| Age | Commit message (Collapse) | Author |
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replace with paddle app in displayApp.cpp and ApplicationList.cpp later.
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# Conflicts:
# src/CMakeLists.txt
# src/displayapp/DisplayApp.h
# src/systemtask/SystemTask.cpp
# src/systemtask/SystemTask.h
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joaquimorg-LVGL7
# Conflicts:
# src/CMakeLists.txt
# src/displayapp/DisplayApp.cpp
# src/displayapp/screens/Modal.cpp
# src/displayapp/screens/Modal.h
# src/displayapp/screens/Notifications.cpp
# src/displayapp/screens/Tile.h
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as a recovery firmware : it only provides basic UI and BLE connectivity for OTA.
This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy).
CMake builds and docker have been modified accordingly.
Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the
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Display the call notifications in the Notification app, with buttons to accept/reject the call.
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Add categories to AlertNotification
Add new alert notification screens bases
Add Incoming Call
Add Modal
Add event to AlertNotification
Co-authored-by: Robin Karlsson <robin.karlsson@protonmail.com>
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- fix conflict
- add a icon for the navigation app.
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ON when the app is closed), display the HR value on the Clock app.
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styles table
reads touch events
allows moving tiles
allows merging tiles
improves tile movement
allows merging tiles
adds score display
implements color
edit comments
adjust game logic
disallows double merges
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fixed file typo
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added Paddle header and paddle app screen
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added Paddle.cpp and Paddle.h
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notification apps are available in the menu, we can compare them.
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