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-rw-r--r--src/displayapp/screens/FlashLight.cpp134
1 files changed, 134 insertions, 0 deletions
diff --git a/src/displayapp/screens/FlashLight.cpp b/src/displayapp/screens/FlashLight.cpp
new file mode 100644
index 0000000..c4d0264
--- /dev/null
+++ b/src/displayapp/screens/FlashLight.cpp
@@ -0,0 +1,134 @@
+#include "displayapp/screens/FlashLight.h"
+#include "displayapp/DisplayApp.h"
+#include "displayapp/screens/Symbols.h"
+
+using namespace Pinetime::Applications::Screens;
+
+namespace {
+ void event_handler(lv_obj_t* obj, lv_event_t event) {
+ auto* screen = static_cast<FlashLight*>(obj->user_data);
+ screen->OnClickEvent(obj, event);
+ }
+}
+
+FlashLight::FlashLight(Pinetime::Applications::DisplayApp* app,
+ System::SystemTask& systemTask,
+ Controllers::BrightnessController& brightnessController)
+ : Screen(app),
+ systemTask {systemTask},
+ brightnessController {brightnessController}
+
+{
+ brightnessController.Backup();
+
+ brightnessLevel = brightnessController.Level();
+
+ flashLight = lv_label_create(lv_scr_act(), nullptr);
+ lv_obj_set_style_local_text_font(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
+ lv_label_set_text_static(flashLight, Symbols::highlight);
+ lv_obj_align(flashLight, nullptr, LV_ALIGN_CENTER, 0, 0);
+
+ for (auto & i : indicators) {
+ i = lv_obj_create(lv_scr_act(), nullptr);
+ lv_obj_set_size(i, 15, 10);
+ lv_obj_set_style_local_border_width(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, 2);
+ }
+
+ lv_obj_align(indicators[1], flashLight, LV_ALIGN_OUT_BOTTOM_MID, 0, 5);
+ lv_obj_align(indicators[0], indicators[1], LV_ALIGN_OUT_LEFT_MID, -8, 0);
+ lv_obj_align(indicators[2], indicators[1], LV_ALIGN_OUT_RIGHT_MID, 8, 0);
+
+ SetIndicators();
+ SetColors();
+
+ backgroundAction = lv_label_create(lv_scr_act(), nullptr);
+ lv_label_set_long_mode(backgroundAction, LV_LABEL_LONG_CROP);
+ lv_obj_set_size(backgroundAction, 240, 240);
+ lv_obj_set_pos(backgroundAction, 0, 0);
+ lv_label_set_text(backgroundAction, "");
+ lv_obj_set_click(backgroundAction, true);
+ backgroundAction->user_data = this;
+ lv_obj_set_event_cb(backgroundAction, event_handler);
+
+ systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
+}
+
+FlashLight::~FlashLight() {
+ lv_obj_clean(lv_scr_act());
+ lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
+ brightnessController.Restore();
+ systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
+}
+
+void FlashLight::SetColors() {
+ if (isOn) {
+ lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
+ lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
+ for (auto & i : indicators) {
+ lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
+ lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DISABLED, LV_COLOR_WHITE);
+ lv_obj_set_style_local_border_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
+ }
+ } else {
+ lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
+ lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
+ for (auto & i : indicators) {
+ lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
+ lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DISABLED, LV_COLOR_BLACK);
+ lv_obj_set_style_local_border_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
+ }
+ }
+}
+
+void FlashLight::SetIndicators() {
+ using namespace Pinetime::Controllers;
+
+ if (brightnessLevel == BrightnessController::Levels::High) {
+ lv_obj_set_state(indicators[1], LV_STATE_DEFAULT);
+ lv_obj_set_state(indicators[2], LV_STATE_DEFAULT);
+ } else if (brightnessLevel == BrightnessController::Levels::Medium) {
+ lv_obj_set_state(indicators[1], LV_STATE_DEFAULT);
+ lv_obj_set_state(indicators[2], LV_STATE_DISABLED);
+ } else {
+ lv_obj_set_state(indicators[1], LV_STATE_DISABLED);
+ lv_obj_set_state(indicators[2], LV_STATE_DISABLED);
+ }
+}
+
+void FlashLight::OnClickEvent(lv_obj_t* obj, lv_event_t event) {
+ if (obj == backgroundAction && event == LV_EVENT_CLICKED) {
+ isOn = !isOn;
+ SetColors();
+ }
+}
+
+bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
+ using namespace Pinetime::Controllers;
+
+ if (event == TouchEvents::SwipeLeft) {
+ if (brightnessLevel == BrightnessController::Levels::High) {
+ brightnessLevel = BrightnessController::Levels::Medium;
+ brightnessController.Set(brightnessLevel);
+ SetIndicators();
+ } else if (brightnessLevel == BrightnessController::Levels::Medium) {
+ brightnessLevel = BrightnessController::Levels::Low;
+ brightnessController.Set(brightnessLevel);
+ SetIndicators();
+ }
+ return true;
+ }
+ if (event == TouchEvents::SwipeRight) {
+ if (brightnessLevel == BrightnessController::Levels::Low) {
+ brightnessLevel = BrightnessController::Levels::Medium;
+ brightnessController.Set(brightnessLevel);
+ SetIndicators();
+ } else if (brightnessLevel == BrightnessController::Levels::Medium) {
+ brightnessLevel = BrightnessController::Levels::High;
+ brightnessController.Set(brightnessLevel);
+ SetIndicators();
+ }
+ return true;
+ }
+
+ return false;
+}