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authorMichele Bini <michele.bini@gmail.com>2022-03-26 04:04:07 (GMT)
committerMichele Bini <michele.bini@gmail.com>2022-03-26 04:06:47 (GMT)
commit5215bc45a6520258c021a6df3940de9f1f16d6ff (patch)
tree9a990b2d1f32a51be3ed7f796ac3d33573152a07 /src/components/motion/MotionController.cpp
parent6ef420d2407a4685b56a233f6b0f849e90c6cf49 (diff)
sans steps
Diffstat (limited to 'src/components/motion/MotionController.cpp')
-rw-r--r--src/components/motion/MotionController.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/components/motion/MotionController.cpp b/src/components/motion/MotionController.cpp
index 4a7a7eb..aa2f3ee 100644
--- a/src/components/motion/MotionController.cpp
+++ b/src/components/motion/MotionController.cpp
@@ -2,15 +2,10 @@
#include "os/os_cputime.h"
using namespace Pinetime::Controllers;
-void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps) {
+void MotionController::Update(int16_t x, int16_t y, int16_t z) {
this->x = x;
this->y = y;
this->z = z;
- int32_t deltaSteps = nbSteps - this->nbSteps;
- this->nbSteps = nbSteps;
- if (deltaSteps > 0) {
- currentTripSteps += deltaSteps;
- }
}
bool MotionController::Should_RaiseWake(bool isSleeping) {