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authorJean-François Milants <jf@codingfield.com>2021-06-06 13:56:03 (GMT)
committerJean-François Milants <jf@codingfield.com>2021-06-06 13:56:03 (GMT)
commit7f9cc51b050e1034b573e37484f7afe29c370d81 (patch)
treede5228132fb72e89bb5d999b74b40f4248d41022 /src/displayapp/DisplayApp.cpp
parent79f0fcb07aa80eb70385223272e29f2ba5657bc8 (diff)
Initialize SystemTask, DisplayApp and HeartRateTask as global static variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier.
Diffstat (limited to 'src/displayapp/DisplayApp.cpp')
-rw-r--r--src/displayapp/DisplayApp.cpp32
1 files changed, 20 insertions, 12 deletions
diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp
index 7b03d56..ba6dfbd 100644
--- a/src/displayapp/DisplayApp.cpp
+++ b/src/displayapp/DisplayApp.cpp
@@ -32,6 +32,7 @@
#include "drivers/St7789.h"
#include "drivers/Watchdog.h"
#include "systemtask/SystemTask.h"
+#include "systemtask/Messages.h"
#include "displayapp/screens/settings/QuickSettings.h"
#include "displayapp/screens/settings/Settings.h"
@@ -51,7 +52,6 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Controllers::Ble& bleController,
Controllers::DateTime& dateTimeController,
Drivers::WatchdogView& watchdog,
- System::SystemTask& systemTask,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::HeartRateController& heartRateController,
Controllers::Settings& settingsController,
@@ -65,7 +65,6 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
bleController {bleController},
dateTimeController {dateTimeController},
watchdog {watchdog},
- systemTask {systemTask},
notificationManager {notificationManager},
heartRateController {heartRateController},
settingsController {settingsController},
@@ -130,7 +129,7 @@ void DisplayApp::Refresh() {
vTaskDelay(100);
}
lcd.DisplayOff();
- systemTask.PushMessage(System::SystemTask::Messages::OnDisplayTaskSleeping);
+ PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
state = States::Idle;
break;
case Messages::GoToRunning:
@@ -139,7 +138,7 @@ void DisplayApp::Refresh() {
state = States::Running;
break;
case Messages::UpdateTimeOut:
- systemTask.PushMessage(System::SystemTask::Messages::UpdateTimeOut);
+ PushMessageToSystemTask(System::Messages::UpdateTimeOut);
break;
case Messages::UpdateBleConnection:
// clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected :
@@ -176,7 +175,7 @@ void DisplayApp::Refresh() {
LoadApp(Apps::QuickSettings, DisplayApp::FullRefreshDirections::RightAnim);
break;
case TouchEvents::DoubleTap:
- systemTask.PushMessage(System::SystemTask::Messages::GoToSleep);
+ PushMessageToSystemTask(System::Messages::GoToSleep);
break;
default:
break;
@@ -188,7 +187,7 @@ void DisplayApp::Refresh() {
} break;
case Messages::ButtonPushed:
if (currentApp == Apps::Clock) {
- systemTask.PushMessage(System::SystemTask::Messages::GoToSleep);
+ PushMessageToSystemTask(System::Messages::GoToSleep);
} else {
if (!currentScreen->OnButtonPushed()) {
LoadApp(returnToApp, returnDirection);
@@ -267,12 +266,12 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
case Apps::Notifications:
currentScreen = std::make_unique<Screens::Notifications>(
- this, notificationManager, systemTask.nimble().alertService(), Screens::Notifications::Modes::Normal);
+ this, notificationManager, systemTask->nimble().alertService(), Screens::Notifications::Modes::Normal);
ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
break;
case Apps::NotificationsPreview:
currentScreen = std::make_unique<Screens::Notifications>(
- this, notificationManager, systemTask.nimble().alertService(), Screens::Notifications::Modes::Preview);
+ this, notificationManager, systemTask->nimble().alertService(), Screens::Notifications::Modes::Preview);
ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
break;
case Apps::Timer:
@@ -321,7 +320,7 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
//
case Apps::FlashLight:
- currentScreen = std::make_unique<Screens::FlashLight>(this, systemTask, brightnessController);
+ currentScreen = std::make_unique<Screens::FlashLight>(this, *systemTask, brightnessController);
ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::None);
break;
case Apps::StopWatch:
@@ -337,13 +336,13 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
currentScreen = std::make_unique<Screens::Paddle>(this, lvgl);
break;
case Apps::Music:
- currentScreen = std::make_unique<Screens::Music>(this, systemTask.nimble().music());
+ currentScreen = std::make_unique<Screens::Music>(this, systemTask->nimble().music());
break;
case Apps::Navigation:
- currentScreen = std::make_unique<Screens::Navigation>(this, systemTask.nimble().navigation());
+ currentScreen = std::make_unique<Screens::Navigation>(this, systemTask->nimble().navigation());
break;
case Apps::HeartRate:
- currentScreen = std::make_unique<Screens::HeartRate>(this, heartRateController, systemTask);
+ currentScreen = std::make_unique<Screens::HeartRate>(this, heartRateController, *systemTask);
break;
case Apps::Motion:
currentScreen = std::make_unique<Screens::Motion>(this, motionController);
@@ -425,3 +424,12 @@ void DisplayApp::SetFullRefresh(DisplayApp::FullRefreshDirections direction) {
void DisplayApp::SetTouchMode(DisplayApp::TouchModes mode) {
touchMode = mode;
}
+
+void DisplayApp::PushMessageToSystemTask(Pinetime::System::Messages message) {
+ if(systemTask != nullptr)
+ systemTask->PushMessage(message);
+}
+
+void DisplayApp::Register(Pinetime::System::SystemTask* systemTask) {
+ this->systemTask = systemTask;
+}