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path: root/src/libs/lvgl/src/lv_widgets/lv_spinner.c
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Diffstat (limited to 'src/libs/lvgl/src/lv_widgets/lv_spinner.c')
m---------src/libs/lvgl0
-rw-r--r--src/libs/lvgl/src/lv_widgets/lv_spinner.c326
2 files changed, 326 insertions, 0 deletions
diff --git a/src/libs/lvgl b/src/libs/lvgl
deleted file mode 160000
-Subproject 23430cf20e32294549fff9b2879a9466dacc19b
diff --git a/src/libs/lvgl/src/lv_widgets/lv_spinner.c b/src/libs/lvgl/src/lv_widgets/lv_spinner.c
new file mode 100644
index 0000000..b7677d3
--- /dev/null
+++ b/src/libs/lvgl/src/lv_widgets/lv_spinner.c
@@ -0,0 +1,326 @@
+/**
+ * @file lv_spinner.c
+ *
+ */
+
+/*********************
+ * INCLUDES
+ *********************/
+#include "lv_spinner.h"
+#if LV_USE_SPINNER != 0
+
+#include "../lv_misc/lv_debug.h"
+#include "../lv_misc/lv_math.h"
+#include "../lv_draw/lv_draw_rect.h"
+#include "../lv_draw/lv_draw_arc.h"
+#include "../lv_themes/lv_theme.h"
+
+/*********************
+ * DEFINES
+ *********************/
+#define LV_OBJX_NAME "lv_spinner"
+
+#ifndef LV_SPINNER_DEF_ARC_LENGTH
+ #define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/
+#endif
+
+#ifndef LV_SPINNER_DEF_SPIN_TIME
+ #define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/
+#endif
+
+#ifndef LV_SPINNER_DEF_ANIM
+ #define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC /*animation type*/
+#endif
+
+/**********************
+ * TYPEDEFS
+ **********************/
+
+/**********************
+ * STATIC PROTOTYPES
+ **********************/
+static lv_res_t lv_spinner_signal(lv_obj_t * spinner, lv_signal_t sign, void * param);
+
+/**********************
+ * STATIC VARIABLES
+ **********************/
+static lv_signal_cb_t ancestor_signal;
+static lv_design_cb_t ancestor_design;
+
+/**********************
+ * MACROS
+ **********************/
+
+/**********************
+ * GLOBAL FUNCTIONS
+ **********************/
+
+/**
+ * Create a spinner object
+ * @param par pointer to an object, it will be the parent of the new spinner
+ * @param copy pointer to a spinner object, if not NULL then the new object will be copied from
+ * it
+ * @return pointer to the created spinner
+ */
+lv_obj_t * lv_spinner_create(lv_obj_t * par, const lv_obj_t * copy)
+{
+ LV_LOG_TRACE("spinner create started");
+
+ /*Create the ancestor of spinner*/
+ lv_obj_t * spinner = lv_arc_create(par, copy);
+ LV_ASSERT_MEM(spinner);
+ if(spinner == NULL) return NULL;
+
+ /*Allocate the spinner type specific extended data*/
+ lv_spinner_ext_t * ext = lv_obj_allocate_ext_attr(spinner, sizeof(lv_spinner_ext_t));
+ LV_ASSERT_MEM(ext);
+ if(ext == NULL) {
+ lv_obj_del(spinner);
+ return NULL;
+ }
+
+ if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(spinner);
+ if(ancestor_design == NULL) ancestor_design = lv_obj_get_design_cb(spinner);
+
+ /*Initialize the allocated 'ext' */
+ ext->arc_length = LV_SPINNER_DEF_ARC_LENGTH;
+ ext->anim_type = LV_SPINNER_DEF_ANIM;
+ ext->anim_dir = LV_SPINNER_DIR_FORWARD;
+ ext->time = LV_SPINNER_DEF_SPIN_TIME;
+
+ /*The signal and design functions are not copied so set them here*/
+ lv_obj_set_signal_cb(spinner, lv_spinner_signal);
