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Diffstat (limited to 'src/libs/lvgl/src/lv_conf_internal.h')
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diff --git a/src/libs/lvgl b/src/libs/lvgl
deleted file mode 160000
-Subproject 23430cf20e32294549fff9b2879a9466dacc19b
diff --git a/src/libs/lvgl/src/lv_conf_internal.h b/src/libs/lvgl/src/lv_conf_internal.h
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+++ b/src/libs/lvgl/src/lv_conf_internal.h
@@ -0,0 +1,2029 @@
+/**
+ * GENERATED FILE, DO NOT EDIT IT!
+ * @file lv_conf_internal.h
+ * Make sure all the defines of lv_conf.h have a default value
+**/
+
+#ifndef LV_CONF_INTERNAL_H
+#define LV_CONF_INTERNAL_H
+/* clang-format off */
+
+#include <stdint.h>
+
+/* Handle special Kconfig options */
+#ifndef LV_KCONFIG_IGNORE
+# include "lv_conf_kconfig.h"
+# ifdef CONFIG_LV_CONF_SKIP
+# define LV_CONF_SKIP
+# endif
+#endif
+
+/* If "lv_conf.h" is available from here try to use it later.*/
+#if defined __has_include
+# if __has_include("lv_conf.h")
+# ifndef LV_CONF_INCLUDE_SIMPLE
+# define LV_CONF_INCLUDE_SIMPLE
+# endif
+# endif
+#endif
+
+/*If lv_conf.h is not skipped include it*/
+#if !defined(LV_CONF_SKIP)
+# if defined(LV_CONF_PATH) /*If there is a path defined for lv_conf.h use it*/
+# define __LV_TO_STR_AUX(x) #x
+# define __LV_TO_STR(x) __LV_TO_STR_AUX(x)
+# include __LV_TO_STR(LV_CONF_PATH)
+# undef __LV_TO_STR_AUX
+# undef __LV_TO_STR
+# elif defined(LV_CONF_INCLUDE_SIMPLE) /*Or simply include lv_conf.h is enabled*/
+# include "lv_conf.h"
+# else
+# include "../../lv_conf.h" /*Else assume lv_conf.h is next to the lvgl folder */
+# endif
+#endif
+
+/* clang-format off */
+
+#include <stdint.h>
+
+/*====================
+ Graphical settings
+ *====================*/
+
+/* Maximal horizontal and vertical resolution to support by the library.*/
+#ifndef LV_HOR_RES_MAX
+# ifdef CONFIG_LV_HOR_RES_MAX
+# define LV_HOR_RES_MAX CONFIG_LV_HOR_RES_MAX
+# else
+# define LV_HOR_RES_MAX (480)
+# endif
+#endif
+#ifndef LV_VER_RES_MAX
+# ifdef CONFIG_LV_VER_RES_MAX
+# define LV_VER_RES_MAX CONFIG_LV_VER_RES_MAX
+# else
+# define LV_VER_RES_MAX (320)
+# endif
+#endif
+
+/* Color depth:
+ * - 1: 1 byte per pixel
+ * - 8: RGB332
+ * - 16: RGB565
+ * - 32: ARGB8888
+ */
+#ifndef LV_COLOR_DEPTH
+# ifdef CONFIG_LV_COLOR_DEPTH
+# define LV_COLOR_DEPTH CONFIG_LV_COLOR_DEPTH
+# else
+# define LV_COLOR_DEPTH 16
+# endif
+#endif
+
+/* Swap the 2 bytes of RGB565 color.
+ * Useful if the display has a 8 bit interface (e.g. SPI)*/
+#ifndef LV_COLOR_16_SWAP
+# ifdef CONFIG_LV_COLOR_16_SWAP
+# define LV_COLOR_16_SWAP CONFIG_LV_COLOR_16_SWAP
+# else
+# define LV_COLOR_16_SWAP 0
+# endif
+#endif
+
+/* 1: Enable screen transparency.
+ * Useful for OSD or other overlapping GUIs.
+ * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
+#ifndef LV_COLOR_SCREEN_TRANSP
+# ifdef CONFIG_LV_COLOR_SCREEN_TRANSP
+# define LV_COLOR_SCREEN_TRANSP CONFIG_LV_COLOR_SCREEN_TRANSP
+# else
+# define LV_COLOR_SCREEN_TRANSP 0
+# endif
+#endif
+
+/*Images pixels with this color will not be drawn (with chroma keying)*/
+#ifndef LV_COLOR_TRANSP
+# ifdef CONFIG_LV_COLOR_TRANSP
+# define LV_COLOR_TRANSP CONFIG_LV_COLOR_TRANSP
+# else
+# define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
+# endif
+#endif
+
+/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
+#ifndef LV_ANTIALIAS
+# ifdef CONFIG_LV_ANTIALIAS
+# define LV_ANTIALIAS CONFIG_LV_ANTIALIAS
+# else
+# define LV_ANTIALIAS 1
+# endif
+#endif
+
+/* Default display refresh period.
+ * Can be changed in the display driver (`lv_disp_drv_t`).*/
+#ifndef LV_DISP_DEF_REFR_PERIOD
+# ifdef CONFIG_LV_DISP_DEF_REFR_PERIOD
+# define LV_DISP_DEF_REFR_PERIOD CONFIG_LV_DISP_DEF_REFR_PERIOD
+# else
+# define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
+# endif
+#endif
+
+/* Dot Per Inch: used to initialize default sizes.
+ * E.g. a button with width = LV_DPI / 2 -> half inch wide
+ * (Not so important, you can adjust it to modify default sizes and spaces)*/
+#ifndef LV_DPI
+# ifdef CONFIG_LV_DPI
+# define LV_DPI CONFIG_LV_DPI
+# else
+# define LV_DPI 130 /*[px]*/
+# endif
+#endif
+
+/* The the real width of the display changes some default values:
+ * default object sizes, layout of examples, etc.
+ * According to the width of the display (hor. res. / dpi)
+ * the displays fall in 4 categories.
+ * The 4th is extra large which has no upper limit so not listed here
+ * The upper limit of the categories are set below in 0.1 inch unit.
+ */
+#ifndef LV_DISP_SMALL_LIMIT
+# ifdef CONFIG_LV_DISP_SMALL_LIMIT
+# define LV_DISP_SMALL_LIMIT CONFIG_LV_DISP_SMALL_LIMIT
+# else
+# define LV_DISP_SMALL_LIMIT 30
+# endif
+#endif
+#ifndef LV_DISP_MEDIUM_LIMIT
+# ifdef CONFIG_LV_DISP_MEDIUM_LIMIT
+# define LV_DISP_MEDIUM_LIMIT CONFIG_LV_DISP_MEDIUM_LIMIT
+# else
+# define LV_DISP_MEDIUM_LIMIT 50
+# endif
+#endif
+#ifndef LV_DISP_LARGE_LIMIT
+# ifdef CONFIG_LV_DISP_LARGE_LIMIT
+# define LV_DISP_LARGE_LIMIT CONFIG_LV_DISP_LARGE_LIMIT
+# else
+# define LV_DISP_LARGE_LIMIT 70
+# endif
+#endif
+
+/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
+
+/* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled. */
+#ifndef LV_DISP_ROT_MAX_BUF
+# ifdef CONFIG_LV_DISP_ROT_MAX_BUF
+# define LV_DISP_ROT_MAX_BUF CONFIG_LV_DISP_ROT_MAX_BUF
+# else
+# define LV_DISP_ROT_MAX_BUF (10U * 1024U)
+# endif
+#endif
+
+/*=========================
+ Memory manager settings
+ *=========================*/
+
+/* LittelvGL's internal memory manager's settings.
+ * The graphical objects and other related data are stored here. */
+
+/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
+#ifndef LV_MEM_CUSTOM
+# ifdef CONFIG_LV_MEM_CUSTOM
+# define LV_MEM_CUSTOM CONFIG_LV_MEM_CUSTOM
+# else
+# define LV_MEM_CUSTOM 0
+# endif
+#endif
+#if LV_MEM_CUSTOM == 0
+/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
+#ifndef LV_MEM_SIZE
+# ifdef CONFIG_LV_MEM_SIZE
+# define LV_MEM_SIZE CONFIG_LV_MEM_SIZE
+# else
+# define LV_MEM_SIZE (32U * 1024U)
+# endif
+#endif
+
+/* Compiler prefix for a big array declaration */
+#ifndef LV_MEM_ATTR
+# ifdef CONFIG_LV_MEM_ATTR
+# define LV_MEM_ATTR CONFIG_LV_MEM_ATTR
+# else
+# define LV_MEM_ATTR
+# endif
+#endif
+
+/* Set an address for the memory pool instead of allocating it as an array.
+ * Can be in external SRAM too. */
+#ifndef LV_MEM_ADR
+# ifdef CONFIG_LV_MEM_ADR
+# define LV_MEM_ADR CONFIG_LV_MEM_ADR
+# else
+# define LV_MEM_ADR 0
+# endif
+#endif
+
+/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
+#ifndef LV_MEM_AUTO_DEFRAG
+# ifdef CONFIG_LV_MEM_AUTO_DEFRAG
+# define LV_MEM_AUTO_DEFRAG CONFIG_LV_MEM_AUTO_DEFRAG
+# else
+# define LV_MEM_AUTO_DEFRAG 1
+# endif
+#endif
+#else /*LV_MEM_CUSTOM*/
+#ifndef LV_MEM_CUSTOM_INCLUDE
+# ifdef CONFIG_LV_MEM_CUSTOM_INCLUDE
+# define LV_MEM_CUSTOM_INCLUDE CONFIG_LV_MEM_CUSTOM_INCLUDE
+# else
+# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
+# endif
+#endif
+#ifndef LV_MEM_CUSTOM_ALLOC
+# ifdef CONFIG_LV_MEM_CUSTOM_ALLOC
+# define LV_MEM_CUSTOM_ALLOC CONFIG_LV_MEM_CUSTOM_ALLOC
+# else
+# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
+# endif
+#endif
+#ifndef LV_MEM_CUSTOM_FREE
+# ifdef CONFIG_LV_MEM_CUSTOM_FREE
+# define LV_MEM_CUSTOM_FREE CONFIG_LV_MEM_CUSTOM_FREE
+# else
+# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
+# endif
+#endif
+#endif /*LV_MEM_CUSTOM*/
+
+/* Use the standard memcpy and memset instead of LVGL's own functions.
