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2021-03-11Merge branch 'develop' of github.com:JF002/Pinetime into feature/add-stop-watchpanky-codes
2021-03-11Basic logic done. Need to change the timer source to get ms. Also need to ↵panky-codes
replace with paddle app in displayApp.cpp and ApplicationList.cpp later.
2021-03-03Refactored src/CMakelist to support C++14 and cleanup up redundant/incorrect ↵Niall Cooling
-std= directives
2021-02-24Merge pull request #211 from roblabla/fix-flashingJF002
Flash correct file name
2021-02-23Merge branch 'LVGL7' of https://github.com/joaquimorg/Pinetime into ↵Jean-François Milants
joaquimorg-LVGL7 # Conflicts: # src/CMakeLists.txt # src/displayapp/DisplayApp.cpp # src/displayapp/screens/Modal.cpp # src/displayapp/screens/Modal.h # src/displayapp/screens/Notifications.cpp # src/displayapp/screens/Tile.h
2021-02-19Flash correct file nameroblabla
2021-02-14Fix merge conflict.Jean-François Milants
2021-02-14Merge pull request #161 from petterhs/callsJF002
Call functionality with changed UUID for notification event characteristic
2021-02-01CleanupJoaquim
2021-02-01Merge branch 'develop' of https://github.com/JF002/Pinetime into LVGL7Joaquim
2021-01-30Update CMakeLists.txtAvamander
2021-01-28LVGL v7.10.0Joaquim
2021-01-24Merge branch 'develop' into upstream-devThe King
2021-01-24Handle call notification the same way than other notifications.Jean-François Milants
Display the call notifications in the Notification app, with buttons to accept/reject the call.
2021-01-23fix merge issuejlukanc
2021-01-23fis merge conflict?jlukanc
2021-01-20Merge branch piggz/nav into develop:Jean-François Milants
- fix conflict - add a icon for the navigation app.
2021-01-17Add heart rate BLE service.Jean-François Milants
2021-01-16add motorcontroller to cmakejlukanc
2021-01-16add non-blocking motor controllerjlukanc
2021-01-10First implementation of the HR sensor using 100% foss code (ported from waspos)Jean-François Milants
2021-01-02adds 2048 clone gameJed
styles table reads touch events allows moving tiles allows merging tiles improves tile movement allows merging tiles adds score display implements color edit comments adjust game logic disallows double merges
2020-12-03Addition of new files in MakeListZephyrLabs
added Paddle.cpp and Paddle.h
2020-11-15Flash the correct file when running FLASH_pinetime-app with JLinkRyan Hartlage
2020-10-29Refactoring of BLE service discovery : it is now implemented into the ↵JF
classes of the services.
2020-10-27Fix conflictsJF
2020-10-27Disable sleep mode on the SPI NOR Flash when the version is unknown. This is ↵JF
because the current bootloader (which does not exposes its version) cannot initialize the chip when it's in sleep mode. This feature will be re-enabled when the bootloader expses it's version.
2020-10-20Integrate new notification UI with notifications coming from BLEJF
2020-10-19[WIP] Add new notification UI that use HW scrolling effects. Both ↵JF
notification apps are available in the menu, we can compare them.
2020-10-18[WIP] New notification app that uses software scrolling effect.JF
2020-10-09Minor formatting, diagnostic and documentation changesAvamander
2020-10-04Removed an incomplete message() call from CMakeLists.txtAvamander
2020-10-02Fixed all the includes that were broken due to the renamesAvamander
2020-10-02Renamed displayapp/Screens to displayapp/screensAvamander
2020-10-02Renamed DisplayApp/ to displayapp/Avamander
2020-10-02Renamed Logging/ to logging/Avamander
2020-10-02Renamed SystemTask/ to systemtask/Avamander
2020-10-02Renamed Components/ to components/Avamander
2020-10-02Reformatted the CMakeLists for consistencyAvamander
2020-09-27Add Immediate Alert Service, needed by the "Find Me" profile from BLE spec.JF
2020-09-27Add BatteryInformationService to expose the battery level to BLE host.JF
2020-09-08Docker post build : generate post build script with versions from the CMake ↵JF
project.
2020-08-21Add paint application.JF
2020-08-20Add TouchModes : in Gestures mode, only 1 event is processed for each ↵JF
touchevent. This allows to recognize gesture and handle them in Screens or in DisplayApp. In Polling mode, X/Y positions are sent continuously to lvgl, allowing to scroll inside a dropdown menu for example.
2020-08-20Docker build : split build.sh into 2 scripts : build.sh that always exists ↵JF
and post_build.sh that is generated by cmake build.sh
2020-08-19All output files (bin, hex, image, dfu) contain the version of the project ↵JF
in their filename. Update Docker build script accordingly. Also fix permission issue with docker build (all files belonged to root).
2020-08-17Build lvgl, nimble and nrf sdk as static libs. This allows to specify custom ↵JF
build param and to remove warnings from these libs. This also speeds up the build of the whole project as those libs are now built once for the 3 targets.
2020-08-17Fix most of the warnings. Remaining warnings come from nimble source code.JF
2020-08-14Merge develop and fix conflicts.JF
2020-08-14Refactor ScreenList to make it more generic : it can now contain any Screen ↵JF
type. Integrate this new ScreenList in SystemInfo. Add ApplicationList, which is a ScreenList of Tile. This allows to display a menu of more than 6 applications.