t duration) {
app_timer_stop(timerAppTimer);
auto currentTicks = xTaskGetTickCount();
app_timer_start(timerAppTimer, APP_TIMER_TICKS(duration), this);
endTicks = currentTicks + APP_TIMER_TICKS(duration);
timerRunning = true;
overtime = false;
}
int32_t TimerController::GetSecondsRemaining() {
if (!timerRunning) {
return 0;
}
auto currentTicks = xTaskGetTickCount();
int32_t deltaTicks = static_cast<int32_t>(endTicks) - static_cast<int32_t>(currentTicks);
return (deltaTicks / static_cast<int32_t>(configTICK_RATE_HZ));
}
void TimerController::StopTimer() {
app_timer_stop(timerAppTimer);
timerRunning = false;
overtime = false;
}
void TimerController::StopAlerting() {
if (systemTask != nullptr) {
systemTask->PushMessage(System::Messages::StopRinging);
}
}
void TimerController::OnTimerEnd() {
overtime = true;
if (systemTask != nullptr) {
systemTask->PushMessage(System::Messages::OnTimerDone);
}
}
void TimerController::Register(Pinetime::System::SystemTask* systemTask) {
this->systemTask = systemTask;
}
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