+ * The standard functions might or might not be faster depending on their implementation. */
+#ifndef LV_MEMCPY_MEMSET_STD
+# ifdef CONFIG_LV_MEMCPY_MEMSET_STD
+# define LV_MEMCPY_MEMSET_STD CONFIG_LV_MEMCPY_MEMSET_STD
+# else
+# define LV_MEMCPY_MEMSET_STD 0
+# endif
+#endif
+
+/* Garbage Collector settings
+ * Used if lvgl is binded to higher level language and the memory is managed by that language */
+#ifndef LV_ENABLE_GC
+# ifdef CONFIG_LV_ENABLE_GC
+# define LV_ENABLE_GC CONFIG_LV_ENABLE_GC
+# else
+# define LV_ENABLE_GC 0
+# endif
+#endif
+#if LV_ENABLE_GC != 0
+#ifndef LV_GC_INCLUDE
+# ifdef CONFIG_LV_GC_INCLUDE
+# define LV_GC_INCLUDE CONFIG_LV_GC_INCLUDE
+# else
+# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
+# endif
+#endif
+#ifndef LV_MEM_CUSTOM_REALLOC
+# ifdef CONFIG_LV_MEM_CUSTOM_REALLOC
+# define LV_MEM_CUSTOM_REALLOC CONFIG_LV_MEM_CUSTOM_REALLOC
+# else
+# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
+# endif
+#endif
+#ifndef LV_MEM_CUSTOM_GET_SIZE
+# ifdef CONFIG_LV_MEM_CUSTOM_GET_SIZE
+# define LV_MEM_CUSTOM_GET_SIZE CONFIG_LV_MEM_CUSTOM_GET_SIZE
+# else
+# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
+# endif
+#endif
+#endif /* LV_ENABLE_GC */
+
+/*=======================
+ Input device settings
+ *=======================*/
+
+/* Input device default settings.
+ * Can be changed in the Input device driver (`lv_indev_drv_t`)*/
+
+/* Input device read period in milliseconds */
+#ifndef LV_INDEV_DEF_READ_PERIOD
+# ifdef CONFIG_LV_INDEV_DEF_READ_PERIOD
+# define LV_INDEV_DEF_READ_PERIOD CONFIG_LV_INDEV_DEF_READ_PERIOD
+# else
+# define LV_INDEV_DEF_READ_PERIOD 30
+# endif
+#endif
+
+/* Drag threshold in pixels */
+#ifndef LV_INDEV_DEF_DRAG_LIMIT
+# ifdef CONFIG_LV_INDEV_DEF_DRAG_LIMIT
+# define LV_INDEV_DEF_DRAG_LIMIT CONFIG_LV_INDEV_DEF_DRAG_LIMIT
+# else
+# define LV_INDEV_DEF_DRAG_LIMIT 10
+# endif
+#endif
+
+/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
+#ifndef LV_INDEV_DEF_DRAG_THROW
+# ifdef CONFIG_LV_INDEV_DEF_DRAG_THROW
+# define LV_INDEV_DEF_DRAG_THROW CONFIG_LV_INDEV_DEF_DRAG_THROW
+# else
+# define LV_INDEV_DEF_DRAG_THROW 10
+# endif
+#endif
+
+/* Long press time in milliseconds.
+ * Time to send `LV_EVENT_LONG_PRESSED`) */
+#ifndef LV_INDEV_DEF_LONG_PRESS_TIME
+# ifdef CONFIG_LV_INDEV_DEF_LONG_PRESS_TIME
+# define LV_INDEV_DEF_LONG_PRESS_TIME CONFIG_LV_INDEV_DEF_LONG_PRESS_TIME
+# else
+# define LV_INDEV_DEF_LONG_PRESS_TIME 400
+# endif
+#endif
+
+/* Repeated trigger period in long press [ms]
+ * Time between `LV_EVENT_LONG_PRESSED_REPEAT */
+#ifndef LV_INDEV_DEF_LONG_PRESS_REP_TIME
+# ifdef CONFIG_LV_INDEV_DEF_LONG_PRESS_REP_TIME
+# define LV_INDEV_DEF_LONG_PRESS_REP_TIME CONFIG_LV_INDEV_DEF_LONG_PRESS_REP_TIME
+# else
+# define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
+# endif
+#endif
+
+/* Gesture threshold in pixels */
+#ifndef LV_INDEV_DEF_GESTURE_LIMIT
+# ifdef CONFIG_LV_INDEV_DEF_GESTURE_LIMIT
+# define LV_INDEV_DEF_GESTURE_LIMIT CONFIG_LV_INDEV_DEF_GESTURE_LIMIT
+# else
+# define LV_INDEV_DEF_GESTURE_LIMIT 50
+# endif
+#endif
+
+/* Gesture min velocity at release before swipe (pixels)*/
+#ifndef LV_INDEV_DEF_GESTURE_MIN_VELOCITY
+# ifdef CONFIG_LV_INDEV_DEF_GESTURE_MIN_VELOCITY
+# define LV_INDEV_DEF_GESTURE_MIN_VELOCITY CONFIG_LV_INDEV_DEF_GESTURE_MIN_VELOCITY
+# else
+# define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
+# endif
+#endif
+
+/*==================
+ * Feature usage
+ *==================*/
+
+/*1: Enable the Animations */
+#ifndef LV_USE_ANIMATION
+# ifdef CONFIG_LV_USE_ANIMATION
+# define LV_USE_ANIMATION CONFIG_LV_USE_ANIMATION
+# else
+# define LV_USE_ANIMATION 1
+# endif
+#endif
+#if LV_USE_ANIMATION
+
+/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
+
+#endif
+
+/* 1: Enable shadow drawing on rectangles*/
+#ifndef LV_USE_SHADOW
+# ifdef CONFIG_LV_USE_SHADOW
+# define LV_USE_SHADOW CONFIG_LV_USE_SHADOW
+# else
+# define LV_USE_SHADOW 1
+# endif
+#endif
+#if LV_USE_SHADOW
+/* Allow buffering some shadow calculation
+ * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
+ * where shadow size is `shadow_width + radius`
+ * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
+#ifndef LV_SHADOW_CACHE_SIZE
+# ifdef CONFIG_LV_SHADOW_CACHE_SIZE
+# define LV_SHADOW_CACHE_SIZE CONFIG_LV_SHADOW_CACHE_SIZE
+# else
+# define LV_SHADOW_CACHE_SIZE 0
+# endif
+#endif
+#endif
+
+/*1: enable outline drawing on rectangles*/
+#ifndef LV_USE_OUTLINE
+# ifdef CONFIG_LV_USE_OUTLINE
+# define LV_USE_OUTLINE CONFIG_LV_USE_OUTLINE
+# else
+# define LV_USE_OUTLINE 1
+# endif
+#endif
+
+/*1: enable pattern drawing on rectangles*/
+#ifndef LV_USE_PATTERN
+# ifdef CONFIG_LV_USE_PATTERN
+# define LV_USE_PATTERN CONFIG_LV_USE_PATTERN
+# else
+# define LV_USE_PATTERN 1
+# endif
+#endif
+
+/*1: enable value string drawing on rectangles*/
+#ifndef LV_USE_VALUE_STR
+# ifdef CONFIG_LV_USE_VALUE_STR
+# define LV_USE_VALUE_STR CONFIG_LV_USE_VALUE_STR
+# else
+# define LV_USE_VALUE_STR 1
+# endif
+#endif
+
+/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
+#ifndef LV_USE_BLEND_MODES
+# ifdef CONFIG_LV_USE_BLEND_MODES
+# define LV_USE_BLEND_MODES CONFIG_LV_USE_BLEND_MODES
+# else
+# define LV_USE_BLEND_MODES 1
+# endif
+#endif
+
+/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
+#ifndef LV_USE_OPA_SCALE
+# ifdef CONFIG_LV_USE_OPA_SCALE
+# define LV_USE_OPA_SCALE CONFIG_LV_USE_OPA_SCALE
+# else
+# define LV_USE_OPA_SCALE 1
+# endif
+#endif
+
+/* 1: Use image zoom and rotation*/
+#ifndef LV_USE_IMG_TRANSFORM
+# ifdef CONFIG_LV_USE_IMG_TRANSFORM
+# define LV_USE_IMG_TRANSFORM CONFIG_LV_USE_IMG_TRANSFORM
+# else
+# define LV_USE_IMG_TRANSFORM 1
+# endif
+#endif
+
+/* 1: Enable object groups (for keyboard/encoder navigation) */
+#ifndef LV_USE_GROUP
+# ifdef CONFIG_LV_USE_GROUP
+# define LV_USE_GROUP CONFIG_LV_USE_GROUP
+# else
+# define LV_USE_GROUP 1
+# endif
+#endif
+#if LV_USE_GROUP
+#endif /*LV_USE_GROUP*/
+
+/* 1: Enable GPU interface*/
+#ifndef LV_USE_GPU
+# ifdef CONFIG_LV_USE_GPU
+# define LV_USE_GPU CONFIG_LV_USE_GPU
+# else
+# define LV_USE_GPU 1 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */
+# endif
+#endif
+#ifndef LV_USE_GPU_STM32_DMA2D
+# ifdef CONFIG_LV_USE_GPU_STM32_DMA2D
+# define LV_USE_GPU_STM32_DMA2D CONFIG_LV_USE_GPU_STM32_DMA2D
+# else
+# define LV_USE_GPU_STM32_DMA2D 0
+# endif
+#endif
+/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
+e.g. "stm32f769xx.h" or "stm32f429xx.h" */
+#ifndef LV_GPU_DMA2D_CMSIS_INCLUDE
+# ifdef CONFIG_LV_GPU_DMA2D_CMSIS_INCLUDE
+# define LV_GPU_DMA2D_CMSIS_INCLUDE CONFIG_LV_GPU_DMA2D_CMSIS_INCLUDE
+# else
+# define LV_GPU_DMA2D_CMSIS_INCLUDE
+# endif
+#endif
+
