#pragma once #include #include #include "components/brightness/BrightnessController.h" namespace Pinetime { namespace Controllers { class Settings { public: enum class ClockType : uint8_t { H24, H12 }; enum class Notification : uint8_t { ON, OFF }; enum class WakeUpMode : uint8_t { SingleTap = 0, DoubleTap = 1, RaiseWrist = 2, }; enum class Colors : uint8_t { White, Silver, Gray, Black, Red, Maroon, Yellow, Olive, Lime, Green, Cyan, Teal, Blue, Navy, Magenta, Purple, Orange }; Settings(); void Init(); void SaveSettings(); void SetClockFace(uint8_t face) { if (face != settings.clockFace) { settingsChanged = true; } settings.clockFace = face; }; uint8_t GetClockFace() const { return settings.clockFace; }; void SetAppMenu(uint8_t menu) { appMenu = menu; }; uint8_t GetAppMenu() const { return appMenu; }; void SetSettingsMenu(uint8_t menu) { settingsMenu = menu; }; uint8_t GetSettingsMenu() const { return settingsMenu; }; void SetClockType(ClockType clocktype) { if (clocktype != settings.clockType) { settingsChanged = true; } settings.clockType = clocktype; }; ClockType GetClockType() const { return settings.clockType; }; void SetNotificationStatus(Notification status) { if (status != settings.notificationStatus) { settingsChanged = true; } settings.notificationStatus = status; }; Notification GetNotificationStatus() const { return settings.notificationStatus; }; void SetScreenTimeOut(uint32_t timeout) { if (timeout != settings.screenTimeOut) { settingsChanged = true; } settings.screenTimeOut = timeout; }; uint32_t GetScreenTimeOut() const { return settings.screenTimeOut; }; void setWakeUpMode(WakeUpMode wakeUp, bool enabled) { if (enabled != isWakeUpModeOn(wakeUp)) { settingsChanged = true; } settings.wakeUpMode.set(static_cast(wakeUp), enabled); // Handle special behavior if (enabled) { switch (wakeUp) { case WakeUpMode::SingleTap: settings.wakeUpMode.set(static_cast(WakeUpMode::DoubleTap), false); break; case WakeUpMode::DoubleTap: settings.wakeUpMode.set(static_cast(WakeUpMode::SingleTap), false); break; default: break; } } }; std::bitset<4> getWakeUpModes() const { return settings.wakeUpMode; } bool isWakeUpModeOn(const WakeUpMode mode) const { return getWakeUpModes()[static_cast(mode)]; } void SetBrightness(Controllers::BrightnessController::Levels level) { if (level != settings.brightLevel) { settingsChanged = true; } settings.brightLevel = level; }; Controllers::BrightnessController::Levels GetBrightness() const { return settings.brightLevel; }; private: static constexpr uint32_t settingsVersion = 0x4021; // infinitime redux settings struct SettingsData { uint32_t version = settingsVersion; uint32_t screenTimeOut = 15000; ClockType clockType = ClockType::H24; Notification notificationStatus = Notification::ON; uint8_t clockFace = 0; std::bitset<4> wakeUpMode {0}; Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium; }; SettingsData settings; bool settingsChanged = false; uint8_t appMenu = 0; uint8_t settingsMenu = 0; }; } }