diff options
| author | Michele Bini <michele.bini@gmail.com> | 2022-04-16 15:12:46 (GMT) |
|---|---|---|
| committer | Michele Bini <michele.bini@gmail.com> | 2022-04-16 15:12:46 (GMT) |
| commit | ea7ab274813982d0e55dd80d6609133fda417d54 (patch) | |
| tree | 831e59fdd454eae7370e087a240cc9710f56ca0f | |
| parent | 4bf155e72a6ff4cc41c0efa5a6e72731aa873801 (diff) | |
Renamed RescheduleAlarm to OnAdjustTime
| -rw-r--r-- | src/components/alarm/AlarmController.cpp | 2 | ||||
| -rw-r--r-- | src/components/alarm/AlarmController.h | 2 | ||||
| -rw-r--r-- | src/systemtask/SystemTask.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/components/alarm/AlarmController.cpp b/src/components/alarm/AlarmController.cpp index 93fb284..ca288cf 100644 --- a/src/components/alarm/AlarmController.cpp +++ b/src/components/alarm/AlarmController.cpp @@ -44,7 +44,7 @@ void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) { minutes = alarmMin; } -void AlarmController::RescheduleAlarm() { +void AlarmController::OnAdjustTime() { if (state != AlarmState::Set) { return; } diff --git a/src/components/alarm/AlarmController.h b/src/components/alarm/AlarmController.h index df65c63..d70dcc3 100644 --- a/src/components/alarm/AlarmController.h +++ b/src/components/alarm/AlarmController.h @@ -34,7 +34,7 @@ namespace Pinetime { void Init(System::SystemTask* systemTask); void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin); void ScheduleAlarm(); - void RescheduleAlarm(); + void OnAdjustTime(); void DisableAlarm(); void SetOffAlarmNow(); uint32_t SecondsToAlarm(); diff --git a/src/systemtask/SystemTask.cpp b/src/systemtask/SystemTask.cpp index 4765b93..1fdb597 100644 --- a/src/systemtask/SystemTask.cpp +++ b/src/systemtask/SystemTask.cpp @@ -295,7 +295,7 @@ void SystemTask::Work() { ReloadIdleTimer(); displayApp.PushMessage(Pinetime::Applications::Display::Messages::UpdateDateTime); if (message == Messages::OnAdjustTime) { - alarmController.RescheduleAlarm(); + alarmController.OnAdjustTime(); } else { alarmController.ScheduleAlarm(); } |
