summaryrefslogtreecommitdiff
path: root/src/displayapp/screens/FirmwareUpdate.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/displayapp/screens/FirmwareUpdate.cpp')
-rw-r--r--src/displayapp/screens/FirmwareUpdate.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/displayapp/screens/FirmwareUpdate.cpp b/src/displayapp/screens/FirmwareUpdate.cpp
index 4086b15..11ac7bc 100644
--- a/src/displayapp/screens/FirmwareUpdate.cpp
+++ b/src/displayapp/screens/FirmwareUpdate.cpp
@@ -30,36 +30,40 @@ FirmwareUpdate::FirmwareUpdate(Pinetime::Applications::DisplayApp* app, Pinetime
lv_label_set_text(percentLabel, "");
lv_obj_set_auto_realign(percentLabel, true);
lv_obj_align(percentLabel, bar1, LV_ALIGN_OUT_TOP_MID, 0, 60);
+
+ taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
}
FirmwareUpdate::~FirmwareUpdate() {
+ lv_task_del(taskRefresh);
lv_obj_clean(lv_scr_act());
}
-bool FirmwareUpdate::Refresh() {
+void FirmwareUpdate::Refresh() {
switch (bleController.State()) {
default:
case Pinetime::Controllers::Ble::FirmwareUpdateStates::Idle:
case Pinetime::Controllers::Ble::FirmwareUpdateStates::Running:
if (state != States::Running)
state = States::Running;
- return DisplayProgression();
+ DisplayProgression();
+ return;
case Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated:
if (state != States::Validated) {
UpdateValidated();
state = States::Validated;
}
- return running;
+ return;
case Pinetime::Controllers::Ble::FirmwareUpdateStates::Error:
if (state != States::Error) {
UpdateError();
state = States::Error;
}
- return running;
+ return;
}
}
-bool FirmwareUpdate::DisplayProgression() const {
+void FirmwareUpdate::DisplayProgression() const {
float current = bleController.FirmwareUpdateCurrentBytes() / 1024.0f;
float total = bleController.FirmwareUpdateTotalBytes() / 1024.0f;
int16_t pc = (current / total) * 100.0f;
@@ -67,7 +71,6 @@ bool FirmwareUpdate::DisplayProgression() const {
lv_label_set_text(percentLabel, percentStr);
lv_bar_set_value(bar1, pc, LV_ANIM_OFF);
- return running;
}
void FirmwareUpdate::UpdateValidated() {