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Diffstat (limited to 'src/libs/lvgl/src/lv_conf_internal.h')
| m--------- | src/libs/lvgl | 0 | ||||
| -rw-r--r-- | src/libs/lvgl/src/lv_conf_internal.h | 2029 |
2 files changed, 2029 insertions, 0 deletions
diff --git a/src/libs/lvgl b/src/libs/lvgl deleted file mode 160000 -Subproject 23430cf20e32294549fff9b2879a9466dacc19b diff --git a/src/libs/lvgl/src/lv_conf_internal.h b/src/libs/lvgl/src/lv_conf_internal.h new file mode 100644 index 0000000..4884968 --- /dev/null +++ b/src/libs/lvgl/src/lv_conf_internal.h @@ -0,0 +1,2029 @@ +/** + * GENERATED FILE, DO NOT EDIT IT! + * @file lv_conf_internal.h + * Make sure all the defines of lv_conf.h have a default value +**/ + +#ifndef LV_CONF_INTERNAL_H +#define LV_CONF_INTERNAL_H +/* clang-format off */ + +#include <stdint.h> + +/* Handle special Kconfig options */ +#ifndef LV_KCONFIG_IGNORE +# include "lv_conf_kconfig.h" +# ifdef CONFIG_LV_CONF_SKIP +# define LV_CONF_SKIP +# endif +#endif + +/* If "lv_conf.h" is available from here try to use it later.*/ +#if defined __has_include +# if __has_include("lv_conf.h") +# ifndef LV_CONF_INCLUDE_SIMPLE +# define LV_CONF_INCLUDE_SIMPLE +# endif +# endif +#endif + +/*If lv_conf.h is not skipped include it*/ +#if !defined(LV_CONF_SKIP) +# if defined(LV_CONF_PATH) /*If there is a path defined for lv_conf.h use it*/ +# define __LV_TO_STR_AUX(x) #x +# define __LV_TO_STR(x) __LV_TO_STR_AUX(x) +# include __LV_TO_STR(LV_CONF_PATH) +# undef __LV_TO_STR_AUX +# undef __LV_TO_STR +# elif defined(LV_CONF_INCLUDE_SIMPLE) /*Or simply include lv_conf.h is enabled*/ +# include "lv_conf.h" +# else +# include "../../lv_conf.h" /*Else assume lv_conf.h is next to the lvgl folder */ +# endif +#endif + +/* clang-format off */ + +#include <stdint.h> + +/*==================== + Graphical settings + *====================*/ + +/* Maximal horizontal and vertical resolution to support by the library.*/ +#ifndef LV_HOR_RES_MAX +# ifdef CONFIG_LV_HOR_RES_MAX +# define LV_HOR_RES_MAX CONFIG_LV_HOR_RES_MAX +# else +# define LV_HOR_RES_MAX (480) +# endif +#endif +#ifndef LV_VER_RES_MAX +# ifdef CONFIG_LV_VER_RES_MAX +# define LV_VER_RES_MAX CONFIG_LV_VER_RES_MAX +# else +# define LV_VER_RES_MAX (320) +# endif +#endif + +/* Color depth: + * - 1: 1 byte per pixel + * - 8: RGB332 + * - 16: RGB565 + * - 32: ARGB8888 + */ +#ifndef LV_COLOR_DEPTH +# ifdef CONFIG_LV_COLOR_DEPTH +# define LV_COLOR_DEPTH CONFIG_LV_COLOR_DEPTH +# else +# define LV_COLOR_DEPTH 16 +# endif +#endif + +/* Swap the 2 bytes of RGB565 color. + * Useful if the display has a 8 bit interface (e.g. SPI)*/ +#ifndef LV_COLOR_16_SWAP +# ifdef CONFIG_LV_COLOR_16_SWAP +# define LV_COLOR_16_SWAP CONFIG_LV_COLOR_16_SWAP +# else +# define LV_COLOR_16_SWAP 0 +# endif +#endif + +/* 1: Enable screen transparency. + * Useful for OSD or other overlapping GUIs. + * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/ +#ifndef LV_COLOR_SCREEN_TRANSP +# ifdef CONFIG_LV_COLOR_SCREEN_TRANSP +# define LV_COLOR_SCREEN_TRANSP CONFIG_LV_COLOR_SCREEN_TRANSP +# else +# define LV_COLOR_SCREEN_TRANSP 0 +# endif +#endif + +/*Images pixels with this color will not be drawn (with chroma keying)*/ +#ifndef LV_COLOR_TRANSP +# ifdef CONFIG_LV_COLOR_TRANSP +# define LV_COLOR_TRANSP CONFIG_LV_COLOR_TRANSP +# else +# define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/ +# endif +#endif + +/* Enable anti-aliasing (lines, and radiuses will be smoothed) */ +#ifndef LV_ANTIALIAS +# ifdef CONFIG_LV_ANTIALIAS +# define LV_ANTIALIAS CONFIG_LV_ANTIALIAS +# else +# define LV_ANTIALIAS 1 +# endif +#endif + +/* Default display refresh period. + * Can be changed in the display driver (`lv_disp_drv_t`).*/ +#ifndef LV_DISP_DEF_REFR_PERIOD +# ifdef CONFIG_LV_DISP_DEF_REFR_PERIOD +# define LV_DISP_DEF_REFR_PERIOD CONFIG_LV_DISP_DEF_REFR_PERIOD +# else +# define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ +# endif +#endif + +/* Dot Per Inch: used to initialize default sizes. + * E.g. a button with width = LV_DPI / 2 -> half inch wide + * (Not so important, you can adjust it to modify default sizes and spaces)*/ +#ifndef LV_DPI +# ifdef CONFIG_LV_DPI +# define LV_DPI CONFIG_LV_DPI +# else +# define LV_DPI 130 /*[px]*/ +# endif +#endif + +/* The the real width of the display changes some default values: + * default object sizes, layout of examples, etc. + * According to the width of the display (hor. res. / dpi) + * the displays fall in 4 categories. + * The 4th is extra large which has no upper limit so not listed here + * The upper limit of the categories are set below in 0.1 inch unit. + */ +#ifndef LV_DISP_SMALL_LIMIT +# ifdef CONFIG_LV_DISP_SMALL_LIMIT +# define LV_DISP_SMALL_LIMIT CONFIG_LV_DISP_SMALL_LIMIT +# else +# define LV_DISP_SMALL_LIMIT 30 +# endif +#endif +#ifndef LV_DISP_MEDIUM_LIMIT +# ifdef CONFIG_LV_DISP_MEDIUM_LIMIT +# define LV_DISP_MEDIUM_LIMIT CONFIG_LV_DISP_MEDIUM_LIMIT +# else +# define LV_DISP_MEDIUM_LIMIT 50 +# endif +#endif +#ifndef LV_DISP_LARGE_LIMIT +# ifdef CONFIG_LV_DISP_LARGE_LIMIT +# define LV_DISP_LARGE_LIMIT CONFIG_LV_DISP_LARGE_LIMIT +# else +# define LV_DISP_LARGE_LIMIT 70 +# endif +#endif + +/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ + +/* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled. */ +#ifndef LV_DISP_ROT_MAX_BUF +# ifdef CONFIG_LV_DISP_ROT_MAX_BUF +# define LV_DISP_ROT_MAX_BUF CONFIG_LV_DISP_ROT_MAX_BUF +# else +# define LV_DISP_ROT_MAX_BUF (10U * 1024U) +# endif +#endif + +/*========================= + Memory manager settings + *=========================*/ + +/* LittelvGL's internal memory manager's settings. + * The graphical objects and other related data are stored here. */ + +/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */ +#ifndef LV_MEM_CUSTOM +# ifdef CONFIG_LV_MEM_CUSTOM +# define LV_MEM_CUSTOM CONFIG_LV_MEM_CUSTOM +# else +# define LV_MEM_CUSTOM 0 +# endif +#endif +#if LV_MEM_CUSTOM == 0 +/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ +#ifndef LV_MEM_SIZE +# ifdef CONFIG_LV_MEM_SIZE +# define LV_MEM_SIZE CONFIG_LV_MEM_SIZE +# else +# define LV_MEM_SIZE (32U * 1024U) +# endif +#endif + +/* Compiler prefix for a big array declaration */ +#ifndef LV_MEM_ATTR +# ifdef CONFIG_LV_MEM_ATTR +# define LV_MEM_ATTR CONFIG_LV_MEM_ATTR +# else +# define LV_MEM_ATTR +# endif +#endif + +/* Set an address for the memory pool instead of allocating it as an array. + * Can be in external SRAM too. */ +#ifndef LV_MEM_ADR +# ifdef CONFIG_LV_MEM_ADR +# define LV_MEM_ADR CONFIG_LV_MEM_ADR +# else +# define LV_MEM_ADR 0 +# endif +#endif + +/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ +#ifndef LV_MEM_AUTO_DEFRAG +# ifdef CONFIG_LV_MEM_AUTO_DEFRAG +# define LV_MEM_AUTO_DEFRAG CONFIG_LV_MEM_AUTO_DEFRAG +# else +# define LV_MEM_AUTO_DEFRAG 1 +# endif +#endif +#else /*LV_MEM_CUSTOM*/ +#ifndef LV_MEM_CUSTOM_INCLUDE +# ifdef CONFIG_LV_MEM_CUSTOM_INCLUDE +# define LV_MEM_CUSTOM_INCLUDE CONFIG_LV_MEM_CUSTOM_INCLUDE +# else +# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ +# endif +#endif +#ifndef LV_MEM_CUSTOM_ALLOC +# ifdef CONFIG_LV_MEM_CUSTOM_ALLOC +# define LV_MEM_CUSTOM_ALLOC CONFIG_LV_MEM_CUSTOM_ALLOC +# else +# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ +# endif +#endif +#ifndef LV_MEM_CUSTOM_FREE +# ifdef CONFIG_LV_MEM_CUSTOM_FREE +# define LV_MEM_CUSTOM_FREE CONFIG_LV_MEM_CUSTOM_FREE +# else +# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ +# endif +#endif +#endif /*LV_MEM_CUSTOM*/ + +/* Use the standard memcpy and memset instead of LVGL's own functions. + * The standard functions might or might not be faster depending on their implementation. */ +#ifndef LV_MEMCPY_MEMSET_STD +# ifdef CONFIG_LV_MEMCPY_MEMSET_STD +# define LV_MEMCPY_MEMSET_STD CONFIG_LV_MEMCPY_MEMSET_STD +# else +# define LV_MEMCPY_MEMSET_STD 0 +# endif +#endif + +/* Garbage Collector settings + * Used if lvgl is binded to higher level language and the memory is managed by that language */ +#ifndef LV_ENABLE_GC +# ifdef CONFIG_LV_ENABLE_GC +# define LV_ENABLE_GC CONFIG_LV_ENABLE_GC +# else +# define LV_ENABLE_GC 0 +# endif +#endif +#if LV_ENABLE_GC != 0 +#ifndef LV_GC_INCLUDE +# ifdef CONFIG_LV_GC_INCLUDE +# define LV_GC_INCLUDE CONFIG_LV_GC_INCLUDE +# else +# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ +# endif +#endif +#ifndef LV_MEM_CUSTOM_REALLOC +# ifdef CONFIG_LV_MEM_CUSTOM_REALLOC +# define LV_MEM_CUSTOM_REALLOC CONFIG_LV_MEM_CUSTOM_REALLOC +# else +# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ +# endif +#endif +#ifndef LV_MEM_CUSTOM_GET_SIZE +# ifdef CONFIG_LV_MEM_CUSTOM_GET_SIZE +# define LV_MEM_CUSTOM_GET_SIZE CONFIG_LV_MEM_CUSTOM_GET_SIZE +# else +# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ +# endif +#endif +#endif /* LV_ENABLE_GC */ + +/*======================= + Input device settings + *=======================*/ + +/* Input device default settings. + * Can be changed in the Input device driver (`lv_indev_drv_t`)*/ + +/* Input device read period in milliseconds */ +#ifndef LV_INDEV_DEF_READ_PERIOD +# ifdef CONFIG_LV_INDEV_DEF_READ_PERIOD +# define LV_INDEV_DEF_READ_PERIOD CONFIG_LV_INDEV_DEF_READ_PERIOD +# else +# define LV_INDEV_DEF_READ_PERIOD 30 +# endif +#endif + +/* Drag threshold in pixels */ +#ifndef LV_INDEV_DEF_DRAG_LIMIT +# ifdef CONFIG_LV_INDEV_DEF_DRAG_LIMIT +# define LV_INDEV_DEF_DRAG_LIMIT CONFIG_LV_INDEV_DEF_DRAG_LIMIT +# else +# define LV_INDEV_DEF_DRAG_LIMIT 10 +# endif +#endif + +/* Drag throw slow-down in [%]. Greater value -> faster slow-down */ +#ifndef LV_INDEV_DEF_DRAG_THROW +# ifdef CONFIG_LV_INDEV_DEF_DRAG_THROW +# define LV_INDEV_DEF_DRAG_THROW CONFIG_LV_INDEV_DEF_DRAG_THROW +# else +# define LV_INDEV_DEF_DRAG_THROW 10 +# endif +#endif + +/* Long press time in milliseconds. + * Time to send `LV_EVENT_LONG_PRESSED`) */ +#ifndef LV_INDEV_DEF_LONG_PRESS_TIME +# ifdef CONFIG_LV_INDEV_DEF_LONG_PRESS_TIME +# define LV_INDEV_DEF_LONG_PRESS_TIME CONFIG_LV_INDEV_DEF_LONG_PRESS_TIME +# else +# define LV_INDEV_DEF_LONG_PRESS_TIME 400 +# endif +#endif + +/* Repeated trigger period in long press [ms] + * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ +#ifndef LV_INDEV_DEF_LONG_PRESS_REP_TIME +# ifdef CONFIG_LV_INDEV_DEF_LONG_PRESS_REP_TIME +# define LV_INDEV_DEF_LONG_PRESS_REP_TIME CONFIG_LV_INDEV_DEF_LONG_PRESS_REP_TIME +# else +# define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 +# endif +#endif + +/* Gesture threshold in pixels */ +#ifndef LV_INDEV_DEF_GESTURE_LIMIT +# ifdef CONFIG_LV_INDEV_DEF_GESTURE_LIMIT +# define LV_INDEV_DEF_GESTURE_LIMIT CONFIG_LV_INDEV_DEF_GESTURE_LIMIT +# else +# define LV_INDEV_DEF_GESTURE_LIMIT 50 +# endif +#endif + +/* Gesture min velocity at release before swipe (pixels)*/ +#ifndef LV_INDEV_DEF_GESTURE_MIN_VELOCITY +# ifdef CONFIG_LV_INDEV_DEF_GESTURE_MIN_VELOCITY +# define LV_INDEV_DEF_GESTURE_MIN_VELOCITY CONFIG_LV_INDEV_DEF_GESTURE_MIN_VELOCITY +# else +# define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3 +# endif +#endif + +/*================== + * Feature usage + *==================*/ + +/*1: Enable the Animations */ +#ifndef LV_USE_ANIMATION +# ifdef CONFIG_LV_USE_ANIMATION +# define LV_USE_ANIMATION CONFIG_LV_USE_ANIMATION +# else +# define LV_USE_ANIMATION 1 +# endif +#endif +#if LV_USE_ANIMATION + +/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ + +#endif + +/* 1: Enable shadow drawing on rectangles*/ +#ifndef LV_USE_SHADOW +# ifdef CONFIG_LV_USE_SHADOW +# define LV_USE_SHADOW CONFIG_LV_USE_SHADOW +# else +# define LV_USE_SHADOW 1 +# endif +#endif +#if LV_USE_SHADOW +/* Allow buffering some shadow calculation + * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, + * where shadow size is `shadow_width + radius` + * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ +#ifndef LV_SHADOW_CACHE_SIZE +# ifdef CONFIG_LV_SHADOW_CACHE_SIZE +# define LV_SHADOW_CACHE_SIZE CONFIG_LV_SHADOW_CACHE_SIZE +# else +# define LV_SHADOW_CACHE_SIZE 0 +# endif +#endif +#endif + +/*1: enable outline drawing on rectangles*/ +#ifndef LV_USE_OUTLINE +# ifdef CONFIG_LV_USE_OUTLINE +# define LV_USE_OUTLINE CONFIG_LV_USE_OUTLINE +# else +# define LV_USE_OUTLINE 1 +# endif +#endif + +/*1: enable pattern drawing on rectangles*/ +#ifndef LV_USE_PATTERN +# ifdef CONFIG_LV_USE_PATTERN +# define LV_USE_PATTERN CONFIG_LV_USE_PATTERN +# else +# define LV_USE_PATTERN 1 +# endif +#endif + +/*1: enable value string drawing on rectangles*/ +#ifndef LV_USE_VALUE_STR +# ifdef CONFIG_LV_USE_VALUE_STR +# define LV_USE_VALUE_STR CONFIG_LV_USE_VALUE_STR +# else +# define LV_USE_VALUE_STR 1 +# endif +#endif + +/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/ +#ifndef LV_USE_BLEND_MODES +# ifdef CONFIG_LV_USE_BLEND_MODES +# define LV_USE_BLEND_MODES CONFIG_LV_USE_BLEND_MODES +# else +# define LV_USE_BLEND_MODES 1 +# endif +#endif + +/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/ +#ifndef LV_USE_OPA_SCALE +# ifdef CONFIG_LV_USE_OPA_SCALE +# define LV_USE_OPA_SCALE CONFIG_LV_USE_OPA_SCALE +# else +# define LV_USE_OPA_SCALE 1 +# endif +#endif + +/* 1: Use image zoom and rotation*/ +#ifndef LV_USE_IMG_TRANSFORM +# ifdef CONFIG_LV_USE_IMG_TRANSFORM +# define LV_USE_IMG_TRANSFORM CONFIG_LV_USE_IMG_TRANSFORM +# else +# define LV_USE_IMG_TRANSFORM 1 +# endif +#endif + +/* 1: Enable object groups (for keyboard/encoder navigation) */ +#ifndef LV_USE_GROUP +# ifdef CONFIG_LV_USE_GROUP +# define LV_USE_GROUP CONFIG_LV_USE_GROUP +# else +# define LV_USE_GROUP 1 +# endif +#endif +#if LV_USE_GROUP +#endif /*LV_USE_GROUP*/ + +/* 1: Enable GPU interface*/ +#ifndef LV_USE_GPU +# ifdef CONFIG_LV_USE_GPU +# define LV_USE_GPU CONFIG_LV_USE_GPU +# else +# define LV_USE_GPU 1 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */ +# endif +#endif +#ifndef LV_USE_GPU_STM32_DMA2D +# ifdef CONFIG_LV_USE_GPU_STM32_DMA2D +# define LV_USE_GPU_STM32_DMA2D CONFIG_LV_USE_GPU_STM32_DMA2D +# else +# define LV_USE_GPU_STM32_DMA2D 0 +# endif +#endif +/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor +e.g. "stm32f769xx.h" or "stm32f429xx.h" */ +#ifndef