summaryrefslogtreecommitdiff
path: root/src/systemtask/SystemTask.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/systemtask/SystemTask.h')
-rw-r--r--src/systemtask/SystemTask.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/systemtask/SystemTask.h b/src/systemtask/SystemTask.h
index d1e4a00..e884ca3 100644
--- a/src/systemtask/SystemTask.h
+++ b/src/systemtask/SystemTask.h
@@ -95,6 +95,15 @@ namespace Pinetime {
return state == SystemTaskState::Sleeping || state == SystemTaskState::WakingUp;
}
+ // For accelerator-based games
+ template <typename X, typename Y, typename Z> inline void ObtainAccel(X& x, Y& y, Z& z) {
+#ifndef INFINISIM
+ motionSensor.ObtainAccel(x,y,z);
+#else
+ x = 0; y = 0; z = 0;
+#endif
+ }
+
private:
TaskHandle_t taskHandle;