// // Created by florian on 16.05.21. // #include "components/timer/TimerController.h" #include "systemtask/SystemTask.h" #include "app_timer.h" #include "task.h" using namespace Pinetime::Controllers; APP_TIMER_DEF(timerAppTimer); namespace { void TimerEnd(void* p_context) { auto* controller = static_cast(p_context); if (controller != nullptr) controller->OnTimerEnd(); } } void TimerController::Init() { app_timer_create(&timerAppTimer, APP_TIMER_MODE_SINGLE_SHOT, TimerEnd); } void TimerController::StartTimer(uint32_t duration) { app_timer_stop(timerAppTimer); auto currentTicks = xTaskGetTickCount(); app_timer_start(timerAppTimer, APP_TIMER_TICKS(duration), this); endTicks = currentTicks + APP_TIMER_TICKS(duration); timerRunning = true; overtime = false; } int32_t TimerController::GetSecondsRemaining() { if (!timerRunning) { return 0; } auto currentTicks = xTaskGetTickCount(); int32_t deltaTicks = static_cast(endTicks) - static_cast(currentTicks); return (deltaTicks / static_cast(configTICK_RATE_HZ)); } void TimerController::StopTimer() { app_timer_stop(timerAppTimer); timerRunning = false; overtime = false; } void TimerController::StopAlerting() { if (systemTask != nullptr) { systemTask->PushMessage(System::Messages::StopRinging); } } void TimerController::OnTimerEnd() { overtime = true; if (systemTask != nullptr) { systemTask->PushMessage(System::Messages::OnTimerDone); } } void TimerController::Register(Pinetime::System::SystemTask* systemTask) { this->systemTask = systemTask; }