| Age | Commit message (Collapse) | Author |
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Split SystemMonitor into h and cpp file and move the logging code of the
`Process` function into the cpp file.
Depending of the `configUSE_TRACE_FACILITY` define from
`src/FreeRTOSConfig.h` create either a "FreeRtosMonitor" or a
"DummyMonitor".
Make the `Process()` function non-const, as the FreeRtosMonitor changes
the member variable `lastTick`.
In `SystemTask.h` we then only need to use `SystemMonitor`, without
knowledge of the `configUSE_TRACE_FACILITY` define.
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SystemTask.h included BatteryController.h, and BatteryController.h
included SystemTask.h. If unlucky the class SystemTask isn't created yet
when BatteryController wants to use it.
Fix that cyclic dependency by forward declaring the BatteryController
class and including it in the SystemTask.cpp file, where it is needed.
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Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
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While charging, percentage should only go up, and while discharging,
percentage should only go down.
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into geekbozu-PersistantStorage
# Conflicts:
# src/systemtask/SystemTask.cpp
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This reverts commit 1d43adcdfa7bd15ba45c0c9d7c59c0ff99176b9c.
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* Implement dimming
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Refactor battery percent : only use uint8_t to store the battery % remaining.
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* add submodule littlefs
* base fs
* Save settings using littlefs
* Small fixes and suggestions from PR
* More small fixes from PR suggestions
* Code clean up
* Change SpiNorFlash functions to be private in FS
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* Retrieve and display bootloader version
- Display bootloader version on System Info screen
- Enable SPI flash sleep mode if bootloader version >= 1.0.0
* Wait for SPI flash to wakeup before starting OTA DFU
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variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier.
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* built timer app
* Style improvements
* making sure buttons stay hidden when the app is reopened and reappear after the timer runs out
* more sensible calculations of time deltas. eliminated that mysterious scaling factor
* changing the timer icon
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* Emit event on power-present toggle
* clang-format on changes
* also update battery status on any event
* update comments; remove double battery update
* Fix formatting
* Vibrate shortly on charging event
* debounce charge event
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# Conflicts:
# src/CMakeLists.txt
# src/displayapp/Apps.h
# src/displayapp/DisplayApp.cpp
# src/displayapp/DisplayApp.h
# src/displayapp/lv_pinetime_theme.c
# src/displayapp/screens/ApplicationList.cpp
# src/drivers/TwiMaster.cpp
# src/systemtask/SystemTask.h
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optimize battery code
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wrist rotation + app to see the value of the 3 axis in "real time".
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new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
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# Conflicts:
# src/main.cpp
# src/systemtask/SystemTask.h
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# Conflicts:
# src/CMakeLists.txt
# src/displayapp/DisplayApp.h
# src/systemtask/SystemTask.cpp
# src/systemtask/SystemTask.h
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as a recovery firmware : it only provides basic UI and BLE connectivity for OTA.
This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy).
CMake builds and docker have been modified accordingly.
Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the
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Display the call notifications in the Notification app, with buttons to accept/reject the call.
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