+/*1: Use PXP for CPU off-load on NXP RTxxx platforms */
+#ifndef LV_USE_GPU_NXP_PXP
+# ifdef CONFIG_LV_USE_GPU_NXP_PXP
+# define LV_USE_GPU_NXP_PXP CONFIG_LV_USE_GPU_NXP_PXP
+# else
+# define LV_USE_GPU_NXP_PXP 0
+# endif
+#endif
+
+/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
+ * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
+ * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
+ *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
+ * */
+#ifndef LV_USE_GPU_NXP_PXP_AUTO_INIT
+# ifdef CONFIG_LV_USE_GPU_NXP_PXP_AUTO_INIT
+# define LV_USE_GPU_NXP_PXP_AUTO_INIT CONFIG_LV_USE_GPU_NXP_PXP_AUTO_INIT
+# else
+# define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
+# endif
+#endif
+
+/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */
+#ifndef LV_USE_GPU_NXP_VG_LITE
+# ifdef CONFIG_LV_USE_GPU_NXP_VG_LITE
+# define LV_USE_GPU_NXP_VG_LITE CONFIG_LV_USE_GPU_NXP_VG_LITE
+# else
+# define LV_USE_GPU_NXP_VG_LITE 0
+# endif
+#endif
+
+/* 1: Enable file system (might be required for images */
+#ifndef LV_USE_FILESYSTEM
+# ifdef CONFIG_LV_USE_FILESYSTEM
+# define LV_USE_FILESYSTEM CONFIG_LV_USE_FILESYSTEM
+# else
+# define LV_USE_FILESYSTEM 1
+# endif
+#endif
+#if LV_USE_FILESYSTEM
+/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
+#endif
+
+/*1: Add a `user_data` to drivers and objects*/
+#ifndef LV_USE_USER_DATA
+# ifdef CONFIG_LV_USE_USER_DATA
+# define LV_USE_USER_DATA CONFIG_LV_USE_USER_DATA
+# else
+# define LV_USE_USER_DATA 0
+# endif
+#endif
+
+/*1: Show CPU usage and FPS count in the right bottom corner*/
+#ifndef LV_USE_PERF_MONITOR
+# ifdef CONFIG_LV_USE_PERF_MONITOR
+# define LV_USE_PERF_MONITOR CONFIG_LV_USE_PERF_MONITOR
+# else
+# define LV_USE_PERF_MONITOR 0
+# endif
+#endif
+
+/*1: Use the functions and types from the older API if possible */
+#ifndef LV_USE_API_EXTENSION_V6
+# ifdef CONFIG_LV_USE_API_EXTENSION_V6
+# define LV_USE_API_EXTENSION_V6 CONFIG_LV_USE_API_EXTENSION_V6
+# else
+# define LV_USE_API_EXTENSION_V6 1
+# endif
+#endif
+#ifndef LV_USE_API_EXTENSION_V7
+# ifdef CONFIG_LV_USE_API_EXTENSION_V7
+# define LV_USE_API_EXTENSION_V7 CONFIG_LV_USE_API_EXTENSION_V7
+# else
+# define LV_USE_API_EXTENSION_V7 1
+# endif
+#endif
+
+/*========================
+ * Image decoder and cache
+ *========================*/
+
+/* 1: Enable indexed (palette) images */
+#ifndef LV_IMG_CF_INDEXED
+# ifdef CONFIG_LV_IMG_CF_INDEXED
+# define LV_IMG_CF_INDEXED CONFIG_LV_IMG_CF_INDEXED
+# else
+# define LV_IMG_CF_INDEXED 1
+# endif
+#endif
+
+/* 1: Enable alpha indexed images */
+#ifndef LV_IMG_CF_ALPHA
+# ifdef CONFIG_LV_IMG_CF_ALPHA
+# define LV_IMG_CF_ALPHA CONFIG_LV_IMG_CF_ALPHA
+# else
+# define LV_IMG_CF_ALPHA 1
+# endif
+#endif
+
+/* Default image cache size. Image caching keeps the images opened.
+ * If only the built-in image formats are used there is no real advantage of caching.
+ * (I.e. no new image decoder is added)
+ * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
+ * However the opened images might consume additional RAM.
+ * Set it to 0 to disable caching */
+#ifndef LV_IMG_CACHE_DEF_SIZE
+# ifdef CONFIG_LV_IMG_CACHE_DEF_SIZE
+# define LV_IMG_CACHE_DEF_SIZE CONFIG_LV_IMG_CACHE_DEF_SIZE
+# else
+# define LV_IMG_CACHE_DEF_SIZE 1
+# endif
+#endif
+
+/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
+
+/*=====================
+ * Compiler settings
+ *====================*/
+
+/* For big endian systems set to 1 */
+#ifndef LV_BIG_ENDIAN_SYSTEM
+# ifdef CONFIG_LV_BIG_ENDIAN_SYSTEM
+# define LV_BIG_ENDIAN_SYSTEM CONFIG_LV_BIG_ENDIAN_SYSTEM
+# else
+# define LV_BIG_ENDIAN_SYSTEM 0
+# endif
+#endif
+
+/* Define a custom attribute to `lv_tick_inc` function */
+#ifndef LV_ATTRIBUTE_TICK_INC
+# ifdef CONFIG_LV_ATTRIBUTE_TICK_INC
+# define LV_ATTRIBUTE_TICK_INC CONFIG_LV_ATTRIBUTE_TICK_INC
+# else
+# define LV_ATTRIBUTE_TICK_INC
+# endif
+#endif
+
+/* Define a custom attribute to `lv_task_handler` function */
+#ifndef LV_ATTRIBUTE_TASK_HANDLER
+# ifdef CONFIG_LV_ATTRIBUTE_TASK_HANDLER
+# define LV_ATTRIBUTE_TASK_HANDLER CONFIG_LV_ATTRIBUTE_TASK_HANDLER
+# else
+# define LV_ATTRIBUTE_TASK_HANDLER
+# endif
+#endif
+
+/* Define a custom attribute to `lv_disp_flush_ready` function */
+#ifndef LV_ATTRIBUTE_FLUSH_READY
+# ifdef CONFIG_LV_ATTRIBUTE_FLUSH_READY
+# define LV_ATTRIBUTE_FLUSH_READY CONFIG_LV_ATTRIBUTE_FLUSH_READY
+# else
+# define LV_ATTRIBUTE_FLUSH_READY
+# endif
+#endif
+
+/* Required alignment size for buffers */
+#ifndef LV_ATTRIBUTE_MEM_ALIGN_SIZE
+# ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE
+# define LV_ATTRIBUTE_MEM_ALIGN_SIZE CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE
+# else
+# define LV_ATTRIBUTE_MEM_ALIGN_SIZE
+# endif
+#endif
+
+/* With size optimization (-Os) the compiler might not align data to
+ * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
+ * This alignment will be explicitly applied where needed.
+ * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
+ * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
+#ifndef LV_ATTRIBUTE_MEM_ALIGN
+# ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN
+# define LV_ATTRIBUTE_MEM_ALIGN CONFIG_LV_ATTRIBUTE_MEM_ALIGN
+# else
+# define LV_ATTRIBUTE_MEM_ALIGN
+# endif
+#endif
+
+/* Attribute to mark large constant arrays for example
+ * font's bitmaps */
+#ifndef LV_ATTRIBUTE_LARGE_CONST
+# ifdef CONFIG_LV_ATTRIBUTE_LARGE_CONST
+# define LV_ATTRIBUTE_LARGE_CONST CONFIG_LV_ATTRIBUTE_LARGE_CONST
+# else
+# define LV_ATTRIBUTE_LARGE_CONST
+# endif
+#endif
+
+/* Prefix performance critical functions to place them into a faster memory (e.g RAM)
+ * Uses 15-20 kB extra memory */
+#ifndef LV_ATTRIBUTE_FAST_MEM
+# ifdef CONFIG_LV_ATTRIBUTE_FAST_MEM
+# define LV_ATTRIBUTE_FAST_MEM CONFIG_LV_ATTRIBUTE_FAST_MEM
+# else
+# define LV_ATTRIBUTE_FAST_MEM
+# endif
+#endif
+
+/* Export integer constant to binding.
+ * This macro is used with constants in the form of LV_<CONST> that
+ * should also appear on lvgl binding API such as Micropython
+ *
+ * The default value just prevents a GCC warning.
+ */
+#ifndef LV_EXPORT_CONST_INT
+# ifdef CONFIG_LV_EXPORT_CONST_INT
+# define LV_EXPORT_CONST_INT CONFIG_LV_EXPORT_CONST_INT
+# else
+# define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
+# endif
+#endif
+
+/* Prefix variables that are used in GPU accelerated operations, often these need to be
+ * placed in RAM sections that are DMA accessible */
+#ifndef LV_ATTRIBUTE_DMA
+# ifdef CONFIG_LV_ATTRIBUTE_DMA
+# define LV_ATTRIBUTE_DMA CONFIG_LV_ATTRIBUTE_DMA
+# else
+# define LV_ATTRIBUTE_DMA
+# endif
+#endif
+
+/*===================
+ * HAL settings
+ *==================*/
+
+/* 1: use a custom tick source.
