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authorMichele Bini <michele.bini@gmail.com>2022-06-03 10:23:25 (GMT)
committerMichele Bini <michele.bini@gmail.com>2022-06-04 17:55:05 (GMT)
commit84f0c705e8cf4cd0823bbd86a31b43fc3a061e6d (patch)
tree429d315b9ffeee417a1390fa0fb35d1153bab5c4 /src/displayapp/screens/List.h
parent3d3a0a1c4ba134d6ece47e24492685bb7d64465b (diff)
Use C++17 and preallocate blocks for tiled multi-screen menus
Diffstat (limited to 'src/displayapp/screens/List.h')
-rw-r--r--src/displayapp/screens/List.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/displayapp/screens/List.h b/src/displayapp/screens/List.h
index 023de3a..bed5601 100644
--- a/src/displayapp/screens/List.h
+++ b/src/displayapp/screens/List.h
@@ -24,7 +24,7 @@ namespace Pinetime {
uint8_t numScreens,
DisplayApp* app,
Controllers::Settings& settingsController,
- std::array<Applications, MAXLISTITEMS>& applications);
+ const std::array<Applications, MAXLISTITEMS>& applications);
~List() override;
void OnButtonEvent(lv_obj_t* object, lv_event_t event);