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authorJF <jf@codingfield.com>2020-03-15 20:01:24 (GMT)
committerJF <jf@codingfield.com>2020-03-15 20:01:24 (GMT)
commit8ed6ffaaf8d0ad681c4f84b89e4a72792edb5a8f (patch)
tree594ce4ca20956b61bd796d8aabb64a1ae78c425e /src/DisplayApp/DisplayApp.h
parent2c55ab20b4f52d21a04e1d0ee049f7c4ca0196de (diff)
Add the possibility to the screen to handle a touch gesture.
A default action is taken if the current screen doesn't handle it.
Diffstat (limited to 'src/DisplayApp/DisplayApp.h')
-rw-r--r--src/DisplayApp/DisplayApp.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/DisplayApp/DisplayApp.h b/src/DisplayApp/DisplayApp.h
index ccbca4c..38edd05 100644
--- a/src/DisplayApp/DisplayApp.h
+++ b/src/DisplayApp/DisplayApp.h
@@ -15,6 +15,7 @@
#include "LittleVgl.h"
#include <date/date.h>
#include <DisplayApp/Screens/Clock.h>
+#include "TouchEvents.h"
namespace Pinetime {
@@ -26,8 +27,7 @@ namespace Pinetime {
public:
enum class States {Idle, Running};
enum class Messages : uint8_t {GoToSleep, GoToRunning, UpdateDateTime, UpdateBleConnection, UpdateBatteryLevel, TouchEvent, SwitchScreen,ButtonPushed} ;
- enum class TouchEvents { None, Tap, SwipeLeft, SwipeRight, SwipeUp, SwipeDown, LongTap, DoubleTap
- };
+
DisplayApp(Pinetime::Drivers::St7789& lcd,
Pinetime::Components::LittleVgl& lvgl,
Pinetime::Drivers::Cst816S&,