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-rw-r--r--src/displayapp/screens/Alarm.h65
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diff --git a/src/displayapp/screens/Alarm.h b/src/displayapp/screens/Alarm.h
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--- a/src/displayapp/screens/Alarm.h
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-/* Copyright (C) 2021 mruss77, Florian
-
- This file is part of InfiniTime.
-
- InfiniTime is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published
- by the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- InfiniTime is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
-*/
-#pragma once
-
-#include "displayapp/screens/Screen.h"
-#include "systemtask/SystemTask.h"
-#include "displayapp/LittleVgl.h"
-#include "components/alarm/AlarmController.h"
-
-namespace Pinetime {
- namespace Applications {
- namespace Screens {
- class Alarm : public Screen {
- public:
- Alarm(DisplayApp* app,
- Controllers::AlarmController& alarmController,
- Pinetime::Controllers::Settings& settingsController,
- System::SystemTask& systemTask);
- ~Alarm() override;
- void SetAlerting();
- void OnButtonEvent(lv_obj_t* obj, lv_event_t event);
- bool OnButtonPushed() override;
- bool OnTouchEvent(TouchEvents event) override;
- void StopAlerting();
-
- private:
- uint8_t alarmHours;
- uint8_t alarmMinutes;
- Controllers::AlarmController& alarmController;
- Controllers::Settings& settingsController;
- System::SystemTask& systemTask;
-
- lv_obj_t *time, *lblampm, *btnStop, *txtStop, *btnMinutesUp, *btnMinutesDown, *btnHoursUp, *btnHoursDown, *txtMinUp,
- *txtMinDown, *txtHrUp, *txtHrDown, *btnRecur, *txtRecur, *btnInfo, *txtInfo, *enableSwitch;
- lv_obj_t* txtMessage = nullptr;
- lv_obj_t* btnMessage = nullptr;
- lv_task_t* taskStopAlarm = nullptr;
-
- enum class EnableButtonState { On, Off, Alerting };
- void SetRecurButtonState();
- void SetSwitchState(lv_anim_enable_t anim);
- void SetAlarm();
- void ShowInfo();
- void HideInfo();
- void ToggleRecurrence();
- void UpdateAlarmTime();
- };
- };
- };
-}