+ * It removes the need to manually update the tick with `lv_tick_inc`) */
+#ifndef LV_TICK_CUSTOM
+# ifdef CONFIG_LV_TICK_CUSTOM
+# define LV_TICK_CUSTOM CONFIG_LV_TICK_CUSTOM
+# else
+# define LV_TICK_CUSTOM 0
+# endif
+#endif
+#if LV_TICK_CUSTOM == 1
+#ifndef LV_TICK_CUSTOM_INCLUDE
+# ifdef CONFIG_LV_TICK_CUSTOM_INCLUDE
+# define LV_TICK_CUSTOM_INCLUDE CONFIG_LV_TICK_CUSTOM_INCLUDE
+# else
+# define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
+# endif
+#endif
+#ifndef LV_TICK_CUSTOM_SYS_TIME_EXPR
+# ifdef CONFIG_LV_TICK_CUSTOM_SYS_TIME_EXPR
+# define LV_TICK_CUSTOM_SYS_TIME_EXPR CONFIG_LV_TICK_CUSTOM_SYS_TIME_EXPR
+# else
+# define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
+# endif
+#endif
+#endif /*LV_TICK_CUSTOM*/
+
+
+/*================
+ * Log settings
+ *===============*/
+
+/*1: Enable the log module*/
+#ifndef LV_USE_LOG
+# ifdef CONFIG_LV_USE_LOG
+# define LV_USE_LOG CONFIG_LV_USE_LOG
+# else
+# define LV_USE_LOG 0
+# endif
+#endif
+#if LV_USE_LOG
+/* How important log should be added:
+ * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
+ * LV_LOG_LEVEL_INFO Log important events
+ * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
+ * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
+ * LV_LOG_LEVEL_NONE Do not log anything
+ */
+#ifndef LV_LOG_LEVEL
+# ifdef CONFIG_LV_LOG_LEVEL
+# define LV_LOG_LEVEL CONFIG_LV_LOG_LEVEL
+# else
+# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
+# endif
+#endif
+
+/* 1: Print the log with 'printf';
+ * 0: user need to register a callback with `lv_log_register_print_cb`*/
+#ifndef LV_LOG_PRINTF
+# ifdef CONFIG_LV_LOG_PRINTF
+# define LV_LOG_PRINTF CONFIG_LV_LOG_PRINTF
+# else
+# define LV_LOG_PRINTF 0
+# endif
+#endif
+#endif /*LV_USE_LOG*/
+
+/*=================
+ * Debug settings
+ *================*/
+
+/* If Debug is enabled LittelvGL validates the parameters of the functions.
+ * If an invalid parameter is found an error log message is printed and
+ * the MCU halts at the error. (`LV_USE_LOG` should be enabled)
+ * If you are debugging the MCU you can pause
+ * the debugger to see exactly where the issue is.
+ *
+ * The behavior of asserts can be overwritten by redefining them here.
+ * E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
+ */
+#ifndef LV_USE_DEBUG
+# ifdef CONFIG_LV_USE_DEBUG
+# define LV_USE_DEBUG CONFIG_LV_USE_DEBUG
+# else
+# define LV_USE_DEBUG 1
+# endif
+#endif
+#if LV_USE_DEBUG
+
+/*Check if the parameter is NULL. (Quite fast) */
+#ifndef LV_USE_ASSERT_NULL
+# ifdef CONFIG_LV_USE_ASSERT_NULL
+# define LV_USE_ASSERT_NULL CONFIG_LV_USE_ASSERT_NULL
+# else
+# define LV_USE_ASSERT_NULL 1
+# endif
+#endif
+
+/*Checks is the memory is successfully allocated or no. (Quite fast)*/
+#ifndef LV_USE_ASSERT_MEM
+# ifdef CONFIG_LV_USE_ASSERT_MEM
+# define LV_USE_ASSERT_MEM CONFIG_LV_USE_ASSERT_MEM
+# else
+# define LV_USE_ASSERT_MEM 1
+# endif
+#endif
+
+/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
+#ifndef LV_USE_ASSERT_MEM_INTEGRITY
+# ifdef CONFIG_LV_USE_ASSERT_MEM_INTEGRITY
+# define LV_USE_ASSERT_MEM_INTEGRITY CONFIG_LV_USE_ASSERT_MEM_INTEGRITY
+# else
+# define LV_USE_ASSERT_MEM_INTEGRITY 0
+# endif
+#endif
+
+/* Check the strings.
+ * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
+ * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
+#ifndef LV_USE_ASSERT_STR
+# ifdef CONFIG_LV_USE_ASSERT_STR
+# define LV_USE_ASSERT_STR CONFIG_LV_USE_ASSERT_STR
+# else
+# define LV_USE_ASSERT_STR 0
+# endif
+#endif
+
+/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
+ * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
+#ifndef LV_USE_ASSERT_OBJ
+# ifdef CONFIG_LV_USE_ASSERT_OBJ
+# define LV_USE_ASSERT_OBJ CONFIG_LV_USE_ASSERT_OBJ
+# else
+# define LV_USE_ASSERT_OBJ 0
+# endif
+#endif
+
+/*Check if the styles are properly initialized. (Fast)*/
+#ifndef LV_USE_ASSERT_STYLE
+# ifdef CONFIG_LV_USE_ASSERT_STYLE
+# define LV_USE_ASSERT_STYLE CONFIG_LV_USE_ASSERT_STYLE
+# else
+# define LV_USE_ASSERT_STYLE 0
+# endif
+#endif
+
+#endif /*LV_USE_DEBUG*/
+
+/*==================
+ * FONT USAGE
+ *===================*/
+
+/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
+ * The symbols are available via `LV_SYMBOL_...` defines
+ * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
+ * To create a new font go to: https://lvgl.com/ttf-font-to-c-array
+ */
+
+/* Montserrat fonts with bpp = 4
+ * https://fonts.google.com/specimen/Montserrat */
+#ifndef LV_FONT_MONTSERRAT_8
+# ifdef CONFIG_LV_FONT_MONTSERRAT_8
+# define LV_FONT_MONTSERRAT_8 CONFIG_LV_FONT_MONTSERRAT_8
+# else
+# define LV_FONT_MONTSERRAT_8 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_10
+# ifdef CONFIG_LV_FONT_MONTSERRAT_10
+# define LV_FONT_MONTSERRAT_10 CONFIG_LV_FONT_MONTSERRAT_10
+# else
+# define LV_FONT_MONTSERRAT_10 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_12
+# ifdef CONFIG_LV_FONT_MONTSERRAT_12
+# define LV_FONT_MONTSERRAT_12 CONFIG_LV_FONT_MONTSERRAT_12
+# else
+# define LV_FONT_MONTSERRAT_12 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_14
+# ifdef CONFIG_LV_FONT_MONTSERRAT_14
+# define LV_FONT_MONTSERRAT_14 CONFIG_LV_FONT_MONTSERRAT_14
+# else
+# define LV_FONT_MONTSERRAT_14 1
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_16
+# ifdef CONFIG_LV_FONT_MONTSERRAT_16
+# define LV_FONT_MONTSERRAT_16 CONFIG_LV_FONT_MONTSERRAT_16
+# else
+# define LV_FONT_MONTSERRAT_16 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_18
+# ifdef CONFIG_LV_FONT_MONTSERRAT_18
+# define LV_FONT_MONTSERRAT_18 CONFIG_LV_FONT_MONTSERRAT_18
+# else
+# define LV_FONT_MONTSERRAT_18 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_20
+# ifdef CONFIG_LV_FONT_MONTSERRAT_20
+# define LV_FONT_MONTSERRAT_20 CONFIG_LV_FONT_MONTSERRAT_20
+# else
+# define LV_FONT_MONTSERRAT_20 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_22
+# ifdef CONFIG_LV_FONT_MONTSERRAT_22
+# define LV_FONT_MONTSERRAT_22 CONFIG_LV_FONT_MONTSERRAT_22
+# else
+# define LV_FONT_MONTSERRAT_22 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_24
+# ifdef CONFIG_LV_FONT_MONTSERRAT_24
+# define LV_FONT_MONTSERRAT_24 CONFIG_LV_FONT_MONTSERRAT_24
+# else
+# define LV_FONT_MONTSERRAT_24 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_26
+# ifdef CONFIG_LV_FONT_MONTSERRAT_26
+# define LV_FONT_MONTSERRAT_26 CONFIG_LV_FONT_MONTSERRAT_26
+# else
+# define LV_FONT_MONTSERRAT_26 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_28
+# ifdef CONFIG_LV_FONT_MONTSERRAT_28
+# define LV_FONT_MONTSERRAT_28 CONFIG_LV_FONT_MONTSERRAT_28
+# else
+# define LV_FONT_MONTSERRAT_28 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_30
+# ifdef CONFIG_LV_FONT_MONTSERRAT_30
+# define LV_FONT_MONTSERRAT_30 CONFIG_LV_FONT_MONTSERRAT_30
+# else
+# define LV_FONT_MONTSERRAT_30 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_32
+# ifdef CONFIG_LV_FONT_MONTSERRAT_32
+# define LV_FONT_MONTSERRAT_32 CONFIG_LV_FONT_MONTSERRAT_32
+# else
+# define LV_FONT_MONTSERRAT_32 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_34
+# ifdef CONFIG_LV_FONT_MONTSERRAT_34
+# define LV_FONT_MONTSERRAT_34 CONFIG_LV_FONT_MONTSERRAT_34
+# else
+# define LV_FONT_MONTSERRAT_34 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_36
+# ifdef CONFIG_LV_FONT_MONTSERRAT_36
+# define LV_FONT_MONTSERRAT_36 CONFIG_LV_FONT_MONTSERRAT_36
+# else
+# define LV_FONT_MONTSERRAT_36 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_38
+# ifdef CONFIG_LV_FONT_MONTSERRAT_38
+# define LV_FONT_MONTSERRAT_38 CONFIG_LV_FONT_MONTSERRAT_38
+# else
+# define LV_FONT_MONTSERRAT_38 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_40
+# ifdef CONFIG_LV_FONT_MONTSERRAT_40
+# define LV_FONT_MONTSERRAT_40 CONFIG_LV_FONT_MONTSERRAT_40
+# else
+# define LV_FONT_MONTSERRAT_40 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_42
+# ifdef CONFIG_LV_FONT_MONTSERRAT_42
