summaryrefslogtreecommitdiff
path: root/src/displayapp/LittleVgl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/displayapp/LittleVgl.cpp')
-rw-r--r--src/displayapp/LittleVgl.cpp69
1 files changed, 1 insertions, 68 deletions
diff --git a/src/displayapp/LittleVgl.cpp b/src/displayapp/LittleVgl.cpp
index e7b58c1..0e3fef9 100644
--- a/src/displayapp/LittleVgl.cpp
+++ b/src/displayapp/LittleVgl.cpp
@@ -63,23 +63,6 @@ void LittleVgl::InitTouchpad() {
lv_indev_drv_register(&indev_drv);
}
-void LittleVgl::SetFullRefresh(FullRefreshDirections direction) {
- if (scrollDirection == FullRefreshDirections::None) {
- scrollDirection = direction;
- if (scrollDirection == FullRefreshDirections::Down) {
- lv_disp_set_direction(lv_disp_get_default(), 1);
- } else if (scrollDirection == FullRefreshDirections::Right) {
- lv_disp_set_direction(lv_disp_get_default(), 2);
- } else if (scrollDirection == FullRefreshDirections::Left) {
- lv_disp_set_direction(lv_disp_get_default(), 3);
- } else if (scrollDirection == FullRefreshDirections::RightAnim) {
- lv_disp_set_direction(lv_disp_get_default(), 5);
- } else if (scrollDirection == FullRefreshDirections::LeftAnim) {
- lv_disp_set_direction(lv_disp_get_default(), 4);
- }
- }
-}
-
void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
uint16_t y1, y2, width, height = 0;
@@ -87,63 +70,13 @@ void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
// NOtification is still needed (even if there is a mutex on SPI) because of the DataCommand pin
// which cannot be set/clear during a transfert.
- if ((scrollDirection == LittleVgl::FullRefreshDirections::Down) && (area->y2 == visibleNbLines - 1)) {
- writeOffset = ((writeOffset + totalNbLines) - visibleNbLines) % totalNbLines;
- } else if ((scrollDirection == FullRefreshDirections::Up) && (area->y1 == 0)) {
- writeOffset = (writeOffset + visibleNbLines) % totalNbLines;
- }
-
y1 = (area->y1 + writeOffset) % totalNbLines;
y2 = (area->y2 + writeOffset) % totalNbLines;
width = (area->x2 - area->x1) + 1;
height = (area->y2 - area->y1) + 1;
- if (scrollDirection == LittleVgl::FullRefreshDirections::Down) {
-
- if (area->y2 < visibleNbLines - 1) {
- uint16_t toScroll = 0;
- if (area->y1 == 0) {
- toScroll = height * 2;
- scrollDirection = FullRefreshDirections::None;
- lv_disp_set_direction(lv_disp_get_default(), 0);
- } else {
- toScroll = height;
- }
-
- if (scrollOffset >= toScroll)
- scrollOffset -= toScroll;
- else {
- toScroll -= scrollOffset;
- scrollOffset = (totalNbLines) -toScroll;
- }
- lcd.VerticalScrollStartAddress(scrollOffset);
- }
-
- } else if (scrollDirection == FullRefreshDirections::Up) {
-
- if (area->y1 > 0) {
- if (area->y2 == visibleNbLines - 1) {
- scrollOffset += (height * 2);
- scrollDirection = FullRefreshDirections::None;
- lv_disp_set_direction(lv_disp_get_default(), 0);
- } else {
- scrollOffset += height;
- }
- scrollOffset = scrollOffset % totalNbLines;
- lcd.VerticalScrollStartAddress(scrollOffset);
- }
- } else if (scrollDirection == FullRefreshDirections::Left or scrollDirection == FullRefreshDirections::LeftAnim) {
- if (area->x2 == visibleNbLines - 1) {
- scrollDirection = FullRefreshDirections::None;
- lv_disp_set_direction(lv_disp_get_default(), 0);
- }
- } else if (scrollDirection == FullRefreshDirections::Right or scrollDirection == FullRefreshDirections::RightAnim) {
- if (area->x1 == 0) {
- scrollDirection = FullRefreshDirections::None;
- lv_disp_set_direction(lv_disp_get_default(), 0);
- }
- }
+ // lv_disp_set_direction(lv_disp_get_default(), 0);
if (y2 < y1) {
height = totalNbLines - y1;