| Age | Commit message (Collapse) | Author |
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When the screen switches, the full screen needs to be refreshed for the
hardware scrolling to work. This was enforced with backgroundLabels, but
is simpler to do with a rounder function.
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This change will increase the color accuracy of the PineTime and make UI
development with the simulator easier.
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Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
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https://github.com/Riksu9000/InfiniTime into Riksu9000-lvgl_use_system_tick
# Conflicts:
# src/displayapp/screens/BatteryInfo.cpp
# src/displayapp/screens/BatteryInfo.h
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# Conflicts:
# src/displayapp/screens/BatteryInfo.cpp
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* Modify status text in BatteryInfo so it fits on screen
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Refactor battery percent : only use uint8_t to store the battery % remaining.
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* Change voltage float to millivolt integer
* Explain the ADC to milliVolts conversion
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I modified the process to make 5 consecutive readings,
as the process is asynchronous,
there is no interference in the main process.
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new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
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