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#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <libs/lvgl/src/lv_font/lv_font.h>
#include <libs/lvgl/lvgl.h>
#include "Tile.h"
#include <DisplayApp/DisplayApp.h>
using namespace Pinetime::Applications::Screens;
extern lv_font_t jetbrains_mono_bold_20;
static void event_handler(lv_obj_t * obj, lv_event_t event) {
Tile* screen = static_cast<Tile *>(obj->user_data);
uint32_t* eventDataPtr = (uint32_t*) lv_event_get_data();
uint32_t eventData = *eventDataPtr;
screen->OnObjectEvent(obj, event, eventData);
}
static const char * btnm_map1[] = {"App1", "App2", "App3", "\n", "App4", "App5", "App11", ""};
Tile::Tile(DisplayApp* app) : Screen(app) {
static lv_point_t valid_pos[] = {{0,0}, {LV_COORD_MIN, LV_COORD_MIN}};
tileview = lv_tileview_create(lv_scr_act(), NULL);
lv_tileview_set_valid_positions(tileview, valid_pos, 1);
lv_tileview_set_edge_flash(tileview, false);
tile1 = lv_obj_create(tileview, NULL);
lv_obj_set_pos(tile1, 0, 0);
lv_obj_set_size(tile1, LV_HOR_RES, LV_VER_RES);
lv_tileview_add_element(tileview, tile1);
btnm1 = lv_btnm_create(tile1, NULL);
lv_btnm_set_map(btnm1, btnm_map1);
lv_obj_set_size(btnm1, LV_HOR_RES, LV_VER_RES);
labelRelStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_REL));
labelRelStyle->text.font = &jetbrains_mono_bold_20;
labelRelStyle->body.grad_color = labelRelStyle->body.main_color;
lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_REL, labelRelStyle);
labelPrStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_PR));
labelPrStyle->text.font = &jetbrains_mono_bold_20;
labelPrStyle->body.grad_color = labelPrStyle->body.shadow.color;
// lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_PR, labelPrStyle);
//TODO better style handling
lv_obj_align(btnm1, tile1, LV_ALIGN_CENTER, 0, 0);
btnm1->user_data = this;
lv_obj_set_event_cb(btnm1, event_handler);
/*
tile2 = lv_obj_create(tileview, NULL);
lv_obj_set_pos(tile2, 0, LV_VER_RES);
lv_obj_set_size(tile2, LV_HOR_RES, LV_VER_RES);
lv_tileview_add_element(tileview, tile2);
btnm2 = lv_btnm_create(tileview, NULL);
lv_btnm_set_map(btnm2, btnm_map2);
lv_obj_align(btnm2, tile2, LV_ALIGN_CENTER, 0, 0);
*/
/*
tile1 = lv_obj_create(tileview, NULL);
lv_obj_set_pos(tile1, 0, 0);
lv_obj_set_size(tile1, LV_HOR_RES, LV_VER_RES);
lv_tileview_add_element(tileview, tile1);
btn1 = lv_btn_create(tile1, NULL);
lv_obj_align(btn1, tile1, LV_ALIGN_CENTER, 0, 0);
label1 = lv_label_create(btn1, NULL);
lv_label_set_text(label1, "Button1");
*/
/*
tile2 = lv_obj_create(tileview, NULL);
lv_obj_set_pos(tile2, 0, LV_VER_RES);
lv_obj_set_size(tile2, LV_HOR_RES, LV_VER_RES);
lv_tileview_add_element(tileview, tile2);
btn2 = lv_btn_create(tile2, NULL);
lv_obj_align(btn2, tile2, LV_ALIGN_CENTER, 0, 0);
label2 = lv_label_create(btn2, NULL);
lv_label_set_text(label2, "Button2");
tile3 = lv_obj_create(tileview, NULL);
lv_obj_set_pos(tile3, 0, LV_VER_RES*2);
lv_obj_set_size(tile3, LV_HOR_RES, LV_VER_RES);
lv_tileview_add_element(tileview, tile3);
btn3 = lv_btn_create(tile3, NULL);
lv_obj_align(btn3, tile3, LV_ALIGN_CENTER, 0, 0);
label3 = lv_label_create(btn3, NULL);
lv_label_set_text(label3, "Button3");
*/
}
Tile::~Tile() {
lv_obj_clean(lv_scr_act());
}
bool Tile::Refresh() {
return running;
}
void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event, uint32_t buttonId) {
auto* tile = static_cast<Tile*>(obj->user_data);
if(event == LV_EVENT_VALUE_CHANGED) {
switch(buttonId) {
case 0:
case 1:
case 2:
tile->StartClockApp();
break;
case 3:
case 4:
case 5:
tile->StartTestApp();
break;
}
clickCount++;
}
}
bool Tile::OnButtonPushed() {
app->StartApp(DisplayApp::Apps::Clock);
running = false;
return true;
}
void Tile::StartClockApp() {
app->StartApp(DisplayApp::Apps::Clock);
running = false;
}
void Tile::StartTestApp() {
app->StartApp(DisplayApp::Apps::Test);
running = false;
}
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