+# define LV_FONT_MONTSERRAT_42 CONFIG_LV_FONT_MONTSERRAT_42
+# else
+# define LV_FONT_MONTSERRAT_42 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_44
+# ifdef CONFIG_LV_FONT_MONTSERRAT_44
+# define LV_FONT_MONTSERRAT_44 CONFIG_LV_FONT_MONTSERRAT_44
+# else
+# define LV_FONT_MONTSERRAT_44 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_46
+# ifdef CONFIG_LV_FONT_MONTSERRAT_46
+# define LV_FONT_MONTSERRAT_46 CONFIG_LV_FONT_MONTSERRAT_46
+# else
+# define LV_FONT_MONTSERRAT_46 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_48
+# ifdef CONFIG_LV_FONT_MONTSERRAT_48
+# define LV_FONT_MONTSERRAT_48 CONFIG_LV_FONT_MONTSERRAT_48
+# else
+# define LV_FONT_MONTSERRAT_48 0
+# endif
+#endif
+
+/* Demonstrate special features */
+#ifndef LV_FONT_MONTSERRAT_12_SUBPX
+# ifdef CONFIG_LV_FONT_MONTSERRAT_12_SUBPX
+# define LV_FONT_MONTSERRAT_12_SUBPX CONFIG_LV_FONT_MONTSERRAT_12_SUBPX
+# else
+# define LV_FONT_MONTSERRAT_12_SUBPX 0
+# endif
+#endif
+#ifndef LV_FONT_MONTSERRAT_28_COMPRESSED
+# ifdef CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED
+# define LV_FONT_MONTSERRAT_28_COMPRESSED CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED
+# else
+# define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
+# endif
+#endif
+#ifndef LV_FONT_DEJAVU_16_PERSIAN_HEBREW
+# ifdef CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW
+# define LV_FONT_DEJAVU_16_PERSIAN_HEBREW CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW
+# else
+# define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/
+# endif
+#endif
+#ifndef LV_FONT_SIMSUN_16_CJK
+# ifdef CONFIG_LV_FONT_SIMSUN_16_CJK
+# define LV_FONT_SIMSUN_16_CJK CONFIG_LV_FONT_SIMSUN_16_CJK
+# else
+# define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
+# endif
+#endif
+
+/*Pixel perfect monospace font
+ * http://pelulamu.net/unscii/ */
+#ifndef LV_FONT_UNSCII_8
+# ifdef CONFIG_LV_FONT_UNSCII_8
+# define LV_FONT_UNSCII_8 CONFIG_LV_FONT_UNSCII_8
+# else
+# define LV_FONT_UNSCII_8 0
+# endif
+#endif
+#ifndef LV_FONT_UNSCII_16
+# ifdef CONFIG_LV_FONT_UNSCII_16
+# define LV_FONT_UNSCII_16 CONFIG_LV_FONT_UNSCII_16
+# else
+# define LV_FONT_UNSCII_16 0
+# endif
+#endif
+
+/* Optionally declare your custom fonts here.
+ * You can use these fonts as default font too
+ * and they will be available globally. E.g.
+ * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
+ * LV_FONT_DECLARE(my_font_2)
+ */
+#ifndef LV_FONT_CUSTOM_DECLARE
+# ifdef CONFIG_LV_FONT_CUSTOM_DECLARE
+# define LV_FONT_CUSTOM_DECLARE CONFIG_LV_FONT_CUSTOM_DECLARE
+# else
+# define LV_FONT_CUSTOM_DECLARE
+# endif
+#endif
+
+/* Enable it if you have fonts with a lot of characters.
+ * The limit depends on the font size, font face and bpp
+ * but with > 10,000 characters if you see issues probably you need to enable it.*/
+#ifndef LV_FONT_FMT_TXT_LARGE
+# ifdef CONFIG_LV_FONT_FMT_TXT_LARGE
+# define LV_FONT_FMT_TXT_LARGE CONFIG_LV_FONT_FMT_TXT_LARGE
+# else
+# define LV_FONT_FMT_TXT_LARGE 0
+# endif
+#endif
+
+/* Enables/disables support for compressed fonts. If it's disabled, compressed
+ * glyphs cannot be processed by the library and won't be rendered.
+ */
+#ifndef LV_USE_FONT_COMPRESSED
+# ifdef CONFIG_LV_USE_FONT_COMPRESSED
+# define LV_USE_FONT_COMPRESSED CONFIG_LV_USE_FONT_COMPRESSED
+# else
+# define LV_USE_FONT_COMPRESSED 1
+# endif
+#endif
+
+/* Enable subpixel rendering */
+#ifndef LV_USE_FONT_SUBPX
+# ifdef CONFIG_LV_USE_FONT_SUBPX
+# define LV_USE_FONT_SUBPX CONFIG_LV_USE_FONT_SUBPX
+# else
+# define LV_USE_FONT_SUBPX 1
+# endif
+#endif
+#if LV_USE_FONT_SUBPX
+/* Set the pixel order of the display.
+ * Important only if "subpx fonts" are used.
+ * With "normal" font it doesn't matter.
+ */
+#ifndef LV_FONT_SUBPX_BGR
+# ifdef CONFIG_LV_FONT_SUBPX_BGR
+# define LV_FONT_SUBPX_BGR CONFIG_LV_FONT_SUBPX_BGR
+# else
+# define LV_FONT_SUBPX_BGR 0
+# endif
+#endif
+#endif
+
+/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
+
+/*================
+ * THEME USAGE
+ *================*/
+
+/*Always enable at least on theme*/
+
+/* No theme, you can apply your styles as you need
+ * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
+#ifndef LV_USE_THEME_EMPTY
+# ifdef CONFIG_LV_USE_THEME_EMPTY
+# define LV_USE_THEME_EMPTY CONFIG_LV_USE_THEME_EMPTY
+# else
+# define LV_USE_THEME_EMPTY 1
+# endif
+#endif
+
+/*Simple to the create your theme based on it
+ * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
+#ifndef LV_USE_THEME_TEMPLATE
+# ifdef CONFIG_LV_USE_THEME_TEMPLATE
+# define LV_USE_THEME_TEMPLATE CONFIG_LV_USE_THEME_TEMPLATE
+# else
+# define LV_USE_THEME_TEMPLATE 1
+# endif
+#endif
+
+/* A fast and impressive theme.
+ * Flags:
+ * LV_THEME_MATERIAL_FLAG_LIGHT: light theme
+ * LV_THEME_MATERIAL_FLAG_DARK: dark theme
+ * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations)
+ * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state)
+ * */
+#ifndef LV_USE_THEME_MATERIAL
+# ifdef CONFIG_LV_USE_THEME_MATERIAL
+# define LV_USE_THEME_MATERIAL CONFIG_LV_USE_THEME_MATERIAL
+# else
+# define LV_USE_THEME_MATERIAL 1
+# endif
+#endif
+
+/* Mono-color theme for monochrome displays.
+ * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
+ * texts and borders will be black and the background will be
+ * white. Else the colors are inverted.
+ * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
+#ifndef LV_USE_THEME_MONO
+# ifdef CONFIG_LV_USE_THEME_MONO
+# define LV_USE_THEME_MONO CONFIG_LV_USE_THEME_MONO
+# else
+# define LV_USE_THEME_MONO 1
+# endif
+#endif
+
+#ifndef LV_THEME_DEFAULT_INCLUDE
+# ifdef CONFIG_LV_THEME_DEFAULT_INCLUDE
+# define LV_THEME_DEFAULT_INCLUDE CONFIG_LV_THEME_DEFAULT_INCLUDE
+# else
+# define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/
+# endif
+#endif
+#ifndef LV_THEME_DEFAULT_INIT
+# ifdef CONFIG_LV_THEME_DEFAULT_INIT
+# define LV_THEME_DEFAULT_INIT CONFIG_LV_THEME_DEFAULT_INIT
+# else
+# define LV_THEME_DEFAULT_INIT lv_theme_material_init
+# endif
+#endif
+#ifndef LV_THEME_DEFAULT_COLOR_PRIMARY
+# ifdef CONFIG_LV_THEME_DEFAULT_COLOR_PRIMARY
+# define LV_THEME_DEFAULT_COLOR_PRIMARY CONFIG_LV_THEME_DEFAULT_COLOR_PRIMARY
+# else
+# define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1)
+# endif
+#endif
+#ifndef LV_THEME_DEFAULT_COLOR_SECONDARY
+# ifdef CONFIG_LV_THEME_DEFAULT_COLOR_SECONDARY
+# define LV_THEME_DEFAULT_COLOR_SECONDARY CONFIG_LV_THEME_DEFAULT_COLOR_SECONDARY
+# else
+# define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6)
+# endif
+#endif
+#ifndef LV_THEME_DEFAULT_FLAG
+# ifdef CONFIG_LV_THEME_DEFAULT_FLAG
+# define LV_THEME_DEFAULT_FLAG CONFIG_LV_THEME_DEFAULT_FLAG
+# else
+# define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT
+# endif
+#endif
+#ifndef LV_THEME_DEFAULT_FONT_SMALL
+# ifdef CONFIG_LV_THEME_DEFAULT_FONT_SMALL
+# define LV_THEME_DEFAULT_FONT_SMALL CONFIG_LV_THEME_DEFAULT_FONT_SMALL
+# else
+# define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_14
+# endif
+#endif
+#ifndef LV_THEME_DEFAULT_FONT_NORMAL
+# ifdef CONFIG_LV_THEME_DEFAULT_FONT_NORMAL
+# define LV_THEME_DEFAULT_FONT_NORMAL CONFIG_LV_THEME_DEFAULT_FONT_NORMAL
+# else
+# define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_14
+# endif
+#endif
+#ifndef LV_THEME_DEFAULT_FONT_SUBTITLE
+# ifdef CONFIG_LV_THEME_DEFAULT_FONT_SUBTITLE
+# define LV_THEME_DEFAULT_FONT_SUBTITLE CONFIG_LV_THEME_DEFAULT_FONT_SUBTITLE
+# else
+# define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_14
+# endif
+#endif
+#ifndef LV_THEME_DEFAULT_FONT_TITLE
+# ifdef CONFIG_LV_THEME_DEFAULT_FONT_TITLE
+# define LV_THEME_DEFAULT_FONT_TITLE CONFIG_LV_THEME_DEFAULT_FONT_TITLE
+# else
+# define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_14
+# endif
+#endif
+
+/*=================
+ * Text settings
+ *=================*/
+
+/* Select a character encoding for strings.
