#pragma once #include #include "displayapp/screens/Screen.h" #include "displayapp/screens/ScreenList.h" #include "components/datetime/DateTimeController.h" #include "components/settings/Settings.h" #include "components/battery/BatteryController.h" #include "displayapp/screens/Symbols.h" #include "displayapp/screens/Tile.h" namespace Pinetime { namespace Applications { namespace Screens { class ApplicationList : public Screen { public: explicit ApplicationList(DisplayApp* app, Pinetime::Controllers::Settings& settingsController, Pinetime::Controllers::Battery& batteryController, Controllers::DateTime& dateTimeController); ~ApplicationList() override; bool OnTouchEvent(TouchEvents event) override; private: auto CreateScreenList() const; std::unique_ptr CreateScreen(unsigned int screenNum) const; Controllers::Settings& settingsController; Pinetime::Controllers::Battery& batteryController; Controllers::DateTime& dateTimeController; static constexpr int appsPerScreen = 6; static constexpr auto applications{[]() constexpr{ constexpr Tile::Applications list[] = { {Symbols::stopWatch, Apps::StopWatch}, {Symbols::clock, Apps::Alarm}, {Symbols::hourGlass, Apps::Timer}, {Symbols::shoe, Apps::Steps}, {Symbols::heartBeat, Apps::HeartRate}, {Symbols::music, Apps::Music}, {Symbols::paintbrush, Apps::Paint}, {Symbols::paddle, Apps::Paddle}, {"2", Apps::Twos}, {Symbols::chartLine, Apps::Motion}, {Symbols::drum, Apps::Metronome}, {Symbols::map, Apps::Navigation}, {Symbols::drum, Apps::Jumpscore}, }; std::array, ((std::size(list) + appsPerScreen - 1) / appsPerScreen)> r{};; int idx = 0; for (auto& f : r) { for (auto& e : f) { if (idx < std::size(list)) { e = list[idx]; } else { e = { Symbols::none, Apps::None }; } idx++; } } return r; }()}; static constexpr auto nScreens = std::size(applications); ScreenList screens; }; } } }