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authorFlorian <fgrauper@gmail.com>2021-05-20 18:43:54 (GMT)
committerGitHub <noreply@github.com>2021-05-20 18:43:54 (GMT)
commit13e3463276114dff838fc8fe281754eecfbe9538 (patch)
tree55ded8860f26ff7f5f1ffb585d35a252f36f9148 /src/systemtask/SystemTask.h
parent8c3b250dbfe17be61462adc8f84760ce9a648e55 (diff)
Timer App (#355)
* built timer app * Style improvements * making sure buttons stay hidden when the app is reopened and reappear after the timer runs out * more sensible calculations of time deltas. eliminated that mysterious scaling factor * changing the timer icon
Diffstat (limited to 'src/systemtask/SystemTask.h')
-rw-r--r--src/systemtask/SystemTask.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/systemtask/SystemTask.h b/src/systemtask/SystemTask.h
index 52e71b1..ea41a69 100644
--- a/src/systemtask/SystemTask.h
+++ b/src/systemtask/SystemTask.h
@@ -16,6 +16,7 @@
#include "components/ble/NimbleController.h"
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
+#include "components/timer/TimerController.h"
#ifdef PINETIME_IS_RECOVERY
#include "displayapp/DisplayAppRecovery.h"
#include "displayapp/DummyLittleVgl.h"
@@ -45,6 +46,7 @@ namespace Pinetime {
TouchWakeUp,
OnNewTime,
OnNewNotification,
+ OnTimerDone,
OnNewCall,
BleConnected,
UpdateTimeOut,
@@ -100,6 +102,7 @@ namespace Pinetime {
Pinetime::Controllers::Ble& bleController;
Pinetime::Controllers::DateTime dateTimeController;
+ Pinetime::Controllers::TimerController timerController;
QueueHandle_t systemTasksMsgQueue;
std::atomic<bool> isSleeping {false};
std::atomic<bool> isGoingToSleep {false};