+ * Your IDE or editor should have the same character encoding
+ * - LV_TXT_ENC_UTF8
+ * - LV_TXT_ENC_ASCII
+ * */
+#ifndef LV_TXT_ENC
+# ifdef CONFIG_LV_TXT_ENC
+# define LV_TXT_ENC CONFIG_LV_TXT_ENC
+# else
+# define LV_TXT_ENC LV_TXT_ENC_UTF8
+# endif
+#endif
+
+ /*Can break (wrap) texts on these chars*/
+#ifndef LV_TXT_BREAK_CHARS
+# ifdef CONFIG_LV_TXT_BREAK_CHARS
+# define LV_TXT_BREAK_CHARS CONFIG_LV_TXT_BREAK_CHARS
+# else
+# define LV_TXT_BREAK_CHARS " ,.;:-_"
+# endif
+#endif
+
+/* If a word is at least this long, will break wherever "prettiest"
+ * To disable, set to a value <= 0 */
+#ifndef LV_TXT_LINE_BREAK_LONG_LEN
+# ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_LEN
+# define LV_TXT_LINE_BREAK_LONG_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_LEN
+# else
+# define LV_TXT_LINE_BREAK_LONG_LEN 0
+# endif
+#endif
+
+/* Minimum number of characters in a long word to put on a line before a break.
+ * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
+#ifndef LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN
+# ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN
+# define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN
+# else
+# define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
+# endif
+#endif
+
+/* Minimum number of characters in a long word to put on a line after a break.
+ * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
+#ifndef LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN
+# ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN
+# define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN
+# else
+# define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
+# endif
+#endif
+
+/* The control character to use for signalling text recoloring. */
+#ifndef LV_TXT_COLOR_CMD
+# ifdef CONFIG_LV_TXT_COLOR_CMD
+# define LV_TXT_COLOR_CMD CONFIG_LV_TXT_COLOR_CMD
+# else
+# define LV_TXT_COLOR_CMD "#"
+# endif
+#endif
+
+/* Support bidirectional texts.
+ * Allows mixing Left-to-Right and Right-to-Left texts.
+ * The direction will be processed according to the Unicode Bidirectional Algorithm:
+ * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
+#ifndef LV_USE_BIDI
+# ifdef CONFIG_LV_USE_BIDI
+# define LV_USE_BIDI CONFIG_LV_USE_BIDI
+# else
+# define LV_USE_BIDI 0
+# endif
+#endif
+#if LV_USE_BIDI
+/* Set the default direction. Supported values:
+ * `LV_BIDI_DIR_LTR` Left-to-Right
+ * `LV_BIDI_DIR_RTL` Right-to-Left
+ * `LV_BIDI_DIR_AUTO` detect texts base direction */
+#ifndef LV_BIDI_BASE_DIR_DEF
+# ifdef CONFIG_LV_BIDI_BASE_DIR_DEF
+# define LV_BIDI_BASE_DIR_DEF CONFIG_LV_BIDI_BASE_DIR_DEF
+# else
+# define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
+# endif
+#endif
+#endif
+
+/* Enable Arabic/Persian processing
+ * In these languages characters should be replaced with
+ * an other form based on their position in the text */
+#ifndef LV_USE_ARABIC_PERSIAN_CHARS
+# ifdef CONFIG_LV_USE_ARABIC_PERSIAN_CHARS
+# define LV_USE_ARABIC_PERSIAN_CHARS CONFIG_LV_USE_ARABIC_PERSIAN_CHARS
+# else
+# define LV_USE_ARABIC_PERSIAN_CHARS 0
+# endif
+#endif
+
+/*Change the built in (v)snprintf functions*/
+#ifndef LV_SPRINTF_CUSTOM
+# ifdef CONFIG_LV_SPRINTF_CUSTOM
+# define LV_SPRINTF_CUSTOM CONFIG_LV_SPRINTF_CUSTOM
+# else
+# define LV_SPRINTF_CUSTOM 0
+# endif
+#endif
+#if LV_SPRINTF_CUSTOM
+#ifndef LV_SPRINTF_INCLUDE
+# ifdef CONFIG_LV_SPRINTF_INCLUDE
+# define LV_SPRINTF_INCLUDE CONFIG_LV_SPRINTF_INCLUDE
+# else
+# define LV_SPRINTF_INCLUDE <stdio.h>
+# endif
+#endif
+#ifndef lv_snprintf
+# ifdef CONFIG_LV_SNPRINTF
+# define lv_snprintf CONFIG_LV_SNPRINTF
+# else
+# define lv_snprintf snprintf
+# endif
+#endif
+#ifndef lv_vsnprintf
+# ifdef CONFIG_LV_VSNPRINTF
+# define lv_vsnprintf CONFIG_LV_VSNPRINTF
+# else
+# define lv_vsnprintf vsnprintf
+# endif
+#endif
+#else /*!LV_SPRINTF_CUSTOM*/
+#ifndef LV_SPRINTF_DISABLE_FLOAT
+# ifdef CONFIG_LV_SPRINTF_DISABLE_FLOAT
+# define LV_SPRINTF_DISABLE_FLOAT CONFIG_LV_SPRINTF_DISABLE_FLOAT
+# else
+# define LV_SPRINTF_DISABLE_FLOAT 1
+# endif
+#endif
+#endif /*LV_SPRINTF_CUSTOM*/
+
+/*===================
+ * LV_OBJ SETTINGS
+ *==================*/
+
+#if LV_USE_USER_DATA
+/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
+/*Provide a function to free user data*/
+#ifndef LV_USE_USER_DATA_FREE
+# ifdef CONFIG_LV_USE_USER_DATA_FREE
+# define LV_USE_USER_DATA_FREE CONFIG_LV_USE_USER_DATA_FREE
+# else
+# define LV_USE_USER_DATA_FREE 0
+# endif
+#endif
+#if LV_USE_USER_DATA_FREE
+#ifndef LV_USER_DATA_FREE_INCLUDE
+# ifdef CONFIG_LV_USER_DATA_FREE_INCLUDE
+# define LV_USER_DATA_FREE_INCLUDE CONFIG_LV_USER_DATA_FREE_INCLUDE
+# else
+# define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/
+# endif
+#endif
+/* Function prototype : void user_data_free(lv_obj_t * obj); */
+#ifndef LV_USER_DATA_FREE
+# ifdef CONFIG_LV_USER_DATA_FREE
+# define LV_USER_DATA_FREE CONFIG_LV_USER_DATA_FREE
+# else
+# define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/
+# endif
+#endif
+#endif
+#endif
+
+/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/
+#ifndef LV_USE_OBJ_REALIGN
+# ifdef CONFIG_LV_USE_OBJ_REALIGN
+# define LV_USE_OBJ_REALIGN CONFIG_LV_USE_OBJ_REALIGN
+# else
+# define LV_USE_OBJ_REALIGN 1
+# endif
+#endif
+
+/* Enable to make the object clickable on a larger area.
+ * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
+ * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
+ * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
+ */
+#ifndef LV_USE_EXT_CLICK_AREA
+# ifdef CONFIG_LV_USE_EXT_CLICK_AREA
+# define LV_USE_EXT_CLICK_AREA CONFIG_LV_USE_EXT_CLICK_AREA
+# else
+# define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY
+# endif
+#endif
+
+/*==================
+ * LV OBJ X USAGE
+ *================*/
+/*
+ * Documentation of the object types: https://docs.lvgl.com/#Object-types
+ */
+
+/*Arc (dependencies: -)*/
+#ifndef LV_USE_ARC
+# ifdef CONFIG_LV_USE_ARC
+# define LV_USE_ARC CONFIG_LV_USE_ARC
+# else
+# define LV_USE_ARC 1
+# endif
+#endif
+
+/*Bar (dependencies: -)*/
+#ifndef LV_USE_BAR
+# ifdef CONFIG_LV_USE_BAR
+# define LV_USE_BAR CONFIG_LV_USE_BAR
+# else
+# define LV_USE_BAR 1
+# endif
+#endif
+
+/*Button (dependencies: lv_cont*/
+#ifndef LV_USE_BTN
+# ifdef CONFIG_LV_USE_BTN
+# define LV_USE_BTN CONFIG_LV_USE_BTN
+# else
+# define LV_USE_BTN 1
+# endif
+#endif
+
+/*Button matrix (dependencies: -)*/
+#ifndef LV_USE_BTNMATRIX
+# ifdef CONFIG_LV_USE_BTNMATRIX
+# define LV_USE_BTNMATRIX CONFIG_LV_USE_BTNMATRIX
+# else
+# define LV_USE_BTNMATRIX 1
+# endif
+#endif
+
+/*Calendar (dependencies: -)*/
+#ifndef LV_USE_CALENDAR
+# ifdef CONFIG_LV_USE_CALENDAR
+# define LV_USE_CALENDAR CONFIG_LV_USE_CALENDAR
+# else
+# define LV_USE_CALENDAR 1
+# endif
+#endif
+#if LV_USE_CALENDAR
+#ifndef LV_CALENDAR_WEEK_STARTS_MONDAY
+# ifdef CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY
+# define LV_CALENDAR_WEEK_STARTS_MONDAY CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY
+# else
+# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
+# endif
+#endif
+#endif
+
+/*Canvas (dependencies: lv_img)*/
+#ifndef LV_USE_CANVAS
+# ifdef CONFIG_LV_USE_CANVAS
+# define LV_USE_CANVAS CONFIG_LV_USE_CANVAS
+# else
+# define LV_USE_CANVAS 1
+# endif
+#endif
+
+/*Check box (dependencies: lv_btn, lv_label)*/
+#ifndef LV_USE_CHECKBOX
+# ifdef CONFIG_LV_USE_CHECKBOX
+# define LV_USE_CHECKBOX CONFIG_LV_USE_CHECKBOX
+# else
+# define LV_USE_CHECKBOX 1
+# endif
+#endif
+
+/*Chart (dependencies: -)*/
+#ifndef LV_USE_CHART
+# ifdef CONFIG_LV_USE_CHART
+# define LV_USE_CHART CONFIG_LV_USE_CHART
+# else
+# define LV_USE_CHART 1
+# endif
+#endif
+#if LV_USE_CHART
+#ifndef LV_CHART_AXIS_TICK_LABEL_MAX_LEN
+# ifdef CONFIG_LV_CHART_AXIS_TICK_LABEL_MAX_LEN
+# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN CONFIG_LV_CHART_AXIS_TICK_LABEL_MAX_LEN
+# else
+# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256
+# endif
+#endif
+#endif
+
+/*Container (dependencies: -*/
+#ifndef LV_USE_CONT
+# ifdef CONFIG_LV_USE_CONT
+# define LV_USE_CONT CONFIG_LV_USE_CONT
+# else
+# define LV_USE_CONT 1
+# endif
+#endif
+
+/*Color picker (dependencies: -*/
+#ifndef LV_USE_CPICKER
+# ifdef CONFIG_LV_USE_CPICKER
+# define LV_USE_CPICKER CONFIG_LV_USE_CPICKER
+# else
+# define LV_USE_CPICKER 1
+# endif
+#endif
+
+/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
+#ifndef LV_USE_DROPDOWN
+# ifdef CONFIG_LV_USE_DROPDOWN
+# define LV_USE_DROPDOWN CONFIG_LV_USE_DROPDOWN
+# else
+# define LV_USE_DROPDOWN 1
+# endif
+#endif
+#if LV_USE_DROPDOWN != 0
+/*Open and close default animation time [ms] (0: no animation)*/
+#ifndef LV_DROPDOWN_DEF_ANIM_TIME
+# ifdef CONFIG_LV_DROPDOWN_DEF_ANIM_TIME
+# define LV_DROPDOWN_DEF_ANIM_TIME CONFIG_LV_DROPDOWN_DEF_ANIM_TIME
+# else
+# define LV_DROPDOWN_DEF_ANIM_TIME 200
+# endif
+#endif
+#endif
+
+/*Gauge (dependencies:lv_bar, lv_linemeter)*/
+#ifndef LV_USE_GAUGE
+# ifdef CONFIG_LV_USE_GAUGE
+# define LV_USE_GAUGE CONFIG_LV_USE_GAUGE
+# else
+# define LV_USE_GAUGE 1
+# endif
+#endif
+
+/*Image (dependencies: lv_label*/
+#ifndef LV_USE_IMG
+# ifdef CONFIG_LV_USE_IMG
+# define LV_USE_IMG CONFIG_LV_USE_IMG
+# else
+# define LV_USE_IMG 1
+# endif
+#endif
+
+/*Image Button (dependencies: lv_btn*/
+#ifndef LV_USE_IMGBTN
+# ifdef CONFIG_LV_USE_IMGBTN
+# define LV_USE_IMGBTN CONFIG_LV_USE_IMGBTN
+# else
+# define LV_USE_IMGBTN 1
+# endif
+#endif
+#if LV_USE_IMGBTN
+/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
+#ifndef LV_IMGBTN_TILED
+# ifdef CONFIG_LV_IMGBTN_TILED
+# define LV_IMGBTN_TILED CONFIG_LV_IMGBTN_TILED
+# else
+# define LV_IMGBTN_TILED 0
+# endif
+#endif
+#endif
+
+/*Keyboard (dependencies: lv_btnm)*/
+#ifndef LV_USE_KEYBOARD
+# ifdef CONFIG_LV_USE_KEYBOARD
+# define LV_USE_KEYBOARD CONFIG_LV_USE_KEYBOARD
+# else
+# define LV_USE_KEYBOARD 1
+# endif
+#endif
+
+/*Label (dependencies: -*/
+#ifndef LV_USE_LABEL
+# ifdef CONFIG_LV_USE_LABEL
+# define LV_USE_LABEL CONFIG_LV_USE_LABEL
+# else
+# define LV_USE_LABEL 1
+# endif
+#endif
+#if LV_USE_LABEL != 0
+/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
+#ifndef LV_LABEL_DEF_SCROLL_SPEED
+# ifdef CONFIG_LV_LABEL_DEF_SCROLL_SPEED
+# define LV_LABEL_DEF_SCROLL_SPEED CONFIG_LV_LABEL_DEF_SCROLL_SPEED
+# else
+# define LV_LABEL_DEF_SCROLL_SPEED 25
+# endif
+#endif
+
+/* Waiting period at beginning/end of animation cycle */
+#ifndef LV_LABEL_WAIT_CHAR_COUNT
+# ifdef CONFIG_LV_LABEL_WAIT_CHAR_COUNT
+# define LV_LABEL_WAIT_CHAR_COUNT CONFIG_LV_LABEL_WAIT_CHAR_COUNT
+# else
+# define LV_LABEL_WAIT_CHAR_COUNT 3
+# endif
+#endif
+
+/*Enable selecting text of the label */
+#ifndef LV_LABEL_TEXT_SEL
+# ifdef CONFIG_LV_LABEL_TEXT_SEL
+# define LV_LABEL_TEXT_SEL CONFIG_LV_LABEL_TEXT_SEL
+# else
+# define LV_LABEL_TEXT_SEL 0
+# endif
+#endif
+
+/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
+#ifndef LV_LABEL_LONG_TXT_HINT
+# ifdef CONFIG_LV_LABEL_LONG_TXT_HINT
+# define LV_LABEL_LONG_TXT_HINT CONFIG_LV_LABEL_LONG_TXT_HINT
+# else
+# define LV_LABEL_LONG_TXT_HINT 0
+# endif
+#endif
+#endif
+
+/*LED (dependencies: -)*/
+#ifndef LV_USE_LED
+# ifdef CONFIG_LV_USE_LED
+# define LV_USE_LED CONFIG_LV_USE_LED
+# else
+# define LV_USE_LED 1
+# endif
+#endif
+#if LV_USE_LED
+#ifndef LV_LED_BRIGHT_MIN
+# ifdef CONFIG_LV_LED_BRIGHT_MIN
+# define LV_LED_BRIGHT_MIN CONFIG_LV_LED_BRIGHT_MIN
+# else
+# define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/
+# endif
+#endif
+#ifndef LV_LED_BRIGHT_MAX
+# ifdef CONFIG_LV_LED_BRIGHT_MAX
+# define LV_LED_BRIGHT_MAX CONFIG_LV_LED_BRIGHT_MAX
+# else
+# define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/
+# endif
+#endif
+#endif
+
+/*Line (dependencies: -*/
+#ifndef LV_USE_LINE
+# ifdef CONFIG_LV_USE_LINE
+# define LV_USE_LINE CONFIG_LV_USE_LINE
+# else
+# define LV_USE_LINE 1
+# endif
+#endif
+
+/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
+#ifndef LV_USE_LIST
+# ifdef CONFIG_LV_USE_LIST
+# define LV_USE_LIST CONFIG_LV_USE_LIST
+# else
+# define LV_USE_LIST 1
+# endif
+#endif
+#if LV_USE_LIST != 0
+/*Default animation time of focusing to a list element [ms] (0: no animation) */
+#ifndef LV_LIST_DEF_ANIM_TIME
+# ifdef CONFIG_LV_LIST_DEF_ANIM_TIME
+# define LV_LIST_DEF_ANIM_TIME CONFIG_LV_LIST_DEF_ANIM_TIME
+# else
+# define LV_LIST_DEF_ANIM_TIME 100
+# endif
+#endif
+#endif
+
+/*Line meter (dependencies: *;)*/
+#ifndef LV_USE_LINEMETER
+# ifdef CONFIG_LV_USE_LINEMETER
+# define LV_USE_LINEMETER CONFIG_LV_USE_LINEMETER
+# else
+# define LV_USE_LINEMETER 1
+# endif
+#endif
+#if LV_USE_LINEMETER
+/* Draw line more precisely at cost of performance.
