#include "displayapp/screens/Timer.h" #include "displayapp/screens/Screen.h" #include "displayapp/screens/Symbols.h" #include using namespace Pinetime::Applications::Screens; void Timer::btnEventHandler(lv_obj_t* obj, lv_event_t event) { auto* screen = static_cast(obj->user_data); screen->OnButtonEvent(obj, event); } void Timer::CreateButtons() { btnMinutesUp = lv_btn_create(lv_scr_act(), nullptr); btnMinutesUp->user_data = this; lv_obj_set_event_cb(btnMinutesUp, btnEventHandler); lv_obj_align(btnMinutesUp, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, -80); lv_obj_set_height(btnMinutesUp, 40); lv_obj_set_width(btnMinutesUp, 60); txtMUp = lv_label_create(btnMinutesUp, nullptr); lv_label_set_text_static(txtMUp, "+"); btnMinutesDown = lv_btn_create(lv_scr_act(), nullptr); btnMinutesDown->user_data = this; lv_obj_set_event_cb(btnMinutesDown, btnEventHandler); lv_obj_align(btnMinutesDown, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, +40); lv_obj_set_height(btnMinutesDown, 40); lv_obj_set_width(btnMinutesDown, 60); txtMDown = lv_label_create(btnMinutesDown, nullptr); lv_label_set_text_static(txtMDown, "-"); btnSecondsUp = lv_btn_create(lv_scr_act(), nullptr); btnSecondsUp->user_data = this; lv_obj_set_event_cb(btnSecondsUp, btnEventHandler); lv_obj_align(btnSecondsUp, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 10, -80); lv_obj_set_height(btnSecondsUp, 40); lv_obj_set_width(btnSecondsUp, 60); txtSUp = lv_label_create(btnSecondsUp, nullptr); lv_label_set_text_static(txtSUp, "+"); btnSecondsDown = lv_btn_create(lv_scr_act(), nullptr); btnSecondsDown->user_data = this; lv_obj_set_event_cb(btnSecondsDown, btnEventHandler); lv_obj_align(btnSecondsDown, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 10, +40); lv_obj_set_height(btnSecondsDown, 40); lv_obj_set_width(btnSecondsDown, 60); txtSDown = lv_label_create(btnSecondsDown, nullptr); lv_label_set_text_static(txtSDown, "-"); } Timer::Timer(DisplayApp* app, Controllers::TimerController& timerController) : Screen(app), timerController {timerController} { backgroundLabel = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_click(backgroundLabel, true); lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP); lv_obj_set_size(backgroundLabel, 240, 240); lv_obj_set_pos(backgroundLabel, 0, 0); lv_label_set_text_static(backgroundLabel, ""); time = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76); uint32_t seconds = timerController.GetTimeRemaining() / 1000; lv_label_set_text_fmt(time, "%02lu:%02lu", seconds / 60, seconds % 60); lv_obj_align(time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20); btnPlayPause = lv_btn_create(lv_scr_act(), nullptr); btnPlayPause->user_data = this; lv_obj_set_event_cb(btnPlayPause, btnEventHandler); lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, -10); lv_obj_set_height(btnPlayPause, 40); txtPlayPause = lv_label_create(btnPlayPause, nullptr); RefreshRunning(); taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this); } Timer::~Timer() { lv_task_del(taskRefresh); lv_obj_clean(lv_scr_act()); } void Timer::Refresh() { if (timerController.IsRunning()) { uint32_t seconds = timerController.GetTimeRemaining() / 1000; lv_label_set_text_fmt(time, "%02lu:%02lu", seconds / 60, seconds % 60); } } void Timer::RefreshRunning() { if (timerController.IsRunning()) { lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_LIME); lv_label_set_text_static(txtPlayPause, Symbols::pause); } else { lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); lv_label_set_text_static(txtPlayPause, Symbols::play); CreateButtons(); } }