#pragma once #include "displayapp/screens/Screen.h" #include "components/datetime/DateTimeController.h" #include "systemtask/SystemTask.h" #include "displayapp/LittleVgl.h" #include "components/timer/TimerController.h" namespace Pinetime::Applications::Screens { class Timer : public Screen { public: enum class Modes { Normal, Done }; Timer(DisplayApp* app, Controllers::TimerController& timerController); ~Timer() override; void Refresh() override; void RefreshRunning(); inline void SetDone() { lv_label_set_text_static(time, "00:00"); RefreshRunning(); secondsToSet = 0; minutesToSet = 0; CreateButtons(); } private: static void btnEventHandler(lv_obj_t* obj, lv_event_t event); inline void OnButtonEvent(lv_obj_t* obj, lv_event_t event) { if (event == LV_EVENT_CLICKED) { if (obj == btnPlayPause) { if (timerController.IsRunning()) { uint32_t seconds = timerController.GetSecondsRemaining(); minutesToSet = seconds / 60; secondsToSet = seconds % 60; timerController.StopTimer(); CreateButtons(); RefreshRunning(); } else if (secondsToSet + minutesToSet > 0) { timerController.StartTimer((secondsToSet + minutesToSet * 60) * 1000); RefreshRunning(); DeleteButtons(); } } else { if (!timerController.IsRunning()) { if (obj == btnMinutesUp) { if (minutesToSet >= 59) { minutesToSet = 0; } else { minutesToSet++; } lv_label_set_text_fmt(time, "%02d:%02d", minutesToSet, secondsToSet); } else if (obj == btnMinutesDown) { if (minutesToSet == 0) { minutesToSet = 59; } else { minutesToSet--; } lv_label_set_text_fmt(time, "%02d:%02d", minutesToSet, secondsToSet); } else if (obj == btnSecondsUp) { if (secondsToSet >= 59) { secondsToSet = 0; } else { secondsToSet++; } lv_label_set_text_fmt(time, "%02d:%02d", minutesToSet, secondsToSet); } else if (obj == btnSecondsDown) { if (secondsToSet == 0) { secondsToSet = 59; } else { secondsToSet--; } lv_label_set_text_fmt(time, "%02d:%02d", minutesToSet, secondsToSet); } } } } } void CreateButtons(); inline void DeleteButtons() { lv_obj_del(btnSecondsDown); btnSecondsDown = nullptr; lv_obj_del(btnSecondsUp); btnSecondsUp = nullptr; lv_obj_del(btnMinutesDown); btnMinutesDown = nullptr; lv_obj_del(btnMinutesUp); btnMinutesUp = nullptr; } uint8_t secondsToSet = 0; uint8_t minutesToSet = 0; Controllers::TimerController& timerController; void Stop(); lv_obj_t* backgroundLabel; lv_task_t* taskRefresh; lv_obj_t *time, *btnPlayPause, *txtPlayPause, *btnMinutesUp = nullptr, *btnMinutesDown, *btnSecondsUp, *btnSecondsDown, *txtMUp, *txtMDown, *txtSUp, *txtSDown; }; }