+ * Useful if there are lot of lines any minor are visible
+ * 0: No extra precision
+ * 1: Some extra precision
+ * 2: Best precision
+ */
+#ifndef LV_LINEMETER_PRECISE
+# ifdef CONFIG_LV_LINEMETER_PRECISE
+# define LV_LINEMETER_PRECISE CONFIG_LV_LINEMETER_PRECISE
+# else
+# define LV_LINEMETER_PRECISE 1
+# endif
+#endif
+#endif
+
+/*Mask (dependencies: -)*/
+#ifndef LV_USE_OBJMASK
+# ifdef CONFIG_LV_USE_OBJMASK
+# define LV_USE_OBJMASK CONFIG_LV_USE_OBJMASK
+# else
+# define LV_USE_OBJMASK 1
+# endif
+#endif
+
+/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
+#ifndef LV_USE_MSGBOX
+# ifdef CONFIG_LV_USE_MSGBOX
+# define LV_USE_MSGBOX CONFIG_LV_USE_MSGBOX
+# else
+# define LV_USE_MSGBOX 1
+# endif
+#endif
+
+/*Page (dependencies: lv_cont)*/
+#ifndef LV_USE_PAGE
+# ifdef CONFIG_LV_USE_PAGE
+# define LV_USE_PAGE CONFIG_LV_USE_PAGE
+# else
+# define LV_USE_PAGE 1
+# endif
+#endif
+#if LV_USE_PAGE != 0
+/*Focus default animation time [ms] (0: no animation)*/
+#ifndef LV_PAGE_DEF_ANIM_TIME
+# ifdef CONFIG_LV_PAGE_DEF_ANIM_TIME
+# define LV_PAGE_DEF_ANIM_TIME CONFIG_LV_PAGE_DEF_ANIM_TIME
+# else
+# define LV_PAGE_DEF_ANIM_TIME 400
+# endif
+#endif
+#endif
+
+/*Preload (dependencies: lv_arc, lv_anim)*/
+#ifndef LV_USE_SPINNER
+# ifdef CONFIG_LV_USE_SPINNER
+# define LV_USE_SPINNER CONFIG_LV_USE_SPINNER
+# else
+# define LV_USE_SPINNER 1
+# endif
+#endif
+#if LV_USE_SPINNER != 0
+#ifndef LV_SPINNER_DEF_ARC_LENGTH
+# ifdef CONFIG_LV_SPINNER_DEF_ARC_LENGTH
+# define LV_SPINNER_DEF_ARC_LENGTH CONFIG_LV_SPINNER_DEF_ARC_LENGTH
+# else
+# define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/
+# endif
+#endif
+#ifndef LV_SPINNER_DEF_SPIN_TIME
+# ifdef CONFIG_LV_SPINNER_DEF_SPIN_TIME
+# define LV_SPINNER_DEF_SPIN_TIME CONFIG_LV_SPINNER_DEF_SPIN_TIME
+# else
+# define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/
+# endif
+#endif
+#ifndef LV_SPINNER_DEF_ANIM
+# ifdef CONFIG_LV_SPINNER_DEF_ANIM
+# define LV_SPINNER_DEF_ANIM CONFIG_LV_SPINNER_DEF_ANIM
+# else
+# define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC
+# endif
+#endif
+#endif
+
+/*Roller (dependencies: lv_ddlist)*/
+#ifndef LV_USE_ROLLER
+# ifdef CONFIG_LV_USE_ROLLER
+# define LV_USE_ROLLER CONFIG_LV_USE_ROLLER
+# else
+# define LV_USE_ROLLER 1
+# endif
+#endif
+#if LV_USE_ROLLER != 0
+/*Focus animation time [ms] (0: no animation)*/
+#ifndef LV_ROLLER_DEF_ANIM_TIME
+# ifdef CONFIG_LV_ROLLER_DEF_ANIM_TIME
+# define LV_ROLLER_DEF_ANIM_TIME CONFIG_LV_ROLLER_DEF_ANIM_TIME
+# else
+# define LV_ROLLER_DEF_ANIM_TIME 200
+# endif
+#endif
+
+/*Number of extra "pages" when the roller is infinite*/
+#ifndef LV_ROLLER_INF_PAGES
+# ifdef CONFIG_LV_ROLLER_INF_PAGES
+# define LV_ROLLER_INF_PAGES CONFIG_LV_ROLLER_INF_PAGES
+# else
+# define LV_ROLLER_INF_PAGES 7
+# endif
+#endif
+#endif
+
+/*Slider (dependencies: lv_bar)*/
+#ifndef LV_USE_SLIDER
+# ifdef CONFIG_LV_USE_SLIDER
+# define LV_USE_SLIDER CONFIG_LV_USE_SLIDER
+# else
+# define LV_USE_SLIDER 1
+# endif
+#endif
+
+/*Spinbox (dependencies: lv_ta)*/
+#ifndef LV_USE_SPINBOX
+# ifdef CONFIG_LV_USE_SPINBOX
+# define LV_USE_SPINBOX CONFIG_LV_USE_SPINBOX
+# else
+# define LV_USE_SPINBOX 1
+# endif
+#endif
+
+/*Switch (dependencies: lv_slider)*/
+#ifndef LV_USE_SWITCH
+# ifdef CONFIG_LV_USE_SWITCH
+# define LV_USE_SWITCH CONFIG_LV_USE_SWITCH
+# else
+# define LV_USE_SWITCH 1
+# endif
+#endif
+
+/*Text area (dependencies: lv_label, lv_page)*/
+#ifndef LV_USE_TEXTAREA
+# ifdef CONFIG_LV_USE_TEXTAREA
+# define LV_USE_TEXTAREA CONFIG_LV_USE_TEXTAREA
+# else
+# define LV_USE_TEXTAREA 1
+# endif
+#endif
+#if LV_USE_TEXTAREA != 0
+#ifndef LV_TEXTAREA_DEF_CURSOR_BLINK_TIME
+# ifdef CONFIG_LV_TEXTAREA_DEF_CURSOR_BLINK_TIME
+# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME CONFIG_LV_TEXTAREA_DEF_CURSOR_BLINK_TIME
+# else
+# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
+# endif
+#endif
+#ifndef LV_TEXTAREA_DEF_PWD_SHOW_TIME
+# ifdef CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME
+# define LV_TEXTAREA_DEF_PWD_SHOW_TIME CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME
+# else
+# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
+# endif
+#endif
+#endif
+
+/*Table (dependencies: lv_label)*/
+#ifndef LV_USE_TABLE
+# ifdef CONFIG_LV_USE_TABLE
+# define LV_USE_TABLE CONFIG_LV_USE_TABLE
+# else
+# define LV_USE_TABLE 1
+# endif
+#endif
+#if LV_USE_TABLE
+#ifndef LV_TABLE_COL_MAX
+# ifdef CONFIG_LV_TABLE_COL_MAX
+# define LV_TABLE_COL_MAX CONFIG_LV_TABLE_COL_MAX
+# else
+# define LV_TABLE_COL_MAX 12
+# endif
+#endif
+#ifndef LV_TABLE_CELL_STYLE_CNT
+# ifdef CONFIG_LV_TABLE_CELL_STYLE_CNT
+# define LV_TABLE_CELL_STYLE_CNT CONFIG_LV_TABLE_CELL_STYLE_CNT
+# else
+# define LV_TABLE_CELL_STYLE_CNT 4
+# endif
+#endif
+#endif
+
+/*Tab (dependencies: lv_page, lv_btnm)*/
+#ifndef LV_USE_TABVIEW
+# ifdef CONFIG_LV_USE_TABVIEW
+# define LV_USE_TABVIEW CONFIG_LV_USE_TABVIEW
+# else
+# define LV_USE_TABVIEW 1
+# endif
+#endif
+# if LV_USE_TABVIEW != 0
+/*Time of slide animation [ms] (0: no animation)*/
+#ifndef LV_TABVIEW_DEF_ANIM_TIME
+# ifdef CONFIG_LV_TABVIEW_DEF_ANIM_TIME
+# define LV_TABVIEW_DEF_ANIM_TIME CONFIG_LV_TABVIEW_DEF_ANIM_TIME
+# else
+# define LV_TABVIEW_DEF_ANIM_TIME 300
+# endif
+#endif
+#endif
+
+/*Tileview (dependencies: lv_page) */
+#ifndef LV_USE_TILEVIEW
+# ifdef CONFIG_LV_USE_TILEVIEW
+# define LV_USE_TILEVIEW CONFIG_LV_USE_TILEVIEW
+# else
+# define LV_USE_TILEVIEW 1
+# endif
+#endif
+#if LV_USE_TILEVIEW
+/*Time of slide animation [ms] (0: no animation)*/
+#ifndef LV_TILEVIEW_DEF_ANIM_TIME
+# ifdef CONFIG_LV_TILEVIEW_DEF_ANIM_TIME
+# define LV_TILEVIEW_DEF_ANIM_TIME CONFIG_LV_TILEVIEW_DEF_ANIM_TIME
+# else
+# define LV_TILEVIEW_DEF_ANIM_TIME 300
+# endif
+#endif
+#endif
+
+/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
+#ifndef LV_USE_WIN
+# ifdef CONFIG_LV_USE_WIN
+# define LV_USE_WIN CONFIG_LV_USE_WIN
+# else
+# define LV_USE_WIN 1
+# endif
+#endif
+
+/*==================
+ * Non-user section
+ *==================*/
+
+#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
+#ifndef _CRT_SECURE_NO_WARNINGS
+# ifdef CONFIG__CRT_SECURE_NO_WARNINGS
+# define _CRT_SECURE_NO_WARNINGS CONFIG__CRT_SECURE_NO_WARNINGS
+# else
+# define _CRT_SECURE_NO_WARNINGS
+# endif
+#endif
+#endif
+
+
+
+/*If running without lv_conf.h add typdesf with default value*/
+#if defined(LV_CONF_SKIP)
+
+ /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
+ typedef int16_t lv_coord_t;
+
+# if LV_USE_ANIMATION
+ /*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
+ typedef void * lv_anim_user_data_t;
+# endif
+
+# if LV_USE_GROUP
+ typedef void * lv_group_user_data_t;
+# endif
+
+# if LV_USE_FILESYSTEM
+ typedef void * lv_fs_drv_user_data_t;
+# endif
+
+ typedef void * lv_img_decoder_user_data_t;
+
+ typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
+ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
+
+ typedef void * lv_font_user_data_t;
+
+# if LV_USE_USER_DATA
+ typedef void * lv_obj_user_data_t;
+# endif
+
+#endif
+
+#endif /*LV_CONF_INTERNAL_H*/