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path: root/src/displayapp/Apps.h
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2021-04-09Merge branch 'develop' into motion-sensorJean-François Milants
# Conflicts: # src/CMakeLists.txt # src/displayapp/Apps.h # src/displayapp/DisplayApp.cpp # src/displayapp/DisplayApp.h # src/displayapp/lv_pinetime_theme.c # src/displayapp/screens/ApplicationList.cpp # src/drivers/TwiMaster.cpp # src/systemtask/SystemTask.h
2021-04-04First integration of the motion sensor (bma 421) : step counting + wake on ↵Jean-François Milants
wrist rotation + app to see the value of the 3 axis in "real time".
2021-04-04Big UI and navigation RewriteJoaquim
new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more...
2021-03-11Basic logic done. Need to change the timer source to get ms. Also need to ↵panky-codes
replace with paddle app in displayApp.cpp and ApplicationList.cpp later.
2021-02-01CleanupJoaquim
2021-01-20Merge branch piggz/nav into develop:Jean-François Milants
- fix conflict - add a icon for the navigation app.
2021-01-10First implementation of the HR sensor using 100% foss code (ported from waspos)Jean-François Milants
2021-01-02adds 2048 clone gameJed
styles table reads touch events allows moving tiles allows merging tiles improves tile movement allows merging tiles adds score display implements color edit comments adjust game logic disallows double merges
2020-12-03Update Apps.hZephyrLabs
added Paddle app
2020-12-03Addition of new files in MakeListZephyrLabs
added Paddle.cpp and Paddle.h
2020-10-20Integrate new notification UI with notifications coming from BLEJF
2020-10-19[WIP] Add new notification UI that use HW scrolling effects. Both ↵JF
notification apps are available in the menu, we can compare them.
2020-10-18[WIP] New notification app that uses software scrolling effect.JF
2020-10-02Renamed DisplayApp/ to displayapp/Avamander