+
+ /*Init the new spinner spinner*/
+ if(copy == NULL) {
+ ext->arc.bg_angle_start = 0;
+ ext->arc.bg_angle_end = 360;
+ lv_obj_set_size(spinner, LV_DPI, LV_DPI);
+ lv_theme_apply(spinner, LV_THEME_SPINNER);
+
+ }
+ /*Copy an existing spinner*/
+ else {
+ lv_spinner_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
+ ext->arc_length = copy_ext->arc_length;
+ ext->time = copy_ext->time;
+ ext->anim_dir = copy_ext->anim_dir;
+ /*Refresh the style with new signal function*/
+ lv_obj_refresh_style(spinner, LV_OBJ_PART_ALL, LV_STYLE_PROP_ALL);
+ }
+
+ lv_spinner_set_type(spinner, ext->anim_type);
+
+ LV_LOG_INFO("spinner created");
+
+ return spinner;
+}
+
+/*======================
+ * Add/remove functions
+ *=====================*/
+
+/**
+ * Set the length of the spinning arc in degrees
+ * @param spinner pointer to a spinner object
+ * @param deg length of the arc
+ */
+void lv_spinner_set_arc_length(lv_obj_t * spinner, lv_anim_value_t deg)
+{
+ LV_ASSERT_OBJ(spinner, LV_OBJX_NAME);
+
+ lv_spinner_ext_t * ext = lv_obj_get_ext_attr(spinner);
+
+ ext->arc_length = deg;
+}
+
+/**
+ * Set the spin time of the arc
+ * @param spinner pointer to a spinner object
+ * @param time time of one round in milliseconds
+ */
+void lv_spinner_set_spin_time(lv_obj_t * spinner, uint16_t time)
+{
+ LV_ASSERT_OBJ(spinner, LV_OBJX_NAME);
+
+ lv_spinner_ext_t * ext = lv_obj_get_ext_attr(spinner);
+
+ ext->time = time;
+ lv_spinner_set_type(spinner, ext->anim_type);
+}
+/*=====================
+ * Setter functions
+ *====================*/
+
+/**
+ * Set the animation type of a spinner.
+ * @param spinner pointer to spinner object
+ * @param type animation type of the spinner
+ * */
+void lv_spinner_set_type(lv_obj_t * spinner, lv_spinner_type_t type)
+{
+ LV_ASSERT_OBJ(spinner, LV_OBJX_NAME);
+
+ lv_spinner_ext_t * ext = lv_obj_get_ext_attr(spinner);
+
+ /*delete previous animation*/
+ lv_anim_del(spinner, NULL);
+ switch(type) {
+ case LV_SPINNER_TYPE_FILLSPIN_ARC: {
+ ext->anim_type = LV_SPINNER_TYPE_FILLSPIN_ARC;
+ lv_anim_path_t path;
+ lv_anim_path_init(&path);
+ lv_anim_path_set_cb(&path, lv_anim_path_ease_in_out);
+
+ lv_anim_t a;
+ lv_anim_init(&a);
+ lv_anim_set_var(&a, spinner);
+ lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_spinner_anim_cb);
+ lv_anim_set_path(&a, &path);
+ lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE);
+ lv_anim_set_time(&a, ext->time);
+ if(ext->anim_dir == LV_SPINNER_DIR_FORWARD) lv_anim_set_values(&a, 0, 360);
+ else lv_anim_set_values(&a, 360, 0);
+ lv_anim_start(&a);
+
+ lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_spinner_set_arc_length);
+ if(ext->anim_dir == LV_SPINNER_DIR_FORWARD) lv_anim_set_values(&a, ext->arc_length, 360 - ext->arc_length);
+ else lv_anim_set_values(&a, 360 - ext->arc_length, ext->arc_length);
+
+ lv_anim_set_playback_time(&a, ext->time);
+ lv_anim_start(&a);
+ break;
+ }
+ case LV_SPINNER_TYPE_CONSTANT_ARC:
+ case LV_SPINNER_TYPE_SPINNING_ARC:
+ default: {
+ ext->anim_type = type;
+
+ lv_anim_path_t path;
+ lv_anim_path_init(&path);
+ lv_anim_path_set_cb(&path, (LV_SPINNER_TYPE_CONSTANT_ARC == type ? lv_anim_path_linear : lv_anim_path_ease_in_out));
+
+ lv_anim_t a;
+ lv_anim_init(&a);
