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authorJean-François Milants <jf@codingfield.com>2021-01-24 16:22:39 (GMT)
committerJean-François Milants <jf@codingfield.com>2021-01-24 16:22:39 (GMT)
commit219bafb01ac11a2dc0591d37f00e1acc6d478b54 (patch)
treee0f0a1db0c060f36770aa7369b4f4f6e57141d01 /src/displayapp/screens/Tile.h
parent6d76dbc9117693cc611ba106d696222580dbdc95 (diff)
Handle call notification the same way than other notifications.
Display the call notifications in the Notification app, with buttons to accept/reject the call.
Diffstat (limited to 'src/displayapp/screens/Tile.h')
-rw-r--r--src/displayapp/screens/Tile.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/displayapp/screens/Tile.h b/src/displayapp/screens/Tile.h
index 7edf67b..bf3f5d6 100644
--- a/src/displayapp/screens/Tile.h
+++ b/src/displayapp/screens/Tile.h
@@ -29,8 +29,6 @@ namespace Pinetime {
lv_obj_t * btnm1;
bool running = true;
- std::unique_ptr<Modal> modal;
-
const char* btnm_map1[8];
Pinetime::Applications::Apps apps[6];
};