#include "components/motion/MotionController.h" #include "os/os_cputime.h" using namespace Pinetime::Controllers; void MotionController::Update(int16_t x, int16_t y, int16_t z) { this->x = x; this->y = y; this->z = z; } void MotionController::IsSensorOk(bool isOk) { isSensorOk = isOk; } void MotionController::Init(Pinetime::Drivers::Bma421::DeviceTypes types) { switch (types) { case Drivers::Bma421::DeviceTypes::BMA421: this->deviceType = DeviceTypes::BMA421; break; case Drivers::Bma421::DeviceTypes::BMA425: this->deviceType = DeviceTypes::BMA425; break; default: this->deviceType = DeviceTypes::Unknown; break; } }