diff options
Diffstat (limited to 'src/displayapp/screens/StopWatch.cpp')
| -rw-r--r-- | src/displayapp/screens/StopWatch.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/displayapp/screens/StopWatch.cpp b/src/displayapp/screens/StopWatch.cpp index b23194a..63f18d4 100644 --- a/src/displayapp/screens/StopWatch.cpp +++ b/src/displayapp/screens/StopWatch.cpp @@ -46,7 +46,7 @@ static void stop_lap_event_handler(lv_obj_t* obj, lv_event_t event) { } StopWatch::StopWatch(DisplayApp* app) - : Screen(app), running {true}, currentState {States::INIT}, currentEvent {Events::STOP}, startTime {}, oldTimeElapsed {}, + : Screen(app), running {true}, currentState {States::Init}, currentEvent {Events::Stop}, startTime {}, oldTimeElapsed {}, currentTimeSeparated {}, lapBuffer {}, lapNr {}, lapPressed {false} { time = lv_label_create(lv_scr_act(), nullptr); @@ -87,9 +87,9 @@ StopWatch::~StopWatch() { bool StopWatch::Refresh() { // @startuml CHIP8_state - // State "INIT" as init - // State "RUNNING" as run - // State "HALTED" as halt + // State "Init" as init + // State "Running" as run + // State "Halted" as halt // [*] --> init // init -> run : press play @@ -102,7 +102,7 @@ bool StopWatch::Refresh() { switch (currentState) { // Init state when an user first opens the app // and when a stop/reset button is pressed - case States::INIT: { + case States::Init: { if (btnStopLap) { lv_obj_del(btnStopLap); } @@ -115,7 +115,7 @@ bool StopWatch::Refresh() { lapBuffer.clearBuffer(); lapNr = 0; - if (currentEvent == Events::PLAY) { + if (currentEvent == Events::Play) { btnStopLap = lv_btn_create(lv_scr_act(), nullptr); btnStopLap->user_data = this; lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler); @@ -125,11 +125,11 @@ bool StopWatch::Refresh() { lv_label_set_text(txtStopLap, Symbols::lapsFlag); startTime = xTaskGetTickCount(); - currentState = States::RUNNING; + currentState = States::Running; } break; } - case States::RUNNING: { + case States::Running: { lv_label_set_text(txtPlayPause, Symbols::pause); lv_label_set_text(txtStopLap, Symbols::lapsFlag); @@ -150,25 +150,25 @@ bool StopWatch::Refresh() { lapPressed = false; } - if (currentEvent == Events::PAUSE) { + if (currentEvent == Events::Pause) { // Reset the start time startTime = 0; // Store the current time elapsed in cache oldTimeElapsed += timeElapsed; - currentState = States::HALTED; + currentState = States::Halted; } break; } - case States::HALTED: { + case States::Halted: { lv_label_set_text(txtPlayPause, Symbols::play); lv_label_set_text(txtStopLap, Symbols::stop); - if (currentEvent == Events::PLAY) { + if (currentEvent == Events::Play) { startTime = xTaskGetTickCount(); - currentState = States::RUNNING; + currentState = States::Running; } - if (currentEvent == Events::STOP) { - currentState = States::INIT; + if (currentEvent == Events::Stop) { + currentState = States::Init; oldTimeElapsed = 0; } break; @@ -184,11 +184,11 @@ bool StopWatch::OnButtonPushed() { void StopWatch::playPauseBtnEventHandler(lv_event_t event) { if (event == LV_EVENT_CLICKED) { - if (currentState == States::INIT) { - currentEvent = Events::PLAY; + if (currentState == States::Init) { + currentEvent = Events::Play; } else { // Simple Toggle for play/pause - currentEvent = (currentEvent == Events::PLAY ? Events::PAUSE : Events::PLAY); + currentEvent = (currentEvent == Events::Play ? Events::Pause : Events::Play); } } } @@ -196,13 +196,13 @@ void StopWatch::playPauseBtnEventHandler(lv_event_t event) { void StopWatch::stopLapBtnEventHandler(lv_event_t event) { if (event == LV_EVENT_CLICKED) { // If running, then this button is used to save laps - if (currentState == States::RUNNING) { + if (currentState == States::Running) { lapBuffer.addLaps(currentTimeSeparated); lapNr++; lapPressed = true; - } else if (currentState == States::HALTED) { - currentEvent = Events::STOP; + } else if (currentState == States::Halted) { + currentEvent = Events::Stop; } else { // Not possible to reach here. Do nothing. } |