LV_GPU_DMA2D_CMSIS_INCLUDE +# ifdef CONFIG_LV_GPU_DMA2D_CMSIS_INCLUDE +# define LV_GPU_DMA2D_CMSIS_INCLUDE CONFIG_LV_GPU_DMA2D_CMSIS_INCLUDE +# else +# define LV_GPU_DMA2D_CMSIS_INCLUDE +# endif +#endif + +/*1: Use PXP for CPU off-load on NXP RTxxx platforms */ +#ifndef LV_USE_GPU_NXP_PXP +# ifdef CONFIG_LV_USE_GPU_NXP_PXP +# define LV_USE_GPU_NXP_PXP CONFIG_LV_USE_GPU_NXP_PXP +# else +# define LV_USE_GPU_NXP_PXP 0 +# endif +#endif + +/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) + * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS + * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. + *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() + * */ +#ifndef LV_USE_GPU_NXP_PXP_AUTO_INIT +# ifdef CONFIG_LV_USE_GPU_NXP_PXP_AUTO_INIT +# define LV_USE_GPU_NXP_PXP_AUTO_INIT CONFIG_LV_USE_GPU_NXP_PXP_AUTO_INIT +# else +# define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 +# endif +#endif + +/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */ +#ifndef LV_USE_GPU_NXP_VG_LITE +# ifdef CONFIG_LV_USE_GPU_NXP_VG_LITE +# define LV_USE_GPU_NXP_VG_LITE CONFIG_LV_USE_GPU_NXP_VG_LITE +# else +# define LV_USE_GPU_NXP_VG_LITE 0 +# endif +#endif + +/* 1: Enable file system (might be required for images */ +#ifndef LV_USE_FILESYSTEM +# ifdef CONFIG_LV_USE_FILESYSTEM +# define LV_USE_FILESYSTEM CONFIG_LV_USE_FILESYSTEM +# else +# define LV_USE_FILESYSTEM 1 +# endif +#endif +#if LV_USE_FILESYSTEM +/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/ +#endif + +/*1: Add a `user_data` to drivers and objects*/ +#ifndef LV_USE_USER_DATA +# ifdef CONFIG_LV_USE_USER_DATA +# define LV_USE_USER_DATA CONFIG_LV_USE_USER_DATA +# else +# define LV_USE_USER_DATA 0 +# endif +#endif + +/*1: Show CPU usage and FPS count in the right bottom corner*/ +#ifndef LV_USE_PERF_MONITOR +# ifdef CONFIG_LV_USE_PERF_MONITOR +# define LV_USE_PERF_MONITOR CONFIG_LV_USE_PERF_MONITOR +# else +# define LV_USE_PERF_MONITOR 0 +# endif +#endif + +/*1: Use the functions and types from the older API if possible */ +#ifndef LV_USE_API_EXTENSION_V6 +# ifdef CONFIG_LV_USE_API_EXTENSION_V6 +# define LV_USE_API_EXTENSION_V6 CONFIG_LV_USE_API_EXTENSION_V6 +# else +# define LV_USE_API_EXTENSION_V6 1 +# endif +#endif +#ifndef LV_USE_API_EXTENSION_V7 +# ifdef CONFIG_LV_USE_API_EXTENSION_V7 +# define LV_USE_API_EXTENSION_V7 CONFIG_LV_USE_API_EXTENSION_V7 +# else +# define LV_USE_API_EXTENSION_V7 1 +# endif +#endif + +/*======================== + * Image decoder and cache + *========================*/ + +/* 1: Enable indexed (palette) images */ +#ifndef LV_IMG_CF_INDEXED +# ifdef CONFIG_LV_IMG_CF_INDEXED +# define LV_IMG_CF_INDEXED CONFIG_LV_IMG_CF_INDEXED +# else +# define LV_IMG_CF_INDEXED 1 +# endif +#endif + +/* 1: Enable alpha indexed images */ +#ifndef LV_IMG_CF_ALPHA +# ifdef CONFIG_LV_IMG_CF_ALPHA +# define LV_IMG_CF_ALPHA CONFIG_LV_IMG_CF_ALPHA +# else +# define LV_IMG_CF_ALPHA 1 +# endif +#endif + +/* Default image cache size. Image caching keeps the images opened. + * If only the built-in image formats are used there is no real advantage of caching. + * (I.e. no new image decoder is added) + * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. + * However the opened images might consume additional RAM. + * Set it to 0 to disable caching */ +#ifndef LV_IMG_CACHE_DEF_SIZE +# ifdef CONFIG_LV_IMG_CACHE_DEF_SIZE +# define LV_IMG_CACHE_DEF_SIZE CONFIG_LV_IMG_CACHE_DEF_SIZE +# else +# define LV_IMG_CACHE_DEF_SIZE 1 +# endif +#endif + +/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ + +/*===================== + * Compiler settings + *====================*/ + +/* For big endian systems set to 1 */ +#ifndef LV_BIG_ENDIAN_SYSTEM +# ifdef CONFIG_LV_BIG_ENDIAN_SYSTEM +# define LV_BIG_ENDIAN_SYSTEM CONFIG_LV_BIG_ENDIAN_SYSTEM +# else +# define LV_BIG_ENDIAN_SYSTEM 0 +# endif +#endif + +/* Define a custom attribute to `lv_tick_inc` function */ +#ifndef LV_ATTRIBUTE_TICK_INC +# ifdef CONFIG_LV_ATTRIBUTE_TICK_INC +# define LV_ATTRIBUTE_TICK_INC CONFIG_LV_ATTRIBUTE_TICK_INC +# else +# define LV_ATTRIBUTE_TICK_INC +# endif +#endif + +/* Define a custom attribute to `lv_task_handler` function */ +#ifndef LV_ATTRIBUTE_TASK_HANDLER +# ifdef CONFIG_LV_ATTRIBUTE_TASK_HANDLER +# define LV_ATTRIBUTE_TASK_HANDLER CONFIG_LV_ATTRIBUTE_TASK_HANDLER +# else +# define LV_ATTRIBUTE_TASK_HANDLER +# endif +#endif + +/* Define a custom attribute to `lv_disp_flush_ready` function */ +#ifndef LV_ATTRIBUTE_FLUSH_READY +# ifdef CONFIG_LV_ATTRIBUTE_FLUSH_READY +# define LV_ATTRIBUTE_FLUSH_READY CONFIG_LV_ATTRIBUTE_FLUSH_READY +# else +# define LV_ATTRIBUTE_FLUSH_READY +# endif +#endif + +/* Required alignment size for buffers */ +#ifndef LV_ATTRIBUTE_MEM_ALIGN_SIZE +# ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE +# define LV_ATTRIBUTE_MEM_ALIGN_SIZE CONFIG_LV_ATTRIBUTE_MEM_ALIGN_SIZE +# else +# define LV_ATTRIBUTE_MEM_ALIGN_SIZE +# endif +#endif + +/* With size optimization (-Os) the compiler might not align data to + * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes. + * This alignment will be explicitly applied where needed. + * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size. + * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */ +#ifndef LV_ATTRIBUTE_MEM_ALIGN +# ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN +# define LV_ATTRIBUTE_MEM_ALIGN CONFIG_LV_ATTRIBUTE_MEM_ALIGN +# else +# define LV_ATTRIBUTE_MEM_ALIGN +# endif +#endif + +/* Attribute to mark large constant arrays for example + * font's bitmaps */ +#ifndef LV_ATTRIBUTE_LARGE_CONST +# ifdef CONFIG_LV_ATTRIBUTE_LARGE_CONST +# define LV_ATTRIBUTE_LARGE_CONST CONFIG_LV_ATTRIBUTE_LARGE_CONST +# else +# define LV_ATTRIBUTE_LARGE_CONST +# endif +#endif + +/* Prefix performance critical functions to place them into a faster memory (e.g RAM) + * Uses 15-20 kB extra memory */ +#ifndef LV_ATTRIBUTE_FAST_MEM +# ifdef CONFIG_LV_ATTRIBUTE_FAST_MEM +# define LV_ATTRIBUTE_FAST_MEM CONFIG_LV_ATTRIBUTE_FAST_MEM +# else +# define LV_ATTRIBUTE_FAST_MEM +# endif +#endif + +/* Export integer constant to binding. + * This macro is used with constants in the form of LV_<CONST> that + * should also appear on lvgl binding API such as Micropython + * + * The default value just prevents a GCC warning. + */ +#ifndef LV_EXPORT_CONST_INT +# ifdef CONFIG_LV_EXPORT_CONST_INT +# define LV_EXPORT_CONST_INT CONFIG_LV_EXPORT_CONST_INT +# else +# define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning +# endif +#endif + +/* Prefix variables that are used in GPU accelerated operations, often these need to be + * placed in RAM sections that are DMA accessible */ +#ifndef LV_ATTRIBUTE_DMA +# ifdef CONFIG_LV_ATTRIBUTE_DMA +# define LV_ATTRIBUTE_DMA CONFIG_LV_ATTRIBUTE_DMA +# else +# define LV_ATTRIBUTE_DMA +# endif +#endif + +/*=================== + * HAL settings + *==================*/ + +/* 1: use a custom tick source. + * It removes the need to manually update the tick with `lv_tick_inc`) */ +#ifndef LV_TICK_CUSTOM +# ifdef CONFIG_LV_TICK_CUSTOM +# define LV_TICK_CUSTOM CONFIG_LV_TICK_CUSTOM +# else +# define LV_TICK_CUSTOM 0 +# endif +#endif +#if LV_TICK_CUSTOM == 1 +#ifndef LV_TICK_CUSTOM_INCLUDE +# ifdef CONFIG_LV_TICK_CUSTOM_INCLUDE +# define LV_TICK_CUSTOM_INCLUDE CONFIG_LV_TICK_CUSTOM_INCLUDE +# else +# define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ +# endif +#endif +#ifndef LV_TICK_CUSTOM_SYS_TIME_EXPR +# ifdef CONFIG_LV_TICK_CUSTOM_SYS_TIME_EXPR +# define LV_TICK_CUSTOM_SYS_TIME_EXPR CONFIG_LV_TICK_CUSTOM_SYS_TIME_EXPR +# else +# define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ +# endif +#endif +#endif /*LV_TICK_CUSTOM*/ + + +/*================ + * Log settings + *===============*/ + +/*1: Enable the log module*/ +#ifndef LV_USE_LOG +# ifdef CONFIG_LV_USE_LOG +# define LV_USE_LOG CONFIG_LV_USE_LOG +# else +# define LV_USE_LOG 0 +# endif +#endif +#if LV_USE_LOG +/* How important log should be added: + * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information + * LV_LOG_LEVEL_INFO Log important events + * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem + * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail + * LV_LOG_LEVEL_NONE Do not log anything + */ +#ifndef LV_LOG_LEVEL +# ifdef CONFIG_LV_LOG_LEVEL +# define LV_LOG_LEVEL CONFIG_LV_LOG_LEVEL +# else +# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN +# endif +#endif + +/* 1: Print the log with 'printf'; + * 0: user need to register a callback with `lv_log_register_print_cb`*/ +#ifndef LV_LOG_PRINTF +# ifdef CONFIG_LV_LOG_PRINTF +# define LV_LOG_PRINTF CONFIG_LV_LOG_PRINTF +# else +# define LV_LOG_PRINTF 0 +# endif +#endif +#endif /*LV_USE_LOG*/ + +/*================= + * Debug settings + *================*/ + +/* If Debug is enabled LittelvGL validates the parameters of the functions. + * If an invalid parameter is found an error log message is printed and + * the MCU halts at the error. (`LV_USE_LOG` should be enabled) + * If you are debugging the MCU you can pause + * the debugger to see exactly where the issue is. + * + * The behavior of asserts can be overwritten by redefining them here. + * E.g. #define LV_ASSERT_MEM(p) <my_assert_code> + */ +#ifndef LV_USE_DEBUG +# ifdef CONFIG_LV_USE_DEBUG +# define LV_USE_DEBUG CONFIG_LV_USE_DEBUG +# else +# define LV_USE_DEBUG 1 +# endif +#endif +#if LV_USE_DEBUG + +/*Check if the parameter is NULL. (Quite fast) */ +#ifndef LV_USE_ASSERT_NULL +# ifdef CONFIG_LV_USE_ASSERT_NULL +# define LV_USE_ASSERT_NULL CONFIG_LV_USE_ASSERT_NULL +# else +# define LV_USE_ASSERT_NULL 1 +# endif +#endif + +/*Checks is the memory is successfully allocated or no. (Quite fast)*/ +#ifndef LV_USE_ASSERT_MEM +# ifdef CONFIG_LV_USE_ASSERT_MEM +# define LV_USE_ASSERT_MEM CONFIG_LV_USE_ASSERT_MEM +# else +# define LV_USE_ASSERT_MEM 1 +# endif +#endif + +/*Check the integrity of `lv_mem` after critical operations. (Slow)*/ +#ifndef LV_USE_ASSERT_MEM_INTEGRITY +# ifdef CONFIG_LV_USE_ASSERT_MEM_INTEGRITY +# define LV_USE_ASSERT_MEM_INTEGRITY CONFIG_LV_USE_ASSERT_MEM_INTEGRITY +# else +# define LV_USE_ASSERT_MEM_INTEGRITY 0 +# endif +#endif + +/* Check the strings. + * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ +#ifndef LV_USE_ASSERT_STR +# ifdef CONFIG_LV_USE_ASSERT_STR +# define LV_USE_ASSERT_STR CONFIG_LV_USE_ASSERT_STR +# else +# define LV_USE_ASSERT_STR 0 +# endif +#endif + +/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow) + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ +#ifndef LV_USE_ASSERT_OBJ +# ifdef CONFIG_LV_USE_ASSERT_OBJ +# define LV_USE_ASSERT_OBJ CONFIG_LV_USE_ASSERT_OBJ +# else +# define LV_USE_ASSERT_OBJ 0 +# endif +#endif + +/*Check if the styles are properly initialized. (Fast)*/ +#ifndef LV_USE_ASSERT_STYLE +# ifdef CONFIG_LV_USE_ASSERT_STYLE +# define LV_USE_ASSERT_STYLE CONFIG_LV_USE_ASSERT_STYLE +# else +# define LV_USE_ASSERT_STYLE 0 +# endif +#endif + +#endif /*LV_USE_DEBUG*/ + +/*================== + * FONT USAGE + *===================*/ + +/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. + * The symbols are available via `LV_SYMBOL_...` defines + * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html + * To create a new font go to: https://lvgl.com/ttf-font-to-c-array + */ + +/* Montserrat fonts with bpp = 4 + * https://fonts.google.com/specimen/Montserrat */ +#ifndef LV_FONT_MONTSERRAT_8 +# ifdef CONFIG_LV_FONT_MONTSERRAT_8 +# define LV_FONT_MONTSERRAT_8 CONFIG_LV_FONT_MONTSERRAT_8 +# else +# define LV_FONT_MONTSERRAT_8 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_10 +# ifdef CONFIG_LV_FONT_MONTSERRAT_10 +# define LV_FONT_MONTSERRAT_10 CONFIG_LV_FONT_MONTSERRAT_10 +# else +# define LV_FONT_MONTSERRAT_10 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_12 +# ifdef CONFIG_LV_FONT_MONTSERRAT_12 +# define LV_FONT_MONTSERRAT_12 CONFIG_LV_FONT_MONTSERRAT_12 +# else +# define LV_FONT_MONTSERRAT_12 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_14 +# ifdef CONFIG_LV_FONT_MONTSERRAT_14 +# define LV_FONT_MONTSERRAT_14 CONFIG_LV_FONT_MONTSERRAT_14 +# else +# define LV_FONT_MONTSERRAT_14 1 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_16 +# ifdef CONFIG_LV_FONT_MONTSERRAT_16 +# define LV_FONT_MONTSERRAT_16 CONFIG_LV_FONT_MONTSERRAT_16 +# else +# define LV_FONT_MONTSERRAT_16 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_18 +# ifdef CONFIG_LV_FONT_MONTSERRAT_18 +# define LV_FONT_MONTSERRAT_18 CONFIG_LV_FONT_MONTSERRAT_18 +# else +# define LV_FONT_MONTSERRAT_18 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_20 +# ifdef CONFIG_LV_FONT_MONTSERRAT_20 +# define LV_FONT_MONTSERRAT_20 CONFIG_LV_FONT_MONTSERRAT_20 +# else +# define LV_FONT_MONTSERRAT_20 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_22 +# ifdef CONFIG_LV_FONT_MONTSERRAT_22 +# define LV_FONT_MONTSERRAT_22 CONFIG_LV_FONT_MONTSERRAT_22 +# else +# define LV_FONT_MONTSERRAT_22 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_24 +# ifdef CONFIG_LV_FONT_MONTSERRAT_24 +# define LV_FONT_MONTSERRAT_24 CONFIG_LV_FONT_MONTSERRAT_24 +# else +# define LV_FONT_MONTSERRAT_24 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_26 +# ifdef CONFIG_LV_FONT_MONTSERRAT_26 +# define LV_FONT_MONTSERRAT_26 CONFIG_LV_FONT_MONTSERRAT_26 +# else +# define LV_FONT_MONTSERRAT_26 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_28 +# ifdef CONFIG_LV_FONT_MONTSERRAT_28 +# define LV_FONT_MONTSERRAT_28 CONFIG_LV_FONT_MONTSERRAT_28 +# else +# define LV_FONT_MONTSERRAT_28 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_30 +# ifdef CONFIG_LV_FONT_MONTSERRAT_30 +# define LV_FONT_MONTSERRAT_30 CONFIG_LV_FONT_MONTSERRAT_30 +# else +# define LV_FONT_MONTSERRAT_30 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_32 +# ifdef CONFIG_LV_FONT_MONTSERRAT_32 +# define LV_FONT_MONTSERRAT_32 CONFIG_LV_FONT_MONTSERRAT_32 +# else +# define LV_FONT_MONTSERRAT_32 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_34 +# ifdef CONFIG_LV_FONT_MONTSERRAT_34 +# define LV_FONT_MONTSERRAT_34 CONFIG_LV_FONT_MONTSERRAT_34 +# else +# define LV_FONT_MONTSERRAT_34 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_36 +# ifdef CONFIG_LV_FONT_MONTSERRAT_36 +# define LV_FONT_MONTSERRAT_36 CONFIG_LV_FONT_MONTSERRAT_36 +# else +# define LV_FONT_MONTSERRAT_36 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_38 +# ifdef CONFIG_LV_FONT_MONTSERRAT_38 +# define LV_FONT_MONTSERRAT_38 CONFIG_LV_FONT_MONTSERRAT_38 +# else +# define LV_FONT_MONTSERRAT_38 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_40 +# ifdef CONFIG_LV_FONT_MONTSERRAT_40 +# define LV_FONT_MONTSERRAT_40 CONFIG_LV_FONT_MONTSERRAT_40 +# else +# define LV_FONT_MONTSERRAT_40 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_42 +# ifdef CONFIG_LV_FONT_MONTSERRAT_42 +# define LV_FONT_MONTSERRAT_42 CONFIG_LV_FONT_MONTSERRAT_42 +# else +# define LV_FONT_MONTSERRAT_42 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_44 +# ifdef CONFIG_LV_FONT_MONTSERRAT_44 +# define LV_FONT_MONTSERRAT_44 CONFIG_LV_FONT_MONTSERRAT_44 +# else +# define LV_FONT_MONTSERRAT_44 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_46 +# ifdef CONFIG_LV_FONT_MONTSERRAT_46 +# define LV_FONT_MONTSERRAT_46 CONFIG_LV_FONT_MONTSERRAT_46 +# else +# define LV_FONT_MONTSERRAT_46 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_48 +# ifdef CONFIG_LV_FONT_MONTSERRAT_48 +# define LV_FONT_MONTSERRAT_48 CONFIG_LV_FONT_MONTSERRAT_48 +# else +# define LV_FONT_MONTSERRAT_48 0 +# endif +#endif + +/* Demonstrate special features */ +#ifndef LV_FONT_MONTSERRAT_12_SUBPX +# ifdef CONFIG_LV_FONT_MONTSERRAT_12_SUBPX +# define LV_FONT_MONTSERRAT_12_SUBPX CONFIG_LV_FONT_MONTSERRAT_12_SUBPX +# else +# define LV_FONT_MONTSERRAT_12_SUBPX 0 +# endif +#endif +#ifndef LV_FONT_MONTSERRAT_28_COMPRESSED +# ifdef CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED +# define LV_FONT_MONTSERRAT_28_COMPRESSED CONFIG_LV_FONT_MONTSERRAT_28_COMPRESSED +# else +# define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ +# endif +#endif +#ifndef LV_FONT_DEJAVU_16_PERSIAN_HEBREW +# ifdef CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW +# define LV_FONT_DEJAVU_16_PERSIAN_HEBREW CONFIG_LV_FONT_DEJAVU_16_PERSIAN_HEBREW +# else +# define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/ +# endif +#endif +#ifndef LV_FONT_SIMSUN_16_CJK +# ifdef CONFIG_LV_FONT_SIMSUN_16_CJK +# define LV_FONT_SIMSUN_16_CJK CONFIG_LV_FONT_SIMSUN_16_CJK +# else +# define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ +# endif +#endif + +/*Pixel perfect monospace font + * http://pelulamu.net/unscii/ */ +#ifndef LV_FONT_UNSCII_8 +# ifdef CONFIG_LV_FONT_UNSCII_8 +# define LV_FONT_UNSCII_8 CONFIG_LV_FONT_UNSCII_8 +# else +# define LV_FONT_UNSCII_8 0 +# endif +#endif +#ifndef LV_FONT_UNSCII_16 +# ifdef CONFIG_LV_FONT_UNSCII_16 +# define LV_FONT_UNSCII_16 CONFIG_LV_FONT_UNSCII_16 +# else +# define LV_FONT_UNSCII_16 0 +# endif +#endif + +/* Optionally declare your custom fonts here. + * You can use these fonts as default font too + * and they will be available globally. E.g. + * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ + * LV_FONT_DECLARE(my_font_2) + */ +#ifndef LV_FONT_CUSTOM_DECLARE +# ifdef CONFIG_LV_FONT_CUSTOM_DECLARE +# define LV_FONT_CUSTOM_DECLARE CONFIG_LV_FONT_CUSTOM_DECLARE +# else +# define LV_FONT_CUSTOM_DECLARE +# endif +#endif + +/* Enable it if you have fonts with a lot of characters. + * The limit depends on the font size, font face and bpp + * but with > 10,000 characters if you see issues probably you need to enable it.*/ +#ifndef LV_FONT_FMT_TXT_LARGE +# ifdef CONFIG_LV_FONT_FMT_TXT_LARGE +# define LV_FONT_FMT_TXT_LARGE CONFIG_LV_FONT_FMT_TXT_LARGE +# else +# define LV_FONT_FMT_TXT_LARGE 0 +# endif +#endif + +/* Enables/disables support for compressed fonts. If it's disabled, compressed + * glyphs cannot be processed by the library and won't be rendered. + */ +#ifndef LV_USE_FONT_COMPRESSED +# ifdef CONFIG_LV_USE_FONT_COMPRESSED +# define LV_USE_FONT_COMPRESSED CONFIG_LV_USE_FONT_COMPRESSED +# else +# define LV_USE_FONT_COMPRESSED 1 +# endif +#endif + +/* Enable subpixel rendering */ +#ifndef LV_USE_FONT_SUBPX +# ifdef CONFIG_LV_USE_FONT_SUBPX +# define LV_USE_FONT_SUBPX CONFIG_LV_USE_FONT_SUBPX +# else +# define LV_USE_FONT_SUBPX 1 +# endif +#endif +#if LV_USE_FONT_SUBPX +/* Set the pixel order of the display. + * Important only if "subpx fonts" are used. + * With "normal" font it doesn't matter. + */ +#ifndef LV_FONT_SUBPX_BGR +# ifdef CONFIG_LV_FONT_SUBPX_BGR +# define LV_FONT_SUBPX_BGR CONFIG_LV_FONT_SUBPX_BGR +# else +# define LV_FONT_SUBPX_BGR 0 +# endif +#endif +#endif + +/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ + +/*================ + * THEME USAGE + *================*/ + +/*Always enable at least on theme*/ + +/* No theme, you can apply your styles as you need + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ +#ifndef LV_USE_THEME_EMPTY +# ifdef CONFIG_LV_USE_THEME_EMPTY +# define LV_USE_THEME_EMPTY CONFIG_LV_USE_THEME_EMPTY +# else +# define LV_USE_THEME_EMPTY 1 +# endif +#endif + +/*Simple to the create your theme based on it + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ +#ifndef LV_USE_THEME_TEMPLATE +# ifdef CONFIG_LV_USE_THEME_TEMPLATE +# define LV_USE_THEME_TEMPLATE CONFIG_LV_USE_THEME_TEMPLATE +# else +# define LV_USE_THEME_TEMPLATE 1 +# endif +#endif + +/* A fast and impressive theme. + * Flags: + * LV_THEME_MATERIAL_FLAG_LIGHT: light theme + * LV_THEME_MATERIAL_FLAG_DARK: dark theme + * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations) + * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state) + * */ +#ifndef LV_USE_THEME_MATERIAL +# ifdef CONFIG_LV_USE_THEME_MATERIAL +# define LV_USE_THEME_MATERIAL CONFIG_LV_USE_THEME_MATERIAL +# else +# define LV_USE_THEME_MATERIAL 1 +# endif +#endif + +/* Mono-color theme for monochrome displays. + * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the + * texts and borders will be black and the background will be + * white. Else the colors are inverted. + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ +#ifndef LV_USE_THEME_MONO +# ifdef CONFIG_LV_USE_THEME_MONO +# define LV_USE_THEME_MONO CONFIG_LV_USE_THEME_MONO +# else +# define LV_USE_THEME_MONO 1 +# endif +#endif + +#ifndef LV_THEME_DEFAULT_INCLUDE +# ifdef CONFIG_LV_THEME_DEFAULT_INCLUDE +# define LV_THEME_DEFAULT_INCLUDE CONFIG_LV_THEME_DEFAULT_INCLUDE +# else +# define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/ +# endif +#endif +#ifndef LV_THEME_DEFAULT_INIT +# ifdef CONFIG_LV_THEME_DEFAULT_INIT +# define LV_THEME_DEFAULT_INIT CONFIG_LV_THEME_DEFAULT_INIT +# else +# define LV_THEME_DEFAULT_INIT lv_theme_material_init +# endif +#endif +#ifndef LV_THEME_DEFAULT_COLOR_PRIMARY +# ifdef CONFIG_LV_THEME_DEFAULT_COLOR_PRIMARY +# define LV_THEME_DEFAULT_COLOR_PRIMARY CONFIG_LV_THEME_DEFAULT_COLOR_PRIMARY +# else +# define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1) +# endif +#endif +#ifndef LV_THEME_DEFAULT_COLOR_SECONDARY +# ifdef CONFIG_LV_THEME_DEFAULT_COLOR_SECONDARY +# define LV_THEME_DEFAULT_COLOR_SECONDARY CONFIG_LV_THEME_DEFAULT_COLOR_SECONDARY +# else +# define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6) +# endif +#endif +#ifndef LV_THEME_DEFAULT_FLAG +# ifdef CONFIG_LV_THEME_DEFAULT_FLAG +# define LV_THEME_DEFAULT_FLAG CONFIG_LV_THEME_DEFAULT_FLAG +# else +# define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT +# endif +#endif +#ifndef LV_THEME_DEFAULT_FONT_SMALL +# ifdef CONFIG_LV_THEME_DEFAULT_FONT_SMALL +# define LV_THEME_DEFAULT_FONT_SMALL CONFIG_LV_THEME_DEFAULT_FONT_SMALL +# else +# define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_14 +# endif +#endif +#ifndef LV_THEME_DEFAULT_FONT_NORMAL +# ifdef CONFIG_LV_THEME_DEFAULT_FONT_NORMAL +# define LV_THEME_DEFAULT_FONT_NORMAL CONFIG_LV_THEME_DEFAULT_FONT_NORMAL +# else +# define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_14 +# endif +#endif +#ifndef LV_THEME_DEFAULT_FONT_SUBTITLE +# ifdef CONFIG_LV_THEME_DEFAULT_FONT_SUBTITLE +# define LV_THEME_DEFAULT_FONT_SUBTITLE CONFIG_LV_THEME_DEFAULT_FONT_SUBTITLE +# else +# define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_14 +# endif +#endif +#ifndef LV_THEME_DEFAULT_FONT_TITLE +# ifdef CONFIG_LV_THEME_DEFAULT_FONT_TITLE +# define LV_THEME_DEFAULT_FONT_TITLE CONFIG_LV_THEME_DEFAULT_FONT_TITLE +# else +# define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_14 +# endif +#endif + +/*================= + * Text settings + *=================*/ + +/* Select a character encoding for strings. + * Your IDE or editor should have the same character encoding + * - LV_TXT_ENC_UTF8 + * - LV_TXT_ENC_ASCII + * */ +#ifndef LV_TXT_ENC +# ifdef CONFIG_LV_TXT_ENC +# define LV_TXT_ENC CONFIG_LV_TXT_ENC +# else +# define LV_TXT_ENC LV_TXT_ENC_UTF8 +# endif +#endif + + /*Can break (wrap) texts on these chars*/ +#ifndef LV_TXT_BREAK_CHARS +# ifdef CONFIG_LV_TXT_BREAK_CHARS +# define LV_TXT_BREAK_CHARS CONFIG_LV_TXT_BREAK_CHARS +# else +# define LV_TXT_BREAK_CHARS " ,.;:-_" +# endif +#endif + +/* If a word is at least this long, will break wherever "prettiest" + * To disable, set to a value <= 0 */ +#ifndef LV_TXT_LINE_BREAK_LONG_LEN +# ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_LEN +# define LV_TXT_LINE_BREAK_LONG_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_LEN +# else +# define LV_TXT_LINE_BREAK_LONG_LEN 0 +# endif +#endif + +/* Minimum number of characters in a long word to put on a line before a break. + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ +#ifndef LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN +# ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN +# define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN +# else +# define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 +# endif +#endif + +/* Minimum number of characters in a long word to put on a line after a break. + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ +#ifndef LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN +# ifdef CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN +# define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN CONFIG_LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN +# else +# define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 +# endif +#endif + +/* The control character to use for signalling text recoloring. */ +#ifndef LV_TXT_COLOR_CMD +# ifdef CONFIG_LV_TXT_COLOR_CMD +# define LV_TXT_COLOR_CMD CONFIG_LV_TXT_COLOR_CMD +# else +# define LV_TXT_COLOR_CMD "#" +# endif +#endif + +/* Support bidirectional texts. + * Allows mixing Left-to-Right and Right-to-Left texts. + * The direction will be processed according to the Unicode Bidirectional Algorithm: + * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ +#ifndef LV_USE_BIDI +# ifdef CONFIG_LV_USE_BIDI +# define LV_USE_BIDI CONFIG_LV_USE_BIDI +# else +# define LV_USE_BIDI 0 +# endif +#endif +#if LV_USE_BIDI +/* Set the default direction. Supported values: + * `LV_BIDI_DIR_LTR` Left-to-Right + * `LV_BIDI_DIR_RTL` Right-to-Left + * `LV_BIDI_DIR_AUTO` detect texts base direction */ +#ifndef LV_BIDI_BASE_DIR_DEF +# ifdef CONFIG_LV_BIDI_BASE_DIR_DEF +# define LV_BIDI_BASE_DIR_DEF CONFIG_LV_BIDI_BASE_DIR_DEF +# else +# define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO +# endif +#endif +#endif + +/* Enable Arabic/Persian processing + * In these languages characters should be replaced with + * an other form based on their position in the text */ +#ifndef LV_USE_ARABIC_PERSIAN_CHARS +# ifdef CONFIG_LV_USE_ARABIC_PERSIAN_CHARS +# define LV_USE_ARABIC_PERSIAN_CHARS CONFIG_LV_USE_ARABIC_PERSIAN_CHARS +# else +# define LV_USE_ARABIC_PERSIAN_CHARS 0 +# endif +#endif + +/*Change the built in (v)snprintf functions*/ +#ifndef LV_SPRINTF_CUSTOM +# ifdef CONFIG_LV_SPRINTF_CUSTOM +# define LV_SPRINTF_CUSTOM CONFIG_LV_SPRINTF_CUSTOM +# else +# define LV_SPRINTF_CUSTOM 0 +# endif +#endif +#if LV_SPRINTF_CUSTOM +#ifndef LV_SPRINTF_INCLUDE +# ifdef CONFIG_LV_SPRINTF_INCLUDE +# define LV_SPRINTF_INCLUDE CONFIG_LV_SPRINTF_INCLUDE +# else +# define LV_SPRINTF_INCLUDE <stdio.h> +# endif +#endif +#ifndef lv_snprintf +# ifdef CONFIG_LV_SNPRINTF +# define lv_snprintf CONFIG_LV_SNPRINTF +# else +# define lv_snprintf snprintf +# endif +#endif +#ifndef lv_vsnprintf +# ifdef CONFIG_LV_VSNPRINTF +# define lv_vsnprintf CONFIG_LV_VSNPRINTF +# else +# define lv_vsnprintf vsnprintf +# endif +#endif +#else /*!LV_SPRINTF_CUSTOM*/ +#ifndef LV_SPRINTF_DISABLE_FLOAT +# ifdef CONFIG_LV_SPRINTF_DISABLE_FLOAT +# define LV_SPRINTF_DISABLE_FLOAT CONFIG_LV_SPRINTF_DISABLE_FLOAT +# else +# define LV_SPRINTF_DISABLE_FLOAT 1 +# endif +#endif +#endif /*LV_SPRINTF_CUSTOM*/ + +/*=================== + * LV_OBJ SETTINGS + *==================*/ + +#if LV_USE_USER_DATA +/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ +/*Provide a function to free user data*/ +#ifndef LV_USE_USER_DATA_FREE +# ifdef CONFIG_LV_USE_USER_DATA_FREE +# define LV_USE_USER_DATA_FREE CONFIG_LV_USE_USER_DATA_FREE +# else +# define LV_USE_USER_DATA_FREE 0 +# endif +#endif +#if LV_USE_USER_DATA_FREE +#ifndef LV_USER_DATA_FREE_INCLUDE +# ifdef CONFIG_LV_USER_DATA_FREE_INCLUDE +# define LV_USER_DATA_FREE_INCLUDE CONFIG_LV_USER_DATA_FREE_INCLUDE +# else +# define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/ +# endif +#endif +/* Function prototype : void user_data_free(lv_obj_t * obj); */ +#ifndef LV_USER_DATA_FREE +# ifdef CONFIG_LV_USER_DATA_FREE +# define LV_USER_DATA_FREE CONFIG_LV_USER_DATA_FREE +# else +# define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/ +# endif +#endif +#endif +#endif + +/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/ +#ifndef LV_USE_OBJ_REALIGN +# ifdef CONFIG_LV_USE_OBJ_REALIGN +# define LV_USE_OBJ_REALIGN CONFIG_LV_USE_OBJ_REALIGN +# else +# define LV_USE_OBJ_REALIGN 1 +# endif +#endif + +/* Enable to make the object clickable on a larger area. + * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature + * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) + * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) + */ +#ifndef LV_USE_EXT_CLICK_AREA +# ifdef CONFIG_LV_USE_EXT_CLICK_AREA +# define LV_USE_EXT_CLICK_AREA CONFIG_LV_USE_EXT_CLICK_AREA +# else +# define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY +# endif +#endif + +/*================== + * LV OBJ X USAGE + *================*/ +/* + * Documentation of the object types: https://docs.lvgl.com/#Object-types + */ + +/*Arc (dependencies: -)*/ +#ifndef LV_USE_ARC +# ifdef CONFIG_LV_USE_ARC +# define LV_USE_ARC CONFIG_LV_USE_ARC +# else +# define LV_USE_ARC 1 +# endif +#endif + +/*Bar (dependencies: -)*/ +#ifndef LV_USE_BAR +# ifdef CONFIG_LV_USE_BAR +# define LV_USE_BAR CONFIG_LV_USE_BAR +# else +# define LV_USE_BAR 1 +# endif +#endif + +/*Button (dependencies: lv_cont*/ +#ifndef LV_USE_BTN +# ifdef CONFIG_LV_USE_BTN +# define LV_USE_BTN CONFIG_LV_USE_BTN +# else +# define LV_USE_BTN 1 +# endif +#endif + +/*Button matrix (dependencies: -)*/ +#ifndef LV_USE_BTNMATRIX +# ifdef CONFIG_LV_USE_BTNMATRIX +# define LV_USE_BTNMATRIX CONFIG_LV_USE_BTNMATRIX +# else +# define LV_USE_BTNMATRIX 1 +# endif +#endif + +/*Calendar (dependencies: -)*/ +#ifndef LV_USE_CALENDAR +# ifdef CONFIG_LV_USE_CALENDAR +# define LV_USE_CALENDAR CONFIG_LV_USE_CALENDAR +# else +# define LV_USE_CALENDAR 1 +# endif +#endif +#if LV_USE_CALENDAR +#ifndef LV_CALENDAR_WEEK_STARTS_MONDAY +# ifdef CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY +# define LV_CALENDAR_WEEK_STARTS_MONDAY CONFIG_LV_CALENDAR_WEEK_STARTS_MONDAY +# else +# define LV_CALENDAR_WEEK_STARTS_MONDAY 0 +# endif +#endif +#endif + +/*Canvas (dependencies: lv_img)*/ +#ifndef LV_USE_CANVAS +# ifdef CONFIG_LV_USE_CANVAS +# define LV_USE_CANVAS CONFIG_LV_USE_CANVAS +# else +# define LV_USE_CANVAS 1 +# endif +#endif + +/*Check box (dependencies: lv_btn, lv_label)*/ +#ifndef LV_USE_CHECKBOX +# ifdef CONFIG_LV_USE_CHECKBOX +# define LV_USE_CHECKBOX CONFIG_LV_USE_CHECKBOX +# else +# define LV_USE_CHECKBOX 1 +# endif +#endif + +/*Chart (dependencies: -)*/ +#ifndef LV_USE_CHART +# ifdef CONFIG_LV_USE_CHART +# define LV_USE_CHART CONFIG_LV_USE_CHART +# else +# define LV_USE_CHART 1 +# endif +#endif +#if LV_USE_CHART +#ifndef LV_CHART_AXIS_TICK_LABEL_MAX_LEN +# ifdef CONFIG_LV_CHART_AXIS_TICK_LABEL_MAX_LEN +# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN CONFIG_LV_CHART_AXIS_TICK_LABEL_MAX_LEN +# else +# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256 +# endif +#endif +#endif + +/*Container (dependencies: -*/ +#ifndef LV_USE_CONT +# ifdef CONFIG_LV_USE_CONT +# define LV_USE_CONT CONFIG_LV_USE_CONT +# else +# define LV_USE_CONT 1 +# endif +#endif + +/*Color picker (dependencies: -*/ +#ifndef LV_USE_CPICKER +# ifdef CONFIG_LV_USE_CPICKER +# define LV_USE_CPICKER CONFIG_LV_USE_CPICKER +# else +# define LV_USE_CPICKER 1 +# endif +#endif + +/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ +#ifndef LV_USE_DROPDOWN +# ifdef CONFIG_LV_USE_DROPDOWN +# define LV_USE_DROPDOWN CONFIG_LV_USE_DROPDOWN +# else +# define LV_USE_DROPDOWN 1 +# endif +#endif +#if LV_USE_DROPDOWN != 0 +/*Open and close default animation time [ms] (0: no animation)*/ +#ifndef LV_DROPDOWN_DEF_ANIM_TIME +# ifdef CONFIG_LV_DROPDOWN_DEF_ANIM_TIME +# define LV_DROPDOWN_DEF_ANIM_TIME CONFIG_LV_DROPDOWN_DEF_ANIM_TIME +# else +# define LV_DROPDOWN_DEF_ANIM_TIME 200 +# endif +#endif +#endif + +/*Gauge (dependencies:lv_bar, lv_linemeter)*/ +#ifndef LV_USE_GAUGE +# ifdef CONFIG_LV_USE_GAUGE +# define LV_USE_GAUGE CONFIG_LV_USE_GAUGE +# else +# define LV_USE_GAUGE 1 +# endif +#endif + +/*Image (dependencies: lv_label*/ +#ifndef LV_USE_IMG +# ifdef CONFIG_LV_USE_IMG +# define LV_USE_IMG CONFIG_LV_USE_IMG +# else +# define LV_USE_IMG 1 +# endif +#endif + +/*Image Button (dependencies: lv_btn*/ +#ifndef LV_USE_IMGBTN +# ifdef CONFIG_LV_USE_IMGBTN +# define LV_USE_IMGBTN CONFIG_LV_USE_IMGBTN +# else +# define LV_USE_IMGBTN 1 +# endif +#endif +#if LV_USE_IMGBTN +/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ +#ifndef LV_IMGBTN_TILED +# ifdef CONFIG_LV_IMGBTN_TILED +# define LV_IMGBTN_TILED CONFIG_LV_IMGBTN_TILED +# else +# define LV_IMGBTN_TILED 0 +# endif +#endif +#endif + +/*Keyboard (dependencies: lv_btnm)*/ +#ifndef LV_USE_KEYBOARD +# ifdef CONFIG_LV_USE_KEYBOARD +# define LV_USE_KEYBOARD CONFIG_LV_USE_KEYBOARD +# else +# define LV_USE_KEYBOARD 1 +# endif +#endif + +/*Label (dependencies: -*/ +#ifndef LV_USE_LABEL +# ifdef CONFIG_LV_USE_LABEL +# define LV_USE_LABEL CONFIG_LV_USE_LABEL +# else +# define LV_USE_LABEL 1 +# endif +#endif +#if LV_USE_LABEL != 0 +/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ +#ifndef LV_LABEL_DEF_SCROLL_SPEED +# ifdef CONFIG_LV_LABEL_DEF_SCROLL_SPEED +# define LV_LABEL_DEF_SCROLL_SPEED CONFIG_LV_LABEL_DEF_SCROLL_SPEED +# else +# define LV_LABEL_DEF_SCROLL_SPEED 25 +# endif +#endif + +/* Waiting period at beginning/end of animation cycle */ +#ifndef LV_LABEL_WAIT_CHAR_COUNT +# ifdef CONFIG_LV_LABEL_WAIT_CHAR_COUNT +# define LV_LABEL_WAIT_CHAR_COUNT CONFIG_LV_LABEL_WAIT_CHAR_COUNT +# else +# define LV_LABEL_WAIT_CHAR_COUNT 3 +# endif +#endif + +/*Enable selecting text of the label */ +#ifndef LV_LABEL_TEXT_SEL +# ifdef CONFIG_LV_LABEL_TEXT_SEL +# define LV_LABEL_TEXT_SEL CONFIG_LV_LABEL_TEXT_SEL +# else +# define LV_LABEL_TEXT_SEL 0 +# endif +#endif + +/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/ +#ifndef LV_LABEL_LONG_TXT_HINT +# ifdef CONFIG_LV_LABEL_LONG_TXT_HINT +# define LV_LABEL_LONG_TXT_HINT CONFIG_LV_LABEL_LONG_TXT_HINT +# else +# define LV_LABEL_LONG_TXT_HINT 0 +# endif +#endif +#endif + +/*LED (dependencies: -)*/ +#ifndef LV_USE_LED +# ifdef CONFIG_LV_USE_LED +# define LV_USE_LED CONFIG_LV_USE_LED +# else +# define LV_USE_LED 1 +# endif +#endif +#if LV_USE_LED +#ifndef LV_LED_BRIGHT_MIN +# ifdef CONFIG_LV_LED_BRIGHT_MIN +# define LV_LED_BRIGHT_MIN CONFIG_LV_LED_BRIGHT_MIN +# else +# define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/ +# endif +#endif +#ifndef LV_LED_BRIGHT_MAX +# ifdef CONFIG_LV_LED_BRIGHT_MAX +# define LV_LED_BRIGHT_MAX CONFIG_LV_LED_BRIGHT_MAX +# else +# define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/ +# endif +#endif +#endif + +/*Line (dependencies: -*/ +#ifndef LV_USE_LINE +# ifdef CONFIG_LV_USE_LINE +# define LV_USE_LINE CONFIG_LV_USE_LINE +# else +# define LV_USE_LINE 1 +# endif +#endif + +/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ +#ifndef LV_USE_LIST +# ifdef CONFIG_LV_USE_LIST +# define LV_USE_LIST CONFIG_LV_USE_LIST +# else +# define LV_USE_LIST 1 +# endif +#endif +#if LV_USE_LIST != 0 +/*Default animation time of focusing to a list element [ms] (0: no animation) */ +#ifndef LV_LIST_DEF_ANIM_TIME +# ifdef CONFIG_LV_LIST_DEF_ANIM_TIME +# define LV_LIST_DEF_ANIM_TIME CONFIG_LV_LIST_DEF_ANIM_TIME +# else +# define LV_LIST_DEF_ANIM_TIME 100 +# endif +#endif +#endif + +/*Line meter (dependencies: *;)*/ +#ifndef LV_USE_LINEMETER +# ifdef CONFIG_LV_USE_LINEMETER +# define LV_USE_LINEMETER CONFIG_LV_USE_LINEMETER +# else +# define LV_USE_LINEMETER 1 +# endif +#endif +#if LV_USE_LINEMETER +/* Draw line more precisely at cost of performance. + * Useful if there are lot of lines any minor are visible + * 0: No extra precision + * 1: Some extra precision + * 2: Best precision + */ +#ifndef LV_LINEMETER_PRECISE +# ifdef CONFIG_LV_LINEMETER_PRECISE +# define LV_LINEMETER_PRECISE CONFIG_LV_LINEMETER_PRECISE +# else +# define LV_LINEMETER_PRECISE 1 +# endif +#endif +#endif + +/*Mask (dependencies: -)*/ +#ifndef LV_USE_OBJMASK +# ifdef CONFIG_LV_USE_OBJMASK +# define LV_USE_OBJMASK CONFIG_LV_USE_OBJMASK +# else +# define LV_USE_OBJMASK 1 +# endif +#endif + +/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ +#ifndef LV_USE_MSGBOX +# ifdef CONFIG_LV_USE_MSGBOX +# define LV_USE_MSGBOX CONFIG_LV_USE_MSGBOX +# else +# define LV_USE_MSGBOX 1 +# endif +#endif + +/*Page (dependencies: lv_cont)*/ +#ifndef LV_USE_PAGE +# ifdef CONFIG_LV_USE_PAGE +# define LV_USE_PAGE CONFIG_LV_USE_PAGE +# else +# define LV_USE_PAGE 1 +# endif +#endif +#if LV_USE_PAGE != 0 +/*Focus default animation time [ms] (0: no animation)*/ +#ifndef LV_PAGE_DEF_ANIM_TIME +# ifdef CONFIG_LV_PAGE_DEF_ANIM_TIME +# define LV_PAGE_DEF_ANIM_TIME CONFIG_LV_PAGE_DEF_ANIM_TIME +# else +# define LV_PAGE_DEF_ANIM_TIME 400 +# endif +#endif +#endif + +/*Preload (dependencies: lv_arc, lv_anim)*/ +#ifndef LV_USE_SPINNER +# ifdef CONFIG_LV_USE_SPINNER +# define LV_USE_SPINNER CONFIG_LV_USE_SPINNER +# else +# define LV_USE_SPINNER 1 +# endif +#endif +#if LV_USE_SPINNER != 0 +#ifndef LV_SPINNER_DEF_ARC_LENGTH +# ifdef CONFIG_LV_SPINNER_DEF_ARC_LENGTH +# define LV_SPINNER_DEF_ARC_LENGTH CONFIG_LV_SPINNER_DEF_ARC_LENGTH +# else +# define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/ +# endif +#endif +#ifndef LV_SPINNER_DEF_SPIN_TIME +# ifdef CONFIG_LV_SPINNER_DEF_SPIN_TIME +# define LV_SPINNER_DEF_SPIN_TIME CONFIG_LV_SPINNER_DEF_SPIN_TIME +# else +# define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/ +# endif +#endif +#ifndef LV_SPINNER_DEF_ANIM +# ifdef CONFIG_LV_SPINNER_DEF_ANIM +# define LV_SPINNER_DEF_ANIM CONFIG_LV_SPINNER_DEF_ANIM +# else +# define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC +# endif +#endif +#endif + +/*Roller (dependencies: lv_ddlist)*/ +#ifndef LV_USE_ROLLER +# ifdef CONFIG_LV_USE_ROLLER +# define LV_USE_ROLLER CONFIG_LV_USE_ROLLER +# else +# define LV_USE_ROLLER 1 +# endif +#endif +#if LV_USE_ROLLER != 0 +/*Focus animation time [ms] (0: no animation)*/ +#ifndef LV_ROLLER_DEF_ANIM_TIME +# ifdef CONFIG_LV_ROLLER_DEF_ANIM_TIME +# define LV_ROLLER_DEF_ANIM_TIME CONFIG_LV_ROLLER_DEF_ANIM_TIME +# else +# define LV_ROLLER_DEF_ANIM_TIME 200 +# endif +#endif + +/*Number of extra "pages" when the roller is infinite*/ +#ifndef LV_ROLLER_INF_PAGES +# ifdef CONFIG_LV_ROLLER_INF_PAGES +# define LV_ROLLER_INF_PAGES CONFIG_LV_ROLLER_INF_PAGES +# else +# define LV_ROLLER_INF_PAGES 7 +# endif +#endif +#endif + +/*Slider (dependencies: lv_bar)*/ +#ifndef LV_USE_SLIDER +# ifdef CONFIG_LV_USE_SLIDER +# define LV_USE_SLIDER CONFIG_LV_USE_SLIDER +# else +# define LV_USE_SLIDER 1 +# endif +#endif + +/*Spinbox (dependencies: lv_ta)*/ +#ifndef LV_USE_SPINBOX +# ifdef CONFIG_LV_USE_SPINBOX +# define LV_USE_SPINBOX CONFIG_LV_USE_SPINBOX +# else +# define LV_USE_SPINBOX 1 +# endif +#endif + +/*Switch (dependencies: lv_slider)*/ +#ifndef LV_USE_SWITCH +# ifdef CONFIG_LV_USE_SWITCH +# define LV_USE_SWITCH CONFIG_LV_USE_SWITCH +# else +# define LV_USE_SWITCH 1 +# endif +#endif + +/*Text area (dependencies: lv_label, lv_page)*/ +#ifndef LV_USE_TEXTAREA +# ifdef CONFIG_LV_USE_TEXTAREA +# define LV_USE_TEXTAREA CONFIG_LV_USE_TEXTAREA +# else +# define LV_USE_TEXTAREA 1 +# endif +#endif +#if LV_USE_TEXTAREA != 0 +#ifndef LV_TEXTAREA_DEF_CURSOR_BLINK_TIME +# ifdef CONFIG_LV_TEXTAREA_DEF_CURSOR_BLINK_TIME +# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME CONFIG_LV_TEXTAREA_DEF_CURSOR_BLINK_TIME +# else +# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ +# endif +#endif +#ifndef LV_TEXTAREA_DEF_PWD_SHOW_TIME +# ifdef CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME +# define LV_TEXTAREA_DEF_PWD_SHOW_TIME CONFIG_LV_TEXTAREA_DEF_PWD_SHOW_TIME +# else +# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ +# endif +#endif +#endif + +/*Table (dependencies: lv_label)*/ +#ifndef LV_USE_TABLE +# ifdef CONFIG_LV_USE_TABLE +# define LV_USE_TABLE CONFIG_LV_USE_TABLE +# else +# define LV_USE_TABLE 1 +# endif +#endif +#if LV_USE_TABLE +#ifndef LV_TABLE_COL_MAX +# ifdef CONFIG_LV_TABLE_COL_MAX +# define LV_TABLE_COL_MAX CONFIG_LV_TABLE_COL_MAX +# else +# define LV_TABLE_COL_MAX 12 +# endif +#endif +#ifndef LV_TABLE_CELL_STYLE_CNT +# ifdef CONFIG_LV_TABLE_CELL_STYLE_CNT +# define LV_TABLE_CELL_STYLE_CNT CONFIG_LV_TABLE_CELL_STYLE_CNT +# else +# define LV_TABLE_CELL_STYLE_CNT 4 +# endif +#endif +#endif + +/*Tab (dependencies: lv_page, lv_btnm)*/ +#ifndef LV_USE_TABVIEW +# ifdef CONFIG_LV_USE_TABVIEW +# define LV_USE_TABVIEW CONFIG_LV_USE_TABVIEW +# else +# define LV_USE_TABVIEW 1 +# endif +#endif +# if LV_USE_TABVIEW != 0 +/*Time of slide animation [ms] (0: no animation)*/ +#ifndef LV_TABVIEW_DEF_ANIM_TIME +# ifdef CONFIG_LV_TABVIEW_DEF_ANIM_TIME +# define LV_TABVIEW_DEF_ANIM_TIME CONFIG_LV_TABVIEW_DEF_ANIM_TIME +# else +# define LV_TABVIEW_DEF_ANIM_TIME 300 +# endif +#endif +#endif + +/*Tileview (dependencies: lv_page) */ +#ifndef LV_USE_TILEVIEW +# ifdef CONFIG_LV_USE_TILEVIEW +# define LV_USE_TILEVIEW CONFIG_LV_USE_TILEVIEW +# else +# define LV_USE_TILEVIEW 1 +# endif +#endif +#if LV_USE_TILEVIEW +/*Time of slide animation [ms] (0: no animation)*/ +#ifndef LV_TILEVIEW_DEF_ANIM_TIME +# ifdef CONFIG_LV_TILEVIEW_DEF_ANIM_TIME +# define LV_TILEVIEW_DEF_ANIM_TIME CONFIG_LV_TILEVIEW_DEF_ANIM_TIME +# else +# define LV_TILEVIEW_DEF_ANIM_TIME 300 +# endif +#endif +#endif + +/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ +#ifndef LV_USE_WIN +# ifdef CONFIG_LV_USE_WIN +# define LV_USE_WIN CONFIG_LV_USE_WIN +# else +# define LV_USE_WIN 1 +# endif +#endif + +/*================== + * Non-user section + *==================*/ + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ +#ifndef _CRT_SECURE_NO_WARNINGS +# ifdef CONFIG__CRT_SECURE_NO_WARNINGS +# define _CRT_SECURE_NO_WARNINGS CONFIG__CRT_SECURE_NO_WARNINGS +# else +# define _CRT_SECURE_NO_WARNINGS +# endif +#endif +#endif + + + +/*If running without lv_conf.h add typdesf with default value*/ +#if defined(LV_CONF_SKIP) + + /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ + typedef int16_t lv_coord_t; + +# if LV_USE_ANIMATION + /*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ + typedef void * lv_anim_user_data_t; +# endif + +# if LV_USE_GROUP + typedef void * lv_group_user_data_t; +# endif + +# if LV_USE_FILESYSTEM + typedef void * lv_fs_drv_user_data_t; +# endif + + typedef void * lv_img_decoder_user_data_t; + + typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ + typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ + + typedef void * lv_font_user_data_t; + +# if LV_USE_USER_DATA + typedef void * lv_obj_user_data_t; +# endif + +#endif + +#endif /*LV_CONF_INTERNAL_H*/ |
