diff options
| author | James A. Jerkins <evergreen@jamesjerkinscomputer.com> | 2021-11-01 20:12:25 (GMT) |
|---|---|---|
| committer | JF <JF002@users.noreply.github.com> | 2021-12-09 20:14:16 (GMT) |
| commit | 1e4130a9cfe6e1385d83d93e544d1e1cd79f11f8 (patch) | |
| tree | e8d8317feb38b6d39cf078839e5b9648dd7dac4f /src/displayapp/DisplayApp.cpp | |
| parent | 62dbcbfc953a36202d96466563a8e71b8bd4ff65 (diff) | |
Fix for passkey screen scramble
When a passkey is displayed, screen on or off, and another
passkey is displayed the screen may become scrambled. Fix
the issue by insuring the whole screen is drawn every time.
Diffstat (limited to 'src/displayapp/DisplayApp.cpp')
| -rw-r--r-- | src/displayapp/DisplayApp.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp index 08a7646..0a675c8 100644 --- a/src/displayapp/DisplayApp.cpp +++ b/src/displayapp/DisplayApp.cpp @@ -215,6 +215,9 @@ void DisplayApp::Refresh() { } else { LoadApp(Apps::Alarm, DisplayApp::FullRefreshDirections::None); } + case Messages::ShowPairingKey: + LoadApp(Apps::PassKey, DisplayApp::FullRefreshDirections::Up); + break; case Messages::TouchEvent: { if (state != States::Running) { break; @@ -289,9 +292,6 @@ void DisplayApp::Refresh() { // Added to remove warning // What should happen here? break; - case Messages::ShowPairingKey: - LoadApp(Apps::PassKey, DisplayApp::FullRefreshDirections::Up); - break; } } |