+ lv_anim_set_var(&a, spinner);
+ lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_spinner_anim_cb);
+ lv_anim_set_time(&a, ext->time);
+ lv_anim_set_path(&a, &path);
+ lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE);
+ if(ext->anim_dir == LV_SPINNER_DIR_FORWARD) lv_anim_set_values(&a, 0, 360);
+ else lv_anim_set_values(&a, 360, 0);
+ lv_anim_start(&a);
+ break;
+ }
+ }
+}
+
+void lv_spinner_set_dir(lv_obj_t * spinner, lv_spinner_dir_t dir)
+{
+ LV_ASSERT_OBJ(spinner, LV_OBJX_NAME);
+
+ lv_spinner_ext_t * ext = lv_obj_get_ext_attr(spinner);
+
+ ext->anim_dir = dir;
+ lv_spinner_set_type(spinner, ext->anim_type);
+}
+
+/*=====================
+ * Getter functions
+ *====================*/
+
+/**
+ * Get the arc length [degree] of the a spinner
+ * @param spinner pointer to a spinner object
+ */
+lv_anim_value_t lv_spinner_get_arc_length(const lv_obj_t * spinner)
+{
+ LV_ASSERT_OBJ(spinner, LV_OBJX_NAME);
+
+ lv_spinner_ext_t * ext = lv_obj_get_ext_attr(spinner);
+ return ext->arc_length;
+}
+
+/**
+ * Get the spin time of the arc
+ * @param spinner pointer to a spinner object [milliseconds]
+ */
+uint16_t lv_spinner_get_spin_time(const lv_obj_t * spinner)
+{
+ LV_ASSERT_OBJ(spinner, LV_OBJX_NAME);
+
+ lv_spinner_ext_t * ext = lv_obj_get_ext_attr(spinner);
+ return ext->time;
+}
+
+/**
+ * Get the animation type of a spinner.
+ * @param spinner pointer to spinner object
+ * @return animation type
+ * */
+lv_spinner_type_t lv_spinner_get_type(lv_obj_t * spinner)
+{
+ LV_ASSERT_OBJ(spinner, LV_OBJX_NAME);
+
+ lv_spinner_ext_t * ext = lv_obj_get_ext_attr(spinner);
+ return ext->anim_type;
+}
+
+lv_spinner_dir_t lv_spinner_get_dir(lv_obj_t * spinner)
+{
+ lv_spinner_ext_t * ext = lv_obj_get_ext_attr(spinner);
+ return ext->anim_dir;
+}
+
+/*=====================
+ * Other functions
+ *====================*/
+
+/**
+ * Animator function (exec_cb) to rotate the arc of spinner.
+ * @param ptr pointer to spinner
+ * @param val the current desired value [0..360]
+ */
+void lv_spinner_anim_cb(void * ptr, lv_anim_value_t val)
+{
+ lv_obj_t * spinner = ptr;
+ lv_spinner_ext_t * ext = lv_obj_get_ext_attr(spinner);
+
+ int16_t angle_start = val - ext->arc_length / 2 - 90;
+ if(angle_start < 0) angle_start += 360;
+ int16_t angle_end = angle_start + ext->arc_length;
+
+ angle_start = angle_start % 360;
+ angle_end = angle_end % 360;
+
+ lv_arc_set_angles(spinner, angle_start, angle_end);
+}
+
+/**********************
+ * STATIC FUNCTIONS
+ **********************/
+
+/**
+ * Signal function of the spinner
+ * @param spinner pointer to a spinner object
+ * @param sign a signal type from lv_signal_t enum
+ * @param param pointer to a signal specific variable
+ * @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
+ */
+static lv_res_t lv_spinner_signal(lv_obj_t * spinner, lv_signal_t sign, void * param)
+{
+ lv_res_t res;
+
+ /* Include the ancient signal function */
+ res = ancestor_signal(spinner, sign, param);
+ if(res != LV_RES_OK) return res;
+ if(sign == LV_SIGNAL_GET_TYPE) return lv_obj_handle_get_type_signal(param, LV_OBJX_NAME);
+
+ if(sign == LV_SIGNAL_CLEANUP) {
+ /*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
+ }
+
+ return res;
+}